Star Trek: TOS: Yesterday Saga Books In Publication Order
- Yesterday’s Son (1983)
- Time for Yesterday (1986)
Star Trek: TOS: Worlds Apart Books In Publication Order
- The Final Reflection (1984)
- How Much for Just the Planet? (1987)
Star Trek: TOS: Rihannsu Books In Publication Order
- My Enemy, My Ally (1984)
- The Romulan Way (1987)
- Swordhunt (2000)
- Honor Blade (2000)
- The Empty Chair (2006)
Star Trek: TOS: Fortunes Of War Books In Publication Order
- Dreadnought! (1986)
- Battlestations! (1986)
Star Trek: TOS: Worlds In Collision Books In Publication Order
- Memory Prime (1988)
- Prime Directive (1990)
Star Trek: TOS: The Lost Years Saga Books In Publication Order
- The Lost Years (1989)
- A Flag Full of Stars (1991)
- Traitor Winds (1994)
- Recovery (1995)
Star Trek: Invasion Books In Publication Order
- First Strike (1996)
- The Soldiers of Fear (1996)
- Time’s Enemy (1996)
- The Final Fury (1996)
Star Trek: Day Of Honor Books In Publication Order
- Armageddon Sky (1997)
- Ancient Blood (1997)
- Her Klingon Soul (1997)
- Treaty’s Law (1997)
- Honor Bound (1997)
- Day of Honor (1997)
Star Trek: The Captain’s Table Books In Publication Order
- War Dragons (1998)
- Dujonian’s Ho*ard (1998)
- The Mist (1998)
- Fire Ship (1998)
- Fire Ship (1998)
- Once Burned (1998)
- Where Sea Meets Sky (1998)
- The Captain’s Table Omnibus (2000)
Star Trek: TOS: My Brother’s Keeper Books In Publication Order
- Republic (1998)
- Constitution (1998)
- Enterprise (1999)
Star Trek: TOS: New Earth Books In Publication Order
- Wagon Train to the Stars (2000)
- Belle Terre (2000)
- Rough Trails (2000)
- The Flaming Arrow (2000)
- Challenger (2000)
- Thin Air (2000)
Star Trek: Section 31 Books In Publication Order
- Rogue (2001)
- Shadow (2001)
- Cloak (2001)
- Abyss (2001)
- Disavowed (2014)
- Control (2017)
Star Trek: TOS: The Eugenics Wars Books In Publication Order
- The Eugenics Wars, Vol. 1 (2001)
- The Eugenics Wars, Vol. 2 (2002)
- To Reign in Hell (2005)
Star Trek: Gateways Books In Publication Order
- One Small Step (2001)
- Chainmail (2001)
- Doors Into Chaos (2001)
- Demons of Air and Darkness (2001)
- No Man’s Land (2001)
- Cold Wars (2001)
- What Lay Beyond (2001)
- Here There Be Monsters (2001)
Star Trek: TOS: The Janus Gate Books In Publication Order
- Present Tense (2002)
- Future Imperfect (2002)
- Past Prologue (2002)
Star Trek: TOS: Errand Of Vengeance Books In Publication Order
- The Edge of the Sword (2002)
- River of Blood (2002)
- Killing Blow (2002)
Star Trek: TOS: Vulcan’s Soul Books In Publication Order
- Exodus (2004)
- Exodus (2004)
- Exiles (2006)
- Epiphany (2007)
Star Trek: TOS: Errand Of Fury Books In Publication Order
- Seeds of Rage (2005)
- Demands of Honor (2007)
- Sacrifices of War (2008)
Star Trek: TOS: Crucible Books In Publication Order
- McCoy: The Provenance of Shadows (2006)
- Spock: The Fire and the Rose (2006)
- Kirk: The Star to Every Wandering (2007)
Star Trek: TOS: Legacies Books In Publication Order
- Captain to Captain (2016)
- Best Defense (2016)
- Purgatory’s Key (2016)
Star Trek: TOS (Numbered) Books In Publication Order
- Star Trek: The Motion Picture (1979)
- The Entropy Effect (1981)
- The Klingon Gambit (1981)
- The Covenant of the Crown (1981)
- The Prometheus Design (1982)
- The Abode of Life (1982)
- Star Trek II: The Wrath of Khan (1982)
- Triangle (1983)
- Black Fire (1983)
- Web of the Romulans (1983)
- Mutiny on the Enterprise (1983)
- The Wounded Sky (1983)
- The Trellisane Confrontation (1984)
- Corona (1984)
- Star Trek III: The Search for Spock (1984)
- The Tears of the Singers (1984)
- The Vulcan Academy Murders (1984)
- Uhura’s Song (1985)
- Uhura’s Song (1985)
- Shadow Lord (1985)
- Ishmael (1985)
- Killing Time (1985)
- Dwellers in the Crucible (1985)
- Pawns and Symbols (1985)
- Mindshadow (1986)
- Crisis on Centaurus (1986)
- Demons (1986)
- Star Trek IV: The Voyage Home (1986)
- Chain of Attack (1987)
- Deep Domain (1987)
- Dreams of the Raven (1987)
- Bloodthirst (1987)
- The IDIC Epidemic (1988)
- The Final Nexus (1988)
- Timetrap (1988)
- The Three-Minute Universe (1988)
- The Final Nexus (1988)
- Vulcan’s Glory (1989)
- Double, Double (1989)
- Star Trek V: The Final Frontier (1989)
- Home is the Hunter (1990)
- Enemy Unseen (1990)
- Ghost-Walker (1991)
- Renegade (1991)
- Legacy (1991)
- The Rift (1991)
- Star Trek VI: The Undiscovered Country (1992)
- Faces of Fire (1992)
- Ice Trap (1992)
- Sanctuary (1992)
- Death Count (1992)
- Shell Game (1993)
- The Starship Trap (1993)
- Windows on a Lost World (1993)
- From the Depths (1993)
- The Great Starship Race (1993)
- Firestorm (1994)
- The Patrian Transgression (1994)
- Crossroad (1994)
- The Better Man (1994)
- The Fearful Summons (1995)
- First Frontier (1995)
- The Captain’s Daughter (1995)
- Twilight’s End (1996)
- The Rings of Tautee (1996)
- The Joy Machine (1996)
- Mudd in Your Eye (1997)
- Mind Meld (1997)
- Heart of the Sun (1997)
- Assignment: Eternity (1998)
- Vulcan’s Heart (1999)
- Across the Universe (1999)
- In the Name of Honor (2002)
- Constellations (2006)
- The Disinherited (2007)
- The Children of Kings (2010)
- Cast No Shadow (2011)
Star Trek: TOS (Original) Books In Publication Order
- Enterprise: The First Adventure (1986)
- Strangers from the Sky (1987)
- Final Frontier (1988)
- Spock’s World (1988)
- Probe (1991)
- Best Destiny (1992)
- Shadows on the Sun (1993)
- Sarek (1994)
- Vulcan’s Forge (1997)
- The Last Roundup (2002)
- Gemini (2003)
- Garth of Izar (2003)
- Ex Machina (2004)
- The Case of the Colonist’s Corpse (2004)
- Burning Dreams (2006)
- Troublesome Minds (2009)
- Losing the Peace (2009)
- Inception (2010)
- Unspoken Truth (2010)
- A Choice of Catastrophes (2011)
- The Rings of Time (2012)
- That Which Divides (2012)
- Allegiance in Exile (2013)
- Devil’s Bargain (2013)
- The Weight of Worlds (2013)
- The Folded World (2013)
- The Shocks of Adversity (2013)
- From History’s Shadow (2013)
- No Time Like the Past (2014)
- Seasons of Light and Darkness (2014)
- Serpents in the Garden (2014)
- The More Things Change (2014)
- Shadow of the Machine (2014)
- Foul Deeds Will Rise (2014)
- Savage Trade (2015)
- Crisis of Consciousness (2015)
- Armageddon’s Arrow (2015)
- All That’s Left (2015)
- Child of Two Worlds (2015)
- Miasma (2016)
- The Latter Fire (2016)
- Elusive Salvation (2016)
- The Face of the Unknown (2016)
- The Captain’s Oath (2019)
- The Antares Maelstrom (2019)
- The Higher Frontier (2020)
- Agents of Influence (2020)
- A Contest of Principles (2020)
- Living Memory (2021)
Star Trek: TOS: Starfleet Academy Books In Publication Order
- Crisis on Vulcan (1996)
- Aftershock (1996)
- Cadet Kirk (1996)
Star Trek: TOS: Yesterday Saga Book Covers
Star Trek: TOS: Worlds Apart Book Covers
Star Trek: TOS: Rihannsu Book Covers
Star Trek: TOS: Fortunes Of War Book Covers
Star Trek: TOS: Worlds In Collision Book Covers
Star Trek: TOS: The Lost Years Saga Book Covers
Star Trek: Invasion Book Covers
Star Trek: Day Of Honor Book Covers
Star Trek: The Captain’s Table Book Covers
Star Trek: TOS: My Brother’s Keeper Book Covers
Star Trek: TOS: New Earth Book Covers
Star Trek: Section 31 Book Covers
Star Trek: TOS: The Eugenics Wars Book Covers
Star Trek: Gateways Book Covers
Star Trek: TOS: The Janus Gate Book Covers
Star Trek: TOS: Errand Of Vengeance Book Covers
Star Trek: TOS: Vulcan’s Soul Book Covers
Star Trek: TOS: Errand Of Fury Book Covers
Star Trek: TOS: Crucible Book Covers
Star Trek: TOS: Legacies Book Covers
Star Trek: TOS (Numbered) Book Covers
Star Trek: TOS (Original) Book Covers
Star Trek: TOS: Starfleet Academy Book Covers
Star Trek: The Original Series Books Overview
Yesterday’s Son
With the help of the Vulcan leader T’Pau, Spock gets permission to use the Guardian of Forever, a portal through time constructed by a long vanished race, to venture into the past. On another trip into history, on the planet Sarpeidon, Spock had loved a woman who could not return with him to the future, and now Spock wishes to see the son she bore him, 5,000 years earlier. But a Romulan attack on the Guardian’s planet could interfere, unless the EnterpriseTM can keep the Guardian out of their hands.
Time for Yesterday
Time for Yesterday Time in the galaxy has stopped running its normal course. That can only mean one thing the Guardian of Forever is malfunctioning. To save the universe, Starfleet command reunites three of its most legendary figures Admiral James T. Kirk, Spock of Vulcan, and Dr. Leonard McCoy and sends them on a desperate mission to contact the Guardian, a journey that ultimately takes them 5,000 years into the past. They must find Spock’s son Zar once again and bring him back to their time to telepathically communicate the Guardian. But Zar is enmeshed in troubles of his own, and soon Kirk, Spock and McCoy find themselves in a desperate struggle to save both their world and his!
The Final Reflection
Klingon Captain Krenn is a ruthless war strategist, but on a mission to Earth Krenn learns a lesson in peace. Suddenly he must fight a secret battle of his own for his empire has a covert plan to shatter the Federation. Only Krenn can prevent a war, at the risk of his own life.
How Much for Just the Planet?
Dilithium. In crystalline form, the most valuable mineral in the galaxy. It powers the Federation’s starships…
and the Klingon&153; Empire’s battlecruisers. Now on a small, out of the way planet named Direidi, the greatest fortune in dilithium crystals ever seen has been found. Under the terms of the Organian Peace Treaty, the planet will go to the side best able to develop the planet and its resourses. Each side will contest the prize with the prime of its fleet. For the Federation Captain James T. Kirk and the Starship Enterprise&153;. For the Klingons Captain Kaden vestai Oparai and the Fire Blossom. Only the Direidians are writing their own script for this contest script that propels the crew of the Starship Enterprise into their strangest adventure yet!
My Enemy, My Ally
Ael t’Rllaillieu is a noble and dangerous Romulan commander. But when the Romulans kidnap Vulcans, intending to harness their mind power through genetic experimentation, Ael decides on treason. Captain Kirk, her old enemy, joins her in a secret pact to destroy the research labaratory and free the captive Vulcans. When the Romulans discover their plan, the Neutral Zone seethes with schemes and counter schemes, sabotage, and war!
The Romulan Way
They are a race of warriors, a noble people to whom honor is all. They are cousin to the Vulcan, ally to the Klingon, and Starfleet’s most feared and cunning adversary. They are the Romulans, and for eight years, Federation Agent Terise LoBrutto has hidden in their midst. Now the presence of a captured Starfleet officer forces her to make a fateful choice between exposure and the chance to escape: maintain her cover or save the life of Dr. Leonard McCoy? Here, in a startlingly different adventure, is the truth behind one of the most fascinating alien races ever created in ‘Star Trek’ the Romulans.
Swordhunt
The sword was the ultimate symbol of Romulan power, tradition, and pride. It lay in the Senate Chamber of the Romulan Star Empire, revered and untouched for centuries, until the day Dr. Leonard McCoy was tried for treason and both were stolen during a daring attack on Romulus itself.
Now, to avenge that insult and save face in the eyes of their deadly enemies, the Empire must recover the sword at any cost. Their envoys to the Federation demand the return of the sword and the extradition of the Romulan renegades who aided the Starship Enterprise in McCoy’s escape. If diplomacy fails, the Romulans will trap the Klingons and the Federation in open war.
In such dangerous times, the Starship Enterprise is assigned the most valuable and volatile element of all: the fugitive Ael, her stolen Bird of Prey Bloodwing, and the sword they carry. Ael will undoubtedly attempt to use ship and sword to foil her enemies and play her hand in the dangerous game that she’s begun. But she will do it all under the watchful eyes of James T. Kirk, the Federation starship captain who knows her dangerously well…
Honor Blade
At last, the United Federation of Planets and the Romulan Star Empire have agreed to meet on neutral ground to attempt to resolve the tangle of intrigue and conspiracy that began with the hijacking of the U.S.S. Intrepid many years ago but the meeting may be as dangerous as the war they hope to avoid.
As a show of good faith, the crew of the legendary Starship Enterprise has been ordered to attend the talks. In their informal charge is Romulan renegade Ael, the wanted fugitive who, with Kirk, served as a catalyst of the current troubles. Kirk must represent the interests of the Federation first and foremost, but the best approach to an agreement remains muddled in the ever shifting Romulan order.
And the visiting Romulan party is as fractious and divided as their troubled world. Among the Romulan nobles in attendance are the hero and popular Senator Arrhae, who secretly helped rescue Dr. Leonard McCoy from a Romulan execution, and the very men and women who put McCoy on trial for treason and tried to carry out the sentence.
As Kirk and crew attempt to renegotiate a delicate peace, and Romulans attempt to restore their tarnished honor, it becomes increasingly apparent that their only course of action is to prepare for war!
The Empty Chair
At last, the United Federation of Planets and the Romulan Star Empire have agreed to meet on neutral ground in order to resolve the tangle of intrigue and conspiracy that began many years ago with the hijacking of the USS Intrepid. As a show of good faith, the crew of the legendary starship USS Enterprise has been ordered to attend the talks. In their informal charge is the Romulan renegade Ael, the wanted fugitive who, along with Captain James T. Kirk, served as the catalyst of the present troubles. On the other side, the visiting Romulan party is as fractious and disunited as their own divided world. As Kirk and his crew attempt to negotiate a delicate peace and the Romulans attempt to restore their tarnished honour, it becomes increasingly apparent that their only course of action is to prepare for the war that both sides hoped to avoid…
Dreadnought!
‘Star Empire’ is the Federation’s most powerful new weapon a dreadnought, first in a class of super starships capable of outgunning a dozen Klingon cruisers, or subduing a galaxy. On the eve of her maiden voyage, ‘Star Empire’ is stolen by terrorists who demand a rendezvous with the ‘Starship EnterpriseTM ‘ and with Lieutenant Piper, stationed aboard Kirk’s ship on her first training cruise. Now Piper must discover why her friends from Starfleet are among the terrorists…
and why they insist the ship was stolen not to attack the Federation but to save it!
Battlestations!
Battlestations! Back on Earth enjoying a well deserved shore leave, Captain Kirk is rudely accosted by a trio of Starfleet security guards. It seems he is wanted for questioning in connection with the theft of transwarp the Federation’s newest, most advanced propulsion system. Could Captain Kirk, Starfleet’s most decorated hero, be guilty of stealing top secret technology? With the aid of Mr. Spock, Lt. Comdr. Piper begins a desperate search for the scientists who developed transwarp a search that leads her to an isolated planet, where she discovers the real and very dangerous traitor!
Memory Prime
Memory Prime It is the central core of an immense computer library an elite network of research planetoids. Here, the Pathfinders the only artificial intelligences legally permitted to serve the Federation control and sift the overwhelming dataflow from thousands of research vessels across the galaxy…
Now the greatest scientists in the Federation have gathered here for the prestigious Nobel and Z Magnees prize ceremonies unaware that a deadly assassin is stalking one of them. And as Captain Kirk struggles to save his ship from sabotage and his first officer from accusations of murder, he discovers the hidden assassin is far from the deadliest secret lurking on Memory Prime…
Prime Directive
Starfleet’s most sacred commandment has been violated. Its most honored captain is in disgrace, its most celebrated starship in pieces, and the crew of that ship scattered among the thousand worlds of the Federation…
Thus begins Prime Directive, an epic tale of the Star Trek universe. Following in the bestselling tradition of Spock’s World and The Lost Years, Judith and Garfield Reeves Stevens have crafted a thrilling tale of mystery and wonder, a novel that takes the Star Trek characters from the depths of despair into an electrifying new adventure that spans the galaxy. Journey with Spock, McCoy, and the rest of the former crew of theStarship Enterprise TM to Talin the planet where their careers ended. A world once teeming with life that now lies ruined, its cities turned to ashes, its surface devastated by a radioactive firestorm because of their actions. There, they must find out how and why this tragedy occurred and discover what has become of their captain.
The Lost Years
After the end of the EnterpriseTM’s five year mission, Captain Kirk, Mr. Spock, and Dr. McCoy struggle to establish new lives apart from each other and the starship. The newly promoted Admiral Kirk is placed in charge of a specially created Starfleet division and attempts to defuse a critical hostage situation; Mr. Spock, who, in the midst of a teaching assignment on Vulcan, finds the one thing he least expected; and Dr. McCoy, whose unerring instinct for trouble lands him smack in the middle of an incident that could trigger an interstellar bloodbath.
A Flag Full of Stars
A Flag Full of Stars
It has been eighteen months since the Starship Enterprise completed her historic five year mission and her legendary crew has seperated, taking new assignments that span the galaxy.
On Earth, Admiral James T. Kirk has married and started a new life as the Chief of Starfleet operations where he is overseeing the refit of his beloved ship, now commanded by a new Captain Willard Decker. Kirk’s only tie to his former crewmates is his Chief of Staff, a young Lieutenant Commander named Kevin Riley.
But Kirk’s new, quiet life changes when he meets a scientist named G’dath who is on the brink of perhaps the greatest scientific discovery in a century. G’dath’s invention could mean tremendous strides in Federation technology, or in the wrong hands the subjugation of countless worlds.
When Klingon agents capture this new technology, Admiral Kirk and Lt. Commander Riley are all that stands between peace and devastation for the entire Federation.
Recovery
The Long Awaited Final Book In The Lost Years Saga! Recovery It began with The Lost Years: the story of what happened to Captain Kirk and the legendary crew of the U.S.S Enterprise when their original five year mission ended. The saga continued in A Flag Full Of Stars and Traitor Winds. Now, in Recovery, J.M. Dillard brings to an end one of the most exciting chapters in STAR TREK history! Admiral James T. Kirk, former Captain of the U.S.S Enterprise and now Chief of Starfleet Operations, is at a crossroads in his career. When he is assigned to supervise the testing of the U.S.S. Recovery, an experimental new rescue vessel, he begins to realize how tired he is of being trapped behind a desk, away from the action. Fully automated, the Recovery is a high speed transport vessel capable of evacuating large populations without risking the lives of Starfleet personnel. But when its creator falls under alien influence, the Recovery becomes a pawn in a deadly game that could lead to interstellar war. Trapped in the bowels of the ship Admiral Kirk’s old friend Dr. Leonard ‘Bones’ McCoy, who is being hunted by a homicidal madman determined that no one on the ship will survive. Taking command of a starship, Admiral Kirk must find a way to save Dr. Mckoy’s life and save the galaxy from deadly chaos!
First Strike
Long ago, before the days of myth and legend, our worlds belonged to them. Now they want them back…
. Captain Kirk is stunned when the Federation receives an urgent plea for help from the Klingon Empire. A mysterious starship has invaded Klingon space and resisted all their efforts to destroy it. Establishing contact with the stranger’s ship, Kirk discovers that it is only the vanguard of a vast alien fleet obsessed with conquering the Klingons, the Federation, the Romulans, and all who dwell in the space that was once their own. The Invasion has begun…
.
The Soldiers of Fear
Long ago, before the dawn of civilization, they were banished to the realm of nightmares. Now the terrors are real…
A generation ago, another ‘Starship Enterprise’ TM fought off a ship of exiled aliens intent on conquering all of the Alpha Quadrant. Starfleet thought the foe had been repelled forever until now. The Furies have returned in might warships even more powerful than before. But their weapons are more than merely physical, for these aliens are the origins of all the demons and monsters of ancient myth, and they have found a way to project fear directly into the minds of their enemies. To defeat the Furies, and save the Federation, Picard and the crew of the ‘U.S.S. Enterprise’ TM must first conquer the darkest terrors of their unconscious minds.
Time’s Enemy
Millenia ago, an apocalyptic battle was fought in the Alpha Quadrant. The losers were banished, but what became of the victors? The Federation is threatened by this ancient mystery when a battered and broken version of the Defiant is found, frozen for five thousand years, in an icy cloud of cometary debris. Captain Sisko and the crew of Deep Space NineTM are summoned to answer the most baffling question of their lives: how and when will their ship be catapulted back through time to its destruction? And does its ancient death mean that one of the combatants in a primordial battle is poised now to storm the Alpha Quadrant? Only the wormhole holds the answer and the future of the Federation itself may depend on the secrets it conceals.
The Final Fury
For ages they have sought to claim our worlds. Now, at last, we take the battle to them…
. Far from the Federation’s desperate war against the invading Furies, the crew of the U.S.S. VoyagerTM encounters something they never expected to hear again: a Starfleet distress call. The signal leads them to a vast assemblage of non humanoid races engaged in a monumental project of incredible magnitude. Here is the source of the terrible invasion threatening the entire Alpha Quadrant and, for the Starship VoyagerTM, a possible route home. But soon there may not be any home to return to…
Ancient Blood
To true Klingon warriors, no occasion is more sacred than the Day of Honor, when they pay homage to all that makes them Klingon. But honor demands its price…
. Worf finds his honor tested when he goes undercover to infiltrate a planetary criminal network. How can he root out the corruption on Sindikash without resorting to deceit and treachery himself? Worf’s dilemma is shared by his son Alexander, who searches for the true meaning of honor in his own human heritage. Along with his son, Worf must confront deadly danger and the inner struggles of his Klingon soul.
Her Klingon Soul
Even light years from the Klingon Empire, the Day of Honor remains an occasion of great importance. And sometimes honor is found in the most unexpected places…
B’Elanna Torres has never cared for the Day of Honor. Ashamed of her Klingon heritage, she regards the holiday as an unwanted reminder of all she has struggled to repress. Besides, something awful always seems to happen to her then. Her bad luck seems to be running true to form when she and Harry Kim are captured by alien slavers. Imprisoned by the enigmatic Risatti, force to mine for deadly radioactive ore, Torres will need all of her strength and cunning to survive and her honor as well.
Treaty’s Law
In part four of the sequel to Invasion, Captain Kirk and Klingon Commander Kor must rely on each other’s honor to survive a hostile alien attack.
Honor Bound
No occasion is more sacred to the Klingons than the Day of Honour; and to Klingon youth, honour is a hard learned lesson. Alexander is finding it hard to control his emerging Klingon traits, but a frightening confession from his own father, Worf, shows him how vital it is to learn self control.
Day of Honor
From the author of ALL GOOD THINGS and SHADOWS ON THE SUN, a science fiction novel in the STAR TREK VOYAGER series. Based around an episode from a programme due to be broadcast in Autumn 1997, the novelisation is a sequel to DAY OF HONOUR: HER KLINGON SOUL.
War Dragons
There’s a bar called ‘The Captain’s Table,’ where those who have commanded mighty vessels of every shape and era can meet, relax, and share a friendly drink or two with others of their calling. Sometimes a brawl may break out but it’s all in the family, more or less. Just remember, the first round of drinks is always paid for with a story…
even beyond the final frontier. Captain James T. Kirk must join forces with Captain Hikaru Sulu, new commander of the U.S.S. Excelsior, to resolve a simmering political situation in a distant star system. For more than twenty years, the ancient enmity between Nykkus and Anjiri has resisted the best efforts of Federation diplomats. Now Kirk and Sulu have one last chance to end the bloodshed before it erupts into a full scale interstellar war!
The Mist
There’s a bar called ‘The Captain’s Table’, where those who have commanded mighty vessels of every shape and era can meet, relax, and share a friendly drink or two with others of their calling. Sometimes a brawl may break out but it’s all in the family, more or less. Just remember, the first round of drinks is always paid for with a story…
even on the planet Bajor. Do the people of The Mist have the ultimate cloaking device or a gateway to another dimension? Captain Benjamin Sisko doesn’t know for sure, but the Klingons, the Cardassians, and the Ferengi Alliance will stop at nothing to obtain the device. Now Sisko finds himself in the middle of a deadly struggle that could change the balance of power throughout the entire Alpha Quadrant!
Fire Ship
There’s a bar called ‘The Captain’s Table,’ where those who have commanded mighty vessels of every shape and era can meet, relax, and share a friendly drink or two with others of their calling. Sometimes a brawl may break out but it’s all in the family, more or less. Just remember, the first round of drinks is always paid for with a story…
even in the Delta Quadrant. A sudden attack separates Captain Kathryn Janeway from her ship and crew. Soon she is rescued but not by Voyager. Alone aboard an alien vessel, Janeway finds herself in the middle of a war she cannot yet understand. She must quickly learn the ways of this new culture and work her way back to captain if she is to protect her new allies from the war that only she knows is coming. Without her ship, all her quick wits and Starfleet experience may not be quite enough to save the Delta Quadrant from war.
Fire Ship
There’s a bar called ‘The Captain’s Table,’ where those who have commanded mighty vessels of every shape and era can meet, relax, and share a friendly drink or two with others of their calling. Sometimes a brawl may break out but it’s all in the family, more or less. Just remember, the first round of drinks is always paid for with a story…
even in the Delta Quadrant. A sudden attack separates Captain Kathryn Janeway from her ship and crew. Soon she is rescued but not by Voyager. Alone aboard an alien vessel, Janeway finds herself in the middle of a war she cannot yet understand. She must quickly learn the ways of this new culture and work her way back to captain if she is to protect her new allies from the war that only she knows is coming. Without her ship, all her quick wits and Starfleet experience may not be quite enough to save the Delta Quadrant from war.
Once Burned
There’s a bar called ‘The Captain’s Table,’ where those who have commanded mighty vessels of every shape and era can meet, relax, and share a friendly drink or two with others of their calling. Sometimes a brawl may break out but it’s all in the family, more or less. Just remember, the first round of drinks is always paid for with a story…
even in Thallonian space. Six years ago, long before he took command of the Starship Excalibur, a young Starfleet officer named Mackenzie Calhoun served as first officer aboard the U.S.S. Grissom. Then disaster struck, and Calhoun took the blame. A court martial led to his own angry resignation from Starfleet…
or so it appeared. At long last Captain Calhoun reveals the true story behind the greatest tragedy of his life.
Where Sea Meets Sky
There’s a bar called ‘The Captain’s Table,’ where those who have commanded mighty vessels of every shape and era can meet, relax, and share a friendly drink or two with others of their calling. Sometimes a brawl may break out but it’s all in the family, more or less. Just remember, the first round of drinks is always paid for with a story…
fishy or not. Years before Kirk took command, Captain Christopher Pike guided the Starship Enterprise on a five year mission. Pike’s journey took him to many new and unexplored realms, none more strange or perilous than a devastated star system where huge, space faring lifeforms, vital to the survival of one inhabited star system, wreak havoc on the humanoid inhabitants of the other. Captain Pike must thrust the Enterprise into deadly danger as he fights to save one innocent civilization without dooming the other.
The Captain’s Table Omnibus
There’s a bar called ‘The Captain’s Table,’ where those who have commanded mighty vessels of every shape and era can meet, relax, and share a friendly drink with others of their calling. But the first drink is always paid for with a story…
even For Starfleet’s finest officers! Star TrekR War Dragons by L.A. Graf James T. Kirk must join forces with Captain Hikaru Sulu of the ‘U.S.S. Excelsior’ to end a bloody conflict in a distant star system before it erupts into a full scale interstellar war! Star Trek: The Next GenerationR Dujonian’s Ho*ard by Michael Jan Friedman For more than two hundred years, treasure hunters have sought a fabled trove of priceless artifacts and forgotten technology. Now Joan Luc Picard must go undercover too find the ho*ard before it falls info the hands of the Federation’s greatest enemies! Star Trek: Deep Space NineR The Mist by Dean Wesley Smith and Kristine Kathryn Rusch Is the Mist the ultimate cloaking device or a gateway to another dimension? Benjamin Sisko contends with the Cordassions, the Fereagi, and even the Klingon Empire to uncover a secret that could change The balance of power throughout the entire Alpha Quadrant! Star Trek: VoyagerR Fire Ship be Diane Carol A sudden attack separates Captain Kathryn Janeway from her ship and crew, stranding her aboard an alien vessel and in the middle of a war she doesn’t understand. Now she must rise from the ranks once more to fake command of a wholly new ship! Star Trek: New Frontier Once Burned by Peter David Six years ago, before he took command of the ‘Starship Excalibur,’ Mackenzie Calhoun served aboard the ‘U.S.S. Grissom’ until disaster struck. Now at long last, Captain Calhoun reveals the true story Ind the greatest tragedy of his life! Star Trek Where Sea Meets Sky by Jerry Oltion Long before Kirk began his own voyages, Captain Christopher Pike led the ‘Starship EnterpriseTM ‘ into uncharted realms of space, encountering strange and unearthly dangers including vast, spacefaring life forms capable of devastating entire star systems!
Republic
Revealed at last, the full story of Jim Kirk’s lost friend, the man who helped him become the captain we know…
. Stardate 1312.4. A young Captain Kirk, early in his legendary career, faces the crisis of his life when he must kill his best friend in order to save the Enterprise. Later, alone in his quarters, be cannot help recalling how he first met Gary Mitchell: At Starfleet Academy, Gary is reckless and fun loving while Kirk is driven, ambitious, but awkward around other people especially women. Their friendship begins with a fistfight. Then their routine training mission on the U.S.S. Republic is diverted to a planet where centuries of bloody interplanetary conflict are about to end in a ceremony of reconciliation. Assigned to help with security on the planet’s surface, Kirk and Gary quickly find themselves in the middle of a life and death struggle against terrorists determined to disrupt the ceremony. With the future of two planets at stake, Kirk and Gary must find a way to work together before a mission of life and peace becomes one of death and despair.
Constitution
Continuing the powerful story of Jim Kirk’s lost friend, the man who helped shape a Starfleet captain…
. Gary Mitchell is dead, killed by his best friend for the sake of his ship. As Captain Kirk returns home in sadness, he recalls the first time he held Gary’s life in his hands: Seven years earlier, the two men have been assigned to the U.S.S. Constitution, Gary as chief navigator and Kirk as second officer, when the starship comes to the defense of an alien world menaced by ruthless invaders. An early attack leaves both the captain and the first officer in comas, and Jim Kirk must take command for the first time. He finds himself with only one chance to defeat the heavily armed enemy but the cost may be Gary Mitchell’s life!
Enterprise
The gripping conclusion to the story of Jim Kirk’s lost friend, the man who helped shape a Starfleet captain…
. Captain Kirk has returned to Earth to attend the funeral of Gary Mitchell the man he was forced to kill. As he wonders what he can possibly say in eulogy, he thinks back to the first time he had to do without his friend, several months earlier…
. Kirk has just taken command of the U.S.S. Enterprise and brought along Gary as navigator. Kirk has learned to depend on his friend’s good sense and advice, but when Kirk confronts the Klingons for the first time in his career, Gary is taken captive and cut off from Kirk. Now the young captain has no choice but to rely on a man he barely knows, a Vulcan named Spock.
Wagon Train to the Stars
After saving Earth from the threat of V’Ger, James T. Kirk is called again to the final frontier. His new mission: to lead a valiant group of settlers to a distant world, to defend the struggling colony from alien threats, and to explore the diverse mysteries and dangers of a strange new Earth! Far from the Federation, a newly discovered M class world has been eyed as a potential home by a group of hardy and determined colonists. Star eet can spare only one starship to escort the would be settlers on their perilous voyage, but that ship is none other than the legendary Starship Enterprise , commanded by the most well known captain in the quadrant. Now Kirk finds himself responsible for the lives of 30,000 men, women, and children a task that grows all the more difficult when the expedition is caught in the middle of an ancient feud between two dangerous alien races!
Belle Terre
The Starship Enterprise has embarked on its most ambitious assignment yet: to lead a courageous band of settlers to a far off planet, to defend the fragile colony from alien threats, and to unravel the mysteries of a brand new Earth! Belle Terre A six month distance from the Federation, the planet Belle Terre offers a new life to more than 30,000 families, pioneers, scientists, expatriates, go getters, loners, and entrepreneurs, all under the watchful eye of Captain Kirk and his crew. But the would be colonists have barely settled in the untamed wilderness of their new home when Spock makes a startling discovery: not only does the planet’s moons contain a rare ore of almost inestimable value, that same moon is also violently unstable. Within months, it will inevitably explode destroying all life on Belle Terre!
Rough Trails
Captain Kirk’s latest voyage has brought him far into the final frontier. His new mission: to help a determined band of pioneers colonize a harsh and unforgiving world, defend the vulnerable settlers from the constant threat of alien invasion, and protect the planet’s unique and precious resources for the sake of the entire Federation! Rough Trails Months after their departure from Earth, the struggling colonists have barely established a precarious toehold on Belle Terre, a ravaged world still recovering from a catastrophic planetary disaster. Fierce cyclones, storms, landslides, and flash floods make the survival itself a never ending challenge. While Captain Kirk and the Starship Enterprise patrol the sector, on guard against predatory aliens and greedy space pirates, officers Chekov, Uhura, and Sulu stay behind to assist the hapless settlers in their desperate battle to put down roots in the turbulent soil of and angry planet. But the imperiled colonist are fractious and intensely individualistic group, not inclined to take orders or direction from their Starfleet guardians. Chekov and the others find their ingenuity and diplomatic skills tested to their limits to save a people who don’t want their help!
The Flaming Arrow
Beyond the borders of the Federation, Kirk must bring peace and security to the final frontier. His new mission: to defend an isolated human colony an a newly discovered world, deter aggression from neighboring alien races, and ensure the survival of a brave new Earth! The Flaming Arrow Belle Terre’s stubborn colonists have survived the countless hardships and natural disasters of their new home, only to face a deadly foreign enemy. The alien Kauld, intent on claiming the world’s unique resources for their own are determined to destroy the human settlements at any cost. Months away from any hope of Starfleet reinforcements, the Starship Enterprise is all that stands between Belle Terre and an all out alien invasion. But Kirk and his valiant crew may not be enough to save the planet from a relentless assault by the ultimate superweapon!
Challenger
Far from the reaches of the Federation, the ‘Starship EnterpriseTM ‘ has been guiding the development of a once obscure planet upon whose fate the future of the galaxy may now depend. The ‘Enterprise’ has been the sole representative of the Federation, fighting a constant battle to protect the colonists from enemy aliens and standing alone against all those who have their own designs on the colony world. Challenger But all adventure come to an end. It is time for Captain Kirk and the ‘Enterprise’ to turn over the guardianship of the colony to another ship and crew. The new ship arrives in the midst of a deadly attack on the colony and is destroyed. With the ‘Enterprise’ off fighting a new and powerful enemy that threatens the colony as well as its enemies, Commander Nick Keller, first officer and ranking survivor of the decimated crew, is marooned and at first alone but he must find a way to complete his original mission and come to the aid of the ‘Enterprise’ in what might be its most desperate hour.
Thin Air
Many light years away from the safety of the Federation, the Starship Enterprise stands guard over an alien world whose unique natural resources could change the balance of power throughout the galaxy. The ship’s crucial assignment: to maintain a Federation presence on the Planet below, to defend the world’s newly arrived inhabitants from hostile aliens, and to fight a solitary battle against all who would claim the planet’s riches for their own. Thin Air Against all odds, Kirk and his crew have preserved the struggling Federation colony on Belle Terre, but their heroic efforts may have been in vain In a last ditch attempt to drive the entrenched settlers off their new home, the alien Kauld have contaminated the planet’s atmosphere with a destructive biochemical agent that will soon render the entire world inimical to human life. With only weeks to spare, Spock races to find a scientific solution to their dire predicament, while Kirk takes the battle to the enemy, determined to wrest the secret of their salvation from the very forces out to destroy the future of this new Earth!
Rogue
They are the self appointed protectors of the Federation. Amoral, shrouded in secrecy, answerable to no one, Section 31 is the mysterious covert operations division of Starfleet, a Rogue shadow group committed to safeguarding the Federation at any cost. Six months before their ultimate battle against the Borg for the fate of Earth, Captain Jean Luc Piccard and the crew of the USS Enterprise face a very different kind of crisis. A world in turmoil becomes the focal point of conspiracies and betrayal as an unexpected reunion brings with it startling revelations. Old friends become bitter enemies and one young officer reaches a crossroad when he’s forced to choose between the greater good of the Federation and the ideals for which it stands. NO LAW. NO CONSCIENCE. NO STOPPING THEM.
Shadow
They are the self appointed protectors of the Federation. Amoral, shrouded in secrecy, answerable to no one, Section 31 is the mysterious covert operations division of Starfleet, a rogue Shadow group committed to safeguarding the Federation at any cost. Someone or something is trying to kill Seven of Nine. As the crew races against time to save millions of refugees from an imminent stellar cataclysm, the former Borg becomes the target of several seemingly random but potentially lethal ‘accidents.’ The investigation reveals a truth more terrifying than anyone ever imagined, as Captain Kathryn Janeway and the crew of the Starship Voyager fight for their lives against the most unexpected enemy of all. NO LAW. NO CONSCIENCE. NO STOPPING THEM.
Cloak
Shrouded in secrecy, Section 31 operates outside the constraints of conscience or the law. The covert operations arm of Starfleet, their mission is to protect the Federation at whatever cost. A Cloaking device was once captured from the Romulans, now it seems it is being put to a sinister purpose.
Abyss
SECTION 31 They are the self appointed protectors of the Federation. Amoral, shrouded in secrecy, answerable to no one, Section 31 is the mysterious covert operations division of Starfleet, a rogue shadow group commited to safeguarding the Federation at any cost. Mere days after the startling events of AVATAR, Dr. Julian Bashir faces his darkest nightmare when Section 31 compels him to undertake amission to stop one of their own. But this renegade is no ordinary agent. Like Bashir, Dr. Ethan Locken is genetically enhanced, a human superior in body and mind. But Locken dreams of remaking the galaxy in his own image and creating a new human empire based on the example of the infamous Khan Noonien Singh. And as he begins to understand the terrifying truth about his opposite number, Bashir will learn more about himself than he ever wanted. NO LAW. NO CONSCIENCE. NO STOPPING THEM.
The Eugenics Wars, Vol. 1
‘The most critical period in Earth’s history.’ — Gary Seven, Supervisor 194
Even centuries later, the final decades of the twentieth century are still regarded — by those who know the truth of what really happened — as one of the darkest and most perilous chapters in the history of humanity. Now, as an ancient and forbidden technology tempts mankind once more, Captain James T. Kirk of the Starship Enterprise must probe deep into the secrets of the past, to discover the true origins of the dreaded Eugenics Wars — and of perhaps the greatest foe he has ever faced.
1974 A.D. An international consortium of the world’s top scientists have conspired to create the Chrysalis Project, a top-secret experiment in human genetic engineering. The project’s goal is nothing less than the creation of a new, artificially improved breed of men and women: smarter, faster, stronger than ordinary human beings, a super-race to take command of the entire planet.
Gary Seven, an undercover operative for an advanced alien species, is alarmed by the project’s objectives; he knows too well the apocalyptic consequences of genetic manipulation. With his trusted agents, Roberta Lincoln and the mysterious Isis, he will risk life and limb to uncover Chrysalis’ insidious designs and neutralize the awesome threat that the Project poses to the future.
But he may already be too late. One generation of super-humans has already been conceived. As the years go by, Seven watches with growing concern as the children of Chrysalis — in particular, a brilliant youth named Khan Noonien Singh — grow to adulthood. Can Khan’s dark destiny be averted — or is Earth doomed to fight a global battle for supremacy?
THE EUGENICS WARS: Volume One is an engrossing and fast-paced thriller that explores the secret history of the twentieth century — and the rise of the conqueror known as Khan.
The Eugenics Wars, Vol. 2
KHAN’S LAST STAND!
Jacqueline Bundy
The Trekker Newsletter
Lightning can indeed strike twice in the same place, as THE EUGENICS WARS: The Rise and Fall of Khan Noonien Singh, Volume Two proves to be every bit as exciting, entertaining, and humorous as the first volume of this saga. The second portion of this engrossing story takes the reader from the beginnings of Khan’s consolidation of his power, through the events that lead to his flight from Earth on the DY 100 class sleeper ship S.S. Botany Bay. From beginning to end, this novel is eminently satisfying…
.
Kilian Melloy
wigglefish. com
An ingenious blend of actual history and Trek mythology…
Volume Two is an audacious, fast moving conclusion to the Eugenics Wars duology, one upping the considerable dramatic intensity and inventive accomplishment of the first volume, and bringing the story to a remarkably smooth, coherent conclusion…
. Cox’s electric, fun loving style of storytelling is the perfect medium to take the reader into the twenty first century and beyond.
Michelle Erica Green
Trek Nation
Just as much fun as its predecessor, weaving Trek history in and out of recent headlines, mostly through the point of view of one of history’s more entertaining secret agents, Teri Garr look alike Roberta Lincoln…
. Cox’s obvious affection for Trek comes through as strongly as his knowledge.
To Reign in Hell
‘To Reign in Hell‘ chronicles the fifteen years between the Original Series episode ‘Space Seed’ and the feature film ‘The Wrath of Khan’ now widely regarded as a landmark in the Star Trek universe. Defeated by Captain James T. Kirk and exiled with his few remaining followers to the isolation of Ceti Alpha V, Khan Noonien Singh is marooned on a planet that has suddenly transformed into a hostile wasteland, where he and his band of acolytes must fight for their very lives. The once proud conqueror finds his life irrevocably shattered, and begins his descent into madness…
One Small Step
Scattered throughout the galaxy are Gateways capable of transporting matter and energy across unfathomable distances. Left behind by a long vanished civilization, these mysterious portals offer a means of exploration or conquest many times faster than warp travel. The technology responsible for the Gateways has been lost for at least ten millennia, but that doesn’t mean it can’t be found again…
. Having defeated the hostile computer program guarding an abandoned Kalandan outpost, Kirk and his crew are exploring the artificial planetoid in hopes of discovering the secret of an ancient apparatus that has hurled the Starship Enterprise over nearly a thousand light years. Unfortunately, the reactivated Gateway has attracted the attention and avarice of various alien explorers, including a mysterious race who claim to be none other than the enigmatic Kalandans themselves!
Chainmail
Scattered through the galaxy are Gateways capable of transporting matter and energy across unfathomable distances. Their rediscovered secrets could change the future of space travel forever…
the trouble is that noone knows what waits on the other side. Abandoned remnants of an extinct interstellar civilisation, the Gateways connect the Alpha Quadrant with the farthest reaches of the galaxy. Their rediscovery could revolutionise space travel…
but it could also open the door to who knows what dangers from the other side. Twenty years ago, in the space near the planet of Belle Terre, a caravan of alien vessels disappeared into a gigantic Gate. Now the descendants of those aliens have returned, armed with incredible new weapons and abilities. Commander Nick Keller of the USS Challenger, already struggling to maintain peace in a volatile sector of space, is all that stands in the path of a fleet of invaders driven by a hostile and fanatical agenda. Diane Carey revisits the ship and crew she created for Challenger, the final volume of the Original Series six part New Earth sequence, in which Keller and the USS Challenger’s crew took over the guardianship of the new colony of Belle Terre from Captain Kirk and the USS Enterprise. Now Keller finds himself defending not just a farflung colony of terrestrial pioneers but the security of half the known galaxy itself.
Doors Into Chaos
More than 200,000 years ago, the ancient Iconians created a network of interdimensional Gateways providing instantaneous transportation across unimaginable distances. Once known as the ‘Demons of Air and Darkness,’ the Iconians mysteriously vanished many millennia ago, never to return or so it was believed. GATEWAYS Doors Into Chaos Summoned to an emergency briefing at Starfleet Headquarters, Captain Jean Luc Picard is stunned to discover that the legendary Iconians have returned at last, and are offering to sell the secrets of their advanced technology to the Federation. To prove their sincerity, they have reactivated their long abandoned Gateways, but the results have been strife and chaos throughout the entire Alpha Quadrant. Now Picard and his crew must contend with feuding Klingons and Romulans as the captain seeks to discover the sinister truth behind the Iconians’ unexpected rebirth!
Demons of Air and Darkness
Scattered throughout the galaxy are Gateways which link star systems across unfathomable distances. The technology that built them has been lost for tens of millennia…
but that doesn’t mean that it can’t be found again. Once they moved from world to world in a single step, through innumerable transdimensional gateways that spanned the galaxy. They were masters of space, and to those that feared them, they were Demons of Air and Darkness. But long ago they left their empire and their miraculous technology behind. Now the key has been rediscovered, and all the doors have been flung open. Open for exploration…
or open for invasion. On a world near space station Deep Space Nine, Colonel Kira Nerys, her crew, and some unexpected allies fight to avert destruction on a planetary scale. Meanwhile Lieutenant Nog and Ensign Thirishar ch Thane search for a way to shut down the portals forever; and behind the scenes Quark plays a dangerous game that could determine, once and for all, who wins control of the Gateways…
No Man’s Land
Throughout the galaxy, an ancient network of interstellar portals has been reactivated, instantly linking distant planets and civilizations. Back home in the Alpha Quadrant, Starfleet can devote all its considerable resources to coping with the Gateways crisis, but in the Delta Quadrant, there is only the Starship Voyager…
. Just as Voyager enters an unusually hazardous region of space, the ship and its crew are confronted with a flood of lost and disoriented starships from all over the galaxy. Accidentally transported incredible distances by the unpredictable Gateways, the diverse alien castaways regard each other and Voyager with hostility and suspicion. Captain Kathryn Janeway suddenly finds herself struggling to hold together an extremely fractious fleet of dislocated alien vessels even as the newly awakened Gateways hold open the prospect of finally bringing her own ship home!
Cold Wars
Missing for two hundred millennia, the legendary Iconians have returned, bringing with them the secret of interdimensional teleportation across vast interstellar distances. Awakened once more, their ancient Gateways are rewriting the map of the galaxy, and nowhere more than in the New Frontier& 174…
. A century ago, the imperial Thallonians separated two feuding alien races, depositing each of them on a new world safely distant from that of their ancestral enemies. Now, however, the Gateways have made it possible for the long dormant blood feud to begin anew. Captain Mackenzie Calhoun of the U.S.S. Excalibur and his partner, Captain Elizabeth Shelby of the U.S.S. Trident, find themselves fighting a losing battle to keep the horrific violence from escalating, even as they gradually realize the catastrophic danger posed by the Gateways themselves!
What Lay Beyond
Created by the incalculably ancient Iconians, whose transcendent technology is quantum levels beyond that of the Federation and its allies, the Gateways offer instantaneous transport across unimaginable distances. Throughout the known galaxy, from Deep Space Nine to the New Frontier, from the Delta Quadrant to the bridge of the Starship Enterprise , the sudden reactivation of the Gateways has destabilized interstellar relations between planets and cultures previously separated by countless light years. Starfleet’s finest have coped with the crisis as best they can, but circumstances have forced several valiant commanders to leap through separate Gateways into the unknown. Captain James T. Kirk of the original Starship Enterprise Captain Jean Luc Picard of Star Trek: The Next Generation Colonel Kira Nerys of Deep Space Nine Captain Kathryn Janeway of the U.S.S. Voyager Captains Calhoun and Shelby of Star Trek : New Frontier Commander Nick Keller of the U.S.S. Challenger All of these heroes, for their own reasons, have taken the ultimate gamble: hurling themselves personally through a Gateway without any knowledge or forewarning of What Lay Beyond. Each must face their own unique challenge, struggling to find a way back to the ships and homes they left behind. And waiting behind at least one of the Gateways are the ageless Iconians themselves, the primordial architects of the mysterious portals causing chaos throughout the Milky Way galaxy. Where did they disappear to, many long eons ago, and what do they want now? The answer lies on the other side…
. What Lay Beyond brings the Gateways saga to a spectacular finish, in an all star collaboration by six popular, bestselling Star Trek authors. Among them, Diane Carey, Peter David, Keith R.A. Decandido, Christie Golden, Robert Greenberger, and Susan Wright have written dozens of Star Trek novels. This is their first mega collaboration.
Present Tense
Beam aboard for a bold new era in Star Trek storytelling! Beginning with this thrilling all new trilogy, the original five year mission of the Starship Enterprise is reimagined via the many valiant crew members who served under legendary command if Capt. James T. Kirk. Who are these exceptional men and women often asked to make the ultimate sacrifice for the sake of interstellar peace and exploration? What are their stories? Their saga begins in THE JANUS GATE book one of three Present Tense The crew of the U.S.S. Enterprise is exploring the seemingly peaceful and uninhabited world of M 3107 when a bizarre and inexplicable transporter accident causes both Captain Kirk and Dr. McCoy to vanish completely. Transporter records suggest that the two men were transported somewhere, but their ultimate destination remains a mystery. Now in command of the Enterprise, Spock dispatches a search and rescue team consisting of Security Chief Giotto, Transporter Technician John Kyle, and Chief Helmsman Hikaru Sulu on an urgent mission to recover the missing officers. But then the rescue team disappears as well!
Future Imperfect
Capt. James T. Kirk’s historic voyages have seldom been recorded fro, the vantage point of those who served ‘below deck’ on the Starship Enterprise NCC 1701. This new trilogy reveals the courage and dedication of the men and women who constitute Kirk’s crew, as well as the unearthly dangers faced by any who dare to explore the final frontier!
THE JANUS GATE
book two of three
Future Imperfect
On a desperate rescue mission to recover their missing captain, the shuttle Copernicus and its crew have become lost in time and space, transported by a powerful subspace vortex to a hellish future time line where the brutal Gorn Hegemony has all but conquered the United Federation of Planets. Stranded on a transformed Federation colony, now a Gorn mining world worked by oppressed human slaves, Helmsman Hikaru Sulu meets an older version of a man he barely knows, Pavel Chekov, who now leads a ragtag band of freedom fighters against the Gorns.
Teamed together for the first time, Sulu and Chekov must struggle to survive in a future that should never have happened!
Past Prologue
Thanks to the accidental triggering of an ancient alien technology, Captain Kirk has been banished to his own past. During a brutal massacre on Tarsus IV, Kodos the Executioner entered the history books as one of the most genocidal tyrants of the twenty third century. As a boy, Kirk barely survived. Can he stand by now and let it happen again?Lt. Kevin Riley is the only other survivor of Tarsus IV serving aboard the U.S.S Enterprise. His traumatic memories provide Spock’s best hope of finding their time lost captain before Kirk alters their time line forever!
The Edge of the Sword
More than four hundred men and women serve aboard the USS Enterprise. While we are very familiar with Kirk and Spock, what do we know of those who live, and sometimes die, under their command? These are the best of the Federation, men and women of exceptional courage and skill. But not all of them can be trusted. Lt Jon Anderson is the newest security officer aboard the Enterprise, joining the crew at a time of mounting tension between the Federation and the Klingon Empire. Previous battles have been inconclusive, but Starfleet Command fears that the Klingons are gearing up for a major offensive, and the Enterprise would be on the front line of an all out intersellar war. Lt Anderson, however, has a secret: he is a Klingon infiltrator, assigned to sabotage Starfleet from within. His first mission: kill Captain James T Kirk.
River of Blood
Every person has a story, and those who are lucky enough to share the voyages of Capt. James T. Kirk aboard the Starship Enterprise have stories unlike anyone else’s. Some live, some die, but even those who serve below deck sometimes make all the difference in the universe! The news from Starfleet Command is grim: a full scale war against the Klingon Empire is coming, a war that the Federation may not be able to win. In anticipation of a monumental conflict, the U.S.S. Enterprise is assigned to guard a vital starbase located perilously close to Klingon space. But even as Kirk’s mission brings him into a tense confrontation with an invading Klingon battle cruiser, an equally deadly menace lurks within the ranks of his own crew: Klingon infiltrator agents, posing as Starfleet officers and sworn to destroy the enemies of the Empire even at the cost of their own honor!
Killing Blow
There are more than four hundred sagas aboard the Starship Enterprise , one for each of the unique men and women serving under the command of Capt. James T. Kirk. For years their personal adventures, their individual struggles and successes, have gone largely untold…
until now. The U.S.S. Enterprise is patrolling the Klingon border when sensors detect a massive power source on a planet supposedly populated only by a race of primitive humanoids. Suspecting some sort of Klingon plot, Captain Kirk decides to investigate the matter personally, beaming down to the planet with Dr. McCoy and a team of security officers. But Kirk is in more danger than he knows. Among the landing party is Lt. Jon Anderson, a Klingon infiltrator on an undercover mission aboard the Enterprise. Anderson does not know if the Empire is at work on the unnamed planet, but if it is, then his duty demands that Kirk be stopped by all means necessary.
Exodus
Following their bestsellers Vulcan’s Forge and Vulcan’s Heart, Josepha Sherman and Susan Shwartz embark on a new trilogy chronicling the latter day adventures of one of Star Trek’s most beloved characters, shedding new light on his world’s shocking history. One year after the end of the Dominion War, the Romulan Star Empire comes under attack by a mysterious and alarmingly powerful enemy calling itself the Watraii, a species with a long standing vendetta against the Romulans. Yet though they remain tenuously allied, the Federation, the Romulans, and the Klingons are unready to become embroiled in another sustained conflict, forcing Ambassador Spock, Admiral Uhura, Admiral Chekov, Captain Saavik, and some unexpected allies to defy their governments in order to meet the new threat head on. But the first blood drawn may prove to be among the dearest of all. Unknown to the defenders, the secret behind the Watraii’s attack is buried in Vulcan’s violent ancient past, during the time of Surak himself, when the proto Romulans staunch opponents of Surak’s reforms were compelled to take their chances among the cold and distant stars. Now Spock must begin the first leg of a long and dangerous road to learn the truth…
before his hopes for the future become ashes.
Exodus
Following their bestsellers Vulcan’s Forge and Vulcan’s Heart, Josepha Sherman and Susan Shwartz embark on a new trilogy chronicling the latter day adventures of one of Star Trek’s most beloved characters, shedding new light on his world’s shocking history. One year after the end of the Dominion War, the Romulan Star Empire comes under attack by a mysterious and alarmingly powerful enemy calling itself the Watraii, a species with a long standing vendetta against the Romulans. Yet though they remain tenuously allied, the Federation, the Romulans, and the Klingons are unready to become embroiled in another sustained conflict, forcing Ambassador Spock, Admiral Uhura, Admiral Chekov, Captain Saavik, and some unexpected allies to defy their governments in order to meet the new threat head on. But the first blood drawn may prove to be among the dearest of all. Unknown to the defenders, the secret behind the Watraii’s attack is buried in Vulcan’s violent ancient past, during the time of Surak himself, when the proto Romulans staunch opponents of Surak’s reforms were compelled to take their chances among the cold and distant stars. Now Spock must begin the first leg of a long and dangerous road to learn the truth…
before his hopes for the future become ashes.
Exiles
Following on from the events of VULCAN’S SOUL: EXODUS hardback 0743463560: paperback 0743463579, a bloody war is raging between the Romulans and the mysterious Watraii. Ambassador Spock, pursuing his dream of ending the centuries old enmity between Romulus and Vulcan, must find and penetrate the home base of the Watraii, where long hidden secrets that link this newly discovered people to the ancient Vulcan race are finally revealed. Through masterful use of flashbacks to an earlier time in Vulcan civilization, Josepha Sherman and Susan Schwartz bring the history of Vulcan to life as never before in a stirring tale of explorers who took their chances amidst the cold and distant stars
Epiphany
Following their bestsellers Vulcan’s Forge and Vulcan’s Heart, Josepha Sherman and Susan Shwartz conclude their new trilogy chronicling the latter day adventures of one of Star Trek’s most beloved characters, shedding new light on his world’s shocking history. The distant past: The great ships have left war torn Vulcan behind and, after a most arduous journey, have arrived at their destination. Two worlds become the new home of the exiles: Romulus is a verdant paradise, one much different from their desert home, while Remus is a barren wasteland, albeit one that is laden with natural resources. When Karatek and his family find themselves trapped on Remus with no hope of joining their brothers and sisters on Romulus, it sparks a conflict that leads the exiles into vicious civil war. One year after the Dominion War: The Watraii are determined to destroy the Romulan Star Empire. Ambassador Spock is equally determined to learn their secret. With the aid of his wife Captain Saavik and the U.S.S. Alliance, his old comrades Scotty, Uhura, and Chekov, and Captain Jean Luc Picard and the U.S.S. Enterprise, Spock executes a daring plan to bring about peace before the Alpha Quadrant is once again plunged into war…
. The stunning conclusion to the trilogy that changes everything you thought you knew about the Vulcans and the Romulans!
Seeds of Rage
Following the harrowing events of the Errand of Vengeance trilogy, tensions between the Federation and the Klingon Empire are the highest they’ve been since the Battle of Donatu V twenty-five years earlier. Even as Federation Ambassador Robert Fox engages in tense negotiations with the Klingon ambassador to maintain the peace, Captain James T. Kirk of the Starship Enterprise sees his vessel refit from a ship of exploration into a ship of war. The coming conflict will take its toll on many personal lives as well…
Leslie Parrish: The security supervisor is stunned to learn that she is pregnant by her recently killed lover, Jon Anderson — and that Anderson was, in fact, a Klingon spy, surgically altered to pass as human.
Karel: Brother of the Klingon agent posing as Anderson, and responsible for his death, Captain Koloth’s new first officer faces a crisis of faith as he sees the Klingon Empire falling into dishonorable ruin.
Michael Fuller: Father of Enterprise security supervisor Sam Fuller, who was killed in a battle with the Klingons, his son’s death reminds him of Donatu V, of which he was one of the few survivors. Has Fuller reenlisted in Starfleet and joined the Enterprise security team out of loyalty — or vengeance?
Seeds of Rage
Demands of Honor
The United Federation of Planets and the Klingon Empire stand on the brink of war. Captain James T. Kirk and the Starship Enterprise are sent back to System 7348 site of a previous skirmish with the Klingons for a confrontation with the I.K.S. D’k Tahg under the command of Captain Koloth. Even as the two great ships face each other, trouble is brewing among their crews. On the Enterprise, Lieutenant Leslie Parrish is pregnant with a half Klingon child and must face a critical decision about her future, while Section Chief Michael Fuller still carries the wounds of the twenty five year old Battle of Donatu V, of which he was one of the few survivors not to mention his grief over the death of his son, recently killed in battle against the Klingons. On the D’k Tahg, First Officer Karel finds himself trapped between the scheming, dishonorable Councillor Duras and his commanding officer, Koloth. While the stakes only seem to be the possession of a single star system, the ramifications may spread throughout the Klingon Empire, as they find themselves at a crossroads between conquest and honor!
Sacrifices of War
Poised on the verge of interstellar war, Captain Kirk’s last best hope that the Federation can stop the Klingons is the people of Organia, avowed pacifists.
Forced to disguise themselves as interstellar traders, Captain Kirk and Mister Spock are trapped on the primitive world of Organia as Klingon Defense Forces occupy the planet. Determined to make the Organians see that they need not bow to oppression, the Starfleet officers sabotage Klingon materiel. In retaliation, the Klingon captain, Kor, executes many Organians. Unconcerned, the Council of Elders begs Kirk and Spock to stop the violence.
While in deep space the forces of Starfleet and the Klingon Empire scramble to position their fleets for the first onslaught of what could be a long and deadly war.
McCoy: The Provenance of Shadows
David R. George’s Crucible Trilogy explores the legacy of one pivotal, crucial moment in the lives of the men at the heart of Star Trek what led them to it, and to each other, and how their destinies were intertwined.
For Doctor Leonard McCoy, life takes two paradoxically divergent paths. In one, displaced in time, he saves a woman from dying in a traffice accident, and in doing so alters Earth’s history. Stranded in the past, he struggles to find a way back to his own century. But living an existence he was not meant to, he will eventually have to move on, and ultimately face the shadows born of his lost life.
In the other, he is prevented from saving the woman’s life, allowing Earth’s history to remain unchanged. Returning to the present, he is nonetheless haunted by the echoes of an existence he never lived, and by fears which will bring him full circle to the shadows he never faced.
Spock: The Fire and the Rose
Spock, displaced in time, watches his closest friend heed his advice by allowing the love of his life to die in a traffic accident, thereby preserving Earth’s history. Returning to the present, Spock confronts other such crises, and chooses instead to willfully alter the past. Challenged by the thorn*y demands of his logic, he will have to find a way to face his conflicting decisions. Once, he preserved the timeline at the cost of Jim Kirk’s happiness. Now he is forced to re examine the fundamental choices he has made for his own life. Unwilling to accept his feelings of loss and regret, he seeks that which has previously eluded him: complete mastery of his emotions. But while that quest will move him beyond his turmoil, another loss will bring him full circle to once more face the fire he had never embraced.
Kirk: The Star to Every Wandering
IN A SINGLE MOMENT
…
the lives of three men will be forever changed. In that split second, defined paradoxically by both salvation and loss, they will destroy the world and then restore it. Much had come before, and much would come after, but nothing would color their lives more than that one, isolated instant on the edge of forever.
IN A SINGLE MOMENT
…
James T. Kirk, displaced in time, allows the love of his life to die in a traffic accident, thereby preserving Earth’s history. Returning to the present, he continues a storied career as a starship captain, opening up the galaxy. But as he wanders among the stars, the incandescence that once filled his heart remains elusive.
IN A SINGLE MOMENT
…
that haunts James T. Kirk throughout his life, he preserved the timeline at the cost of his happiness. Now, facing his own death, the very fabric of existence collapses across years and light years, forcing him to race against and through time itself, until he comes full circle to that one bright star by which his life has always steered.
Star Trek: The Motion Picture
The historic 5 year mission of the U.S.S. EnterpriseTM is over. But when three Klingon starships are destroyed by a massive machine/organism called the V’Ger, the Enterprise is refitted and the crew is asked to investigate.
The Entropy Effect
The Starship Enterprise is summoned to transport a dangerous criminal to rehabilitation: the brilliant physicist, Dr. Georges Mordreaux, who is accused of promising to send people back in time, then killing them instead. But when a crazed Mordreaux escapes, he inexplicably bursts onto the bridge and murders Captain Kirk before the crew’s eyes.
Now Spock must journey back in time to avert the disaster before it occurs. But more is at stake than Kirk’s life. Mordreaux’s experiments have thrown the universe into chaos, and Spock is fighting time itself to keep the very fabric of reality from unraveling.
The Klingon Gambit
Captain Kirk and his crew are ordered to Alnath II to challenge the deadliest Klingon starship Terror. A defenseless Vulcan crew of a Federation science ship has been wiped out and the remaining members of the Alnath II mission have discovered a fabulous ancient city, except that their report doesn’t make sense. Soon Captain Kirk cannot make decisions, Spock starts to throw temper tantrums, and Chekov has disobeyed vital orders. The crew of the EnterpriseTM are losing their minds.
The Prometheus Design
Captain Kirk and his crew are on a mission to investigate the mysterious wave of violence that has overtaken the Helvans revolutions, mass riots, horrible tortures. This chaos is all part of an experiment by an unimaginable power that soon grips even the crew of the U.S.S. EnterpriseTM. Captain Kirk is plagued by violent hallucinations and removed from command. Spock takes charge but his orders seem irrational, even cruel. Unless this terrible power can be stopped, not only the Starship Enterprise, but an entire galaxy will be ensnared in the deadly grip of The Prometheus Design.
Star Trek II: The Wrath of Khan
Prepare Yourself For Warp 10 Excitement! The Galaxy’s ultimate future is in the hands of James Kirk, Mr. Spock and the indomitable crew of the Enterperprise. The Galaxy’s ultimate weapon is in the hands of the evil Khan and his followers. A battle that will shake the universe cannot be avoided…
And the ultimate adventure is about to begin!
Triangle
Kirk’s soul…
Spock’s life A dark plan has been unleashed in the galaxy, a design so vast, only a collective and ruthless mindlike the Totality could have conceived it. Now Captain Kirk must battle the seductive force of the Totality’s will. It was reasonable that Captian Kirk and Federation Free Agent Sola Than would fall in love. But no reasoning the the universe could have foreseen the tragedy of Spock’s own passion for the same woman. Now this unimaginable conflict could cost Captain Kirk his very soul, and bring death to the proud Vulcan. But in the unimaginable lies their only chance, and the freedom of the galaxy depends on the outcome of the…
Triangle.
Black Fire
SPOCK A TRAITOR? There is sabotage aboard the Enterprise, and Spock’s investigation leads him into defiance of the Federation and a bizarre alliance with the Romulan and Klingon Empires against the bloodthirsty Tomarii a savage race for whom war and battle are life itself. Now Spock has been declared a traitor and condemned to the shame of the Federation’s highest security prison. And now Captain James Kirk must face the toughest decision of his command, while a lifelong friendship and the destiny of the free universe hang in the balance!
Web of the Romulans
Ravaged by a killer virus, the Romulans enter Canara, where the only antidote can be found. Desperate, they incite a victorious U.S.S. Enterprise attack on one of their vessels, but Kirk discovers their ruse. Meanwhile the central computer has fallen in love with him, severely crippling the Starship Enterprise. Somehow Kirk must overcome the lovesick computer and bring the antidote to the Romulans, before the galaxy crashes over the brink of war.
The Wounded Sky
An alien scientist invents the Intergalactic Inversion Drive, an engine system that transcends warp drive and the U.S.S Enterprise will be the first to test it! The Klingons attempt to thwart the test, but a greater danger looms when strange symptoms surface among the crew and time becomes meaningless. Now Captain Kirk and his friends face their greatest challenge to repair the fabric of the Universe before time is lost forever!
The Trellisane Confrontation
The Treallisane Confrontation The U.S.S Enterprise has rushed to war torn Trellisane! Kirk is on the bridge of a Klingon warship, McCoy is dining with cannibals, and the ship is surrounded by Romulans. In the Neutral Zone, power is up for grabs. Now only the ingenuity and raw courage of the Enterprise crew can avert catastrophe!
Corona
Corona
An awesome, sentinent force of protostars Corona has taken control of a stranded team of Vulcan scientists. The U.S.S Enterprise has come on a rescue mission, with a female reporter and a new computer that can override Kirk’s command. Suddenly, the rescuers must save themselves and the entire Universe before Corona unleashes a Big Bang!
Star Trek III: The Search for Spock
No One On The Enterprise Can Believe That Mr. Spock Is Gone! As the crew grieves for Mr. Spock, the awesome Genesis Device, now controlled by the Federation, has transformed an inert nebula into a new planet teeming with life. But Genisis can also destroy existing worlds. The creators of the Device want it given freely to the Galaxy. But Starfleet Command fears that it will become a force for evil. And the enemies of the Federation will not rest until they seize it as their most powerful weapon in the battle to conquer the Galaxy!
The Tears of the Singers
The Tears of the Singers Captain Kirk and the U.S.S Enterprise join the Klingons to avert disaster in the Taygeta V system where a time/space warp has swallowed a spaceship without a trace. Spock suspects a link between the anomaly and the inhabitants of Taygeta, semi aquatic creatures killed for the jewel like tears secreted at the moment of death. But a mutinous Klingon officer threatens the vital mission, as a desperate Kirk and Spock race to save the Taygetians, the Federation and the entire universe!
The Vulcan Academy Murders
Kirk and McCoy accompany Spock to the Vulcan Academy Hospital, seeking experimental treatment for a badly wounded EnterpriseTM crew member. Spock’s mother is also a patient in the hospital, and Kirk soon becomes involved in the complex drama of Spock’s family. Suddenly, patients are dying, and Kirk suspects the unthinkable murder on Vulcan. Kirk has to convince the Vulcans that something as illogical as murder is possible. Until the killer is caught, everyone is in danger.
Uhura’s Song
Years ago, Lt. Uhura befriended a diplomat from Eeiauo, the land of graceful, cat like beings. The two women exchanged songs and promised never to reveal their secret. Now the U.S.S. Enterprise is orbiting Eeiauo in a desperate race to save the inhabitants before a deadly plague destroys them. Uhura’s secret songs may hold the key to a cure but the clues are veiled in layers of mystery. The plague is killing humans, threatening other planets and Kirk must crack the code before the Starship Enterprise succumbs!
Uhura’s Song
Years ago, Lt. Uhura befriended a diplomat from Eeiauo, the land of graceful, cat like beings. The two women exchanged songs and promised never to reveal their secret. Now the U.S.S. Enterprise is orbiting Eeiauo in a desperate race to save the inhabitants before a deadly plague destroys them. Uhura’s secret songs may hold the key to a cure but the clues are veiled in layers of mystery. The plague is killing humans, threatening other planets and Kirk must crack the code before the Starship Enterprise succumbs!
Shadow Lord
Angira is a primitive, violent planet and young Prince Vikram returns from Earth filled with new ideas. When Sulu and Spock accompany Vikram home, they walk into a bloodbath: reactionary forces, afraid of any modernization, have seized Vikram’s rightful throne. Suddenly the men from the Enterprise are on an underground journey with a Prince who is coming of age. The future of Angira is at stake, and each man’s survival depends on his skill and daring with a sword!
Ishmael
The U.S.S. Enterprise is on a peaceful mission at Starbase 12 when a bizarre cosmic phenomenon causes a Klingon ship to suddenly vanish with Spock aboard for the ride. Spock’s last message from the Klingon ship is cryptic and frightening. The Klingons are traveling into the past, searching for the one man who holds the key to the furure. If they can kill that man, the course of history will be changed and the Federation will be destroyed!
Killing Time
Second History: a Romulan time tampering project that has transported the Enterprise and the galaxy into an alternate dimension of reality. Now, Kirk is an embittered young ensign and Spock is a beseiged Starship commander. Lured into a Romulan trap, Captain Spock and Ensign Kirk must free themselves from both their captors and their own altered selves…
before the galaxy hurtles toward total destruction!
Dwellers in the Crucible
Dwellers in the Crucible Warrantors of Peace: the Federation’s daring experiment to prevent war among its members. each Warrantor, man or woman is hostage for the government of his native world and is instantly killed if that world breaks the peace. Now Romulans have kidnapped six Warrantors, to foment political chaos and then civil war within the Federation. Captain Kirk must send Sulu to infiltrate Romulan territory, find the hostages, and bring them back alive before the Federation self destructs!
Mindshadow
The tranquil planet of Aritani has suddenly come under attack by a vivious and unknown enemy. The U.S.S. Enterprise rallies to the scene, only to plunge into a deadly nightmare: Spock is found mysteriously injured, his mental powers crippled and weak, and Kirk uncovers an evil Romulan plot with a cunning double agent in the middle. As Spock begins to regain his memory, Kirk strives to expose the agent. But only Spock’s knowledge can stop the Romulans…
from controliing the universe!
Crisis on Centaurus
Massive computer malfunctions are plaguing the Enterprise when Kirk suddenly receives a shocking message from Star Fleet Command: Centaurus has been bombed and annihilated; thousands are dead. Give whatever help you can. Centaurus is a beautiful, peaceful planet, home to many humans including McCoy’s daughter Joanna. The crew risks beaming down to investigate. But Kirk is thrown into a deadly struggle between violent enemy terrorists and vengeful Centaurians. Now Lt. Uhura, left alone in command, must jeopardize the cripple Enterprise to save Centaurus, Kirk and Joanna McCoy!
Star Trek IV: The Voyage Home
Admiral James T. Kirk is charged by the Klingon Empire for the comandeering of a Klingon starship. The Federation honors the Klingon demands for extradition, and Kirk and the crew of the Starship Enterprise are drawn back to Earth. But their trip is interrupted by the appearance of a mysterious, all powerful alien space probe. Suddenly, Kirk, Spock, McCoy and the rest of the crew must journey back through time to twentieth century Earth to solve the mystery of the probe.
Chain of Attack
While mapping a series of gravitational anomalies, the U.S.S. Enterprise is suddenly hurled millions of light years through space, into a distant galxy of scorched and lifeless worlds…
into the middle of an endless interstellar war. With no way back home, the crippled starship finds itself under relentless and suicidal attack by both warring fleets! And Captain Kirk must gamble the lives of his crew on his ability to stop a war that has raged for centuries and ravaged a galaxy…
Dreams of the Raven
Dreams of the Raven A merchant ship’s frantic S.O.S sends the U.S.S. Enterprise speeding to the rescue! But the starships mission of mercy soon becomes a desperate struggle for survival against a nightmarish enemy Captain Kirk can neither identify nor understand, an enemy he must defeat without the aid of one of his most trusted officers. For the Leonard McCoy Kirk knew is gone. In his place stands a stranger a man with no memory of his Starfleet career, his family, his friends…
or the one thing James T. Kirk needs most of all. His dreams.
Bloodthirst
A class one medical emergency summons the Enterprise to the Federation outpost Tanis. There, a grisly surprise awaits them. Two of the lab’s three researchers are decade, their bodies almost entirely drained of blood. There are no clues. No records of their research. No remnants of their work. There is only the oupost’s sole survivor, Dr. Jeffrey Adams. A man with a secret that will rock the very foundtions of Star Fleet…
and a terrible, all consuming hunger that will bring death to the crew of the Starship Enterprise.
The IDIC Epidemic
The IDIC Epidemic I.D.I.C Infinite Diversity in Infinite Combination. More than just a simple credo, for those of the planet Vulcan it is the cornerstone of their philosophy. Now, on the Vulcan Science Colony Nisus, that credo of tolerance is being being put to its sternest test. For here, on a planet where Vulcan, human, Klingon, and countless other races live and work side by side, a deadly plague whose origins has sprung up. Aplague whose origins are somehow rooted in the concept of I.D.I.C. itself. A plague that threatens to tear down that centuries old maxim and replace it with an even older concept. Intersellar War
The Final Nexus
Uncounted centuries ago, an unknown race from beyond our galaxy built a series of interstellar gates shortcuts through the cosmos and then disappeared, leaving no clues to their identity nor to the workings of their system. The EnterpriseTM herself has used the gates twice before, without gaining any insight into the mystery. But now the secret of the gates must be solved, because they are disintegrating, cutting distant parts of the galaxy off from each other, and the Enterprise’s only hope lies in communicating with creatures from another universe altogether.
The Three-Minute Universe
The Sackers. In all Captain James T. Kirk’s travels, he has never found a race more universally shunned and abhorred. Their mere appearance causes most Federation members to become violently ill. Now the Sackers have performed a deed whose brutality matches their horrifying exterior. They have stolen a revolutionary new scientific device murdering an entire race in the process and used it to create a rip in the fabric of space, a hole through which another universe is rapidly leaking. Unless Captain Kirk and the crew of the Enterprise can find a way to stop the new universe’s expansion, it will consume and utterly destroy our own.
The Final Nexus
Uncounted centuries ago, an unknown race from beyond our galaxy built a series of interstellar gates shortcuts through the cosmos and then disappeared, leaving no clues to their identity nor to the workings of their system. The EnterpriseTM herself has used the gates twice before, without gaining any insight into the mystery. But now the secret of the gates must be solved, because they are disintegrating, cutting distant parts of the galaxy off from each other, and the Enterprise’s only hope lies in communicating with creatures from another universe altogether.
Double, Double
Double, Double On a routine exploratory mission, the Starship U.S.S. Hood picks up a distress signal from a research expedition thought lost long ago the expedition of Dr. Roger Korby, one of the centuries’ greatest scientific minds. Korby himself is dead, it seems, but his colleagues have made a most incredible discover a discovery they insist the Hood’s captain see for himself. Reluctantly, the captain agrees to beam down…
Meanwhile, the crew of the U.S.S. Enterprise begins long overdue shore leave on Tranquility Seven. James T. Kirk is looking forward to a few days of rest and relaxation…
. until what seems like a bizarre case of mistaken identity plunges Kirk into a whirlpool of mayhem and murder. And puts an inhuman stranger with his memories and anilities in command of the Enterprise.
Star Trek V: The Final Frontier
On the planet Nimbus III, a harsh world deep in the neutral zone, the three major powers — Federation, Klingon, and Romulan — attempt a revolutionary cooperative program, jointly developing the planet as an experiment in peace. But that makes Nimbus III an irresistible target for terrorists, who seize control of the planet, and the EnterpriseTM is sent on a daring mission of rescue. And soon Kirk and his crew find themselves on a much more dangerous and disturbing journey, to the center of the galaxy and the forbidden secrets it holds.
Home is the Hunter
A dispute over a planet and its primitive people leads Captain Kirk and a Klingon Commander to pit their ships against each other in battle. But the fight is stopped by a mysterious and powerful alien being named Weyland, who decides to punish three Enterprise crewmembers with their own history. He places Sulu in feudal Japan during the period’s most important and bloody power struggle, Scotty in 18th century Scotland on the eve of revolt, and Chekov in WWII Russia. Now, the three time travelers must face overwhelming dangers as they are pulled by conflicting forces: their allegiance to their homelands, their duty to the Federation they serve, and the demands of history.
Enemy Unseen
Enemy Unseen Transporting a diplomatic party is nothing new for Captain James T. Kirk and the crew of the Enterprise but this particular mission promises trouble from the start. For one thing, the wife of the Federation ambassador on this trip is an old flame of Kirk’s she’s determined to see that they resume their romance where they left off. Of course, when another ambassador presents Kirk with three of his wives, finding time for the first romance, let alone any of his other duties, is going to prove nearly impossible. When a diplomatic attache is murdered, and the prime suspect is one of his crewmembers, Kirk begins to wish that Starfleet Command would consider using some other Starship to ferry diplomatic personnel…
.
Ghost-Walker
Elcidar Beta Three a tranquil, undisturbed planet strategically located between the Federation and the Klingon Empire. Home to the Midgwins, a race of people who throughout all time have lived in peace with their planet, and themselves. But now, times are changing. Unwilling to embrace any form of technology, the Midgwins have exhausted their world’s natural resources, and stand on the brink of global famine. When Captain Kirk and the Enterprise arrive to aid the Midgwins, they find themselves caught up in that race’s struggle for survival…
a struggle whose climactic battle pits them against a creature of darkness and shadow an entity who roams the Enterprise corridors as if it owned them an enemy who will not hesitate to kill to achieve its ultimate goal…
Renegade
For nearly a hundred years, the planet Chrellkan IV has enjoyed a peaceful relationship with the colony on the third planet of its star system. However, relations between the two worlds take a deadly turn as rebel colonists take over Chrellkam III and turn against their mother world. To prevent the conflict from escalating into full scale war, Starfleet orders Captain Kirk and the Enterprise to moderate the dispute. On arrival, Kirk sends Spock and McCoy to investigate the rebel’s claims. But seconds after beaming down, the two officers are taken hostage and then according to sensors killed. Devastated by his loss, Kirk must try to learn the truth behind the mysterious rebellion that has claimed the lives of his two closest friends. Kirk’s investigation leads him to uncover a dangerous plot against the Federation a plot driven by revenge that may make the Federation’s highest law, the Prime Directive, an instrument of violence and destruction.
Legacy
A routine survey of the planet Alpha Octavius Four turns disastrous as Spock is attacked and poisoned by a huge creature and Kirk’s landing party is trapped underground by a violent earthquake. As Spock fights for his life in sickbay, Scotty organizes a search for Kirk and his men. However, rescue efforts must cease when the U.S.S. Enterprise is called away to the Beta Cabrini system where a mining colony is under heavy attack. At Beta Cabrini, the U.S.S. Enterprise faces off against a Marauder named Dreen a man that Spock had watched his former captain Christopher Pike defeat years before. Fighting the effects of the poison, Spock struggles to his feet and takes command of the ship. Soon, Spock and Dreen are locked into a deadly game of cat and mouse a game driven by mad revenge that can have only one survivor!
The Rift
Every thirty three years, a rift in space connects the Federation with a mysterious race called the Calligar who live on a planet hundreds of light years away much too far to travel in a Starship. Captain Kirk and the U.S.S. Enterprise are dispatched to transport a Federation delegation of diplomats, scholars and scientists who will travel to Calligar directly during the brief period of time that The Rift will be open. Mr. Spock leads the Federation party as they travel by shuttle through The Rift just as a group of the aliens arrive in Federation space. The meetings go smoothly until the Calligar take Spock’s party hostage and Kirk discovers that the aliens are keeping a deadly secret. With angry Tellarite and Andorain fleets ready to attack the Calligar, Kirk must save Spock and the others before war breaks out and The Rift closes for another fifty years.
Star Trek VI: The Undiscovered Country
Internal pressures, enormous military expenditures, and the destruction of their primary energy source have brought the Klingon Empire to the verge of catastrophic collapse. To avert disaster, Gorkon, Chancellor of the Klingon High Council, proposes negotiations between the Federation and Klingon Empire, negotiations that will put an end to the years of hostility between the two powers, and herald a new era of peace and cooperation. Captain James T. Kirk and the U.S.S. EnterpriseTM are dispatched to escort the Chancellor safely into Federation space. But a treacherous assassination brings negotiations to a sudden halt and places Kirk and Dr. McCoy in the hands of the Federation’s greatest enemy. With time running out, Spock and the Enterprise crew work to uncover the deadly secret that threatens to propel the galaxy into the most destructive conflict it has ever known.
Faces of Fire
Faces of Fire En route to Alpha Malurian Six to settle a dispute between two religions, the U.S.S. Enterprise first stops to do a routine check on the progress of a terraforming colony on Beta Canzandia Three a colony whose inhabitants include Carol and David Marcus. While Spock is left behind at the terraforming colony to continue his scientific studies, the rest of the crew heads to Alpha Malurian Six to find the dispute has turned to war. As Kirk, McCoy, and Scotty search for a solution to end the conflict, a ship piloted by a Klingon faction arrives at the terraforming colony to take control of the facility. When colonists are imprisoned, Spock and David must defeat the Klingons or face certain death…
Ice Trap
Sent to the icebound planet of Nordstral to investigate a mysterious outbreak of insanity, the crew of the U.S.S. Enterprise find themselves drawn into another, even deadlier mystery upon their arrival. A team of research scientists has disappeared on Nordstral’s frozen wasteland, leaving no clue to their whereabouts, and no hint of their fate. WHile Uhura and Chekov tackle the mystery surrounding the scientists’ disappearance, Kirk and McCoy search for the truth behind the outbreak of mental illness. But both teams soon find themselves in danger, as the planet undergoes a series of massive earthquakes and electromagnetic disruptions. Unable to contact he U.S.S. Enterprise, both teams must fight for their lives as they try to solve the mystery of Nordstral before the world tears itself apart!
Death Count
The disappearance of Andorian scientific genius Muav Haslev fuels tensions between the Orions and Andorians tensions that come dangerously close to full scale war. Captain Kirk and the crew of the U.S.S. Enterprise are called to Starbase Sigma 1, located on the edge of Andorian Orion space, to patrol the sector as a deterrent to hostilities. On arrival, the crew encounters an inexplicable series of events, beginning with missing equipment and shipboard malfunctions. After a deadly transporter accident, Kirk suspects sabotage suspicions that are confirmed by the mysterious murders of three Federation officials. Now, Kirk and crew must put together the fragmented pieces of the puzzle, before the Starship Enterprise faces destruction and the galaxy faces interplanetary war.
Shell Game
Shell Game While on the routine mission to retrieve a research drone for recycling, the U.S.S. Enterprise encounters a Romulan space station adrift within Federation borders. Exploring the lifeless station, the crew finds ghostly apparitions flitting at the edges of sight. Soon the U.S.S. Enterprise is also inexplicably without power. Captain Kirk and his crew must now solve the mystery of the strange apparitions before the Starship suffers the station’s fate. The situation becomes desperate when a Romulan warship arrives looking for the station, and the Romulan Commander accuses the Federation of treachery. Before Captain Kirk can save the Starship Enterprise from complete destruction, he must avoid becoming drawn into a deadly Shell Game a game that will leave no winners and no survivors…
The Starship Trap
The Starship Trap En route to an important diplomatic reception the U.S.S. Enterprise suddenly is set upon by a Klingon warship. The unprovoked assault, Kirk discovers, is in response to what the Klingon ship’s captain claims are recent Federation attacks on several Klingon vessels which have disappeared. Managing to secure a truce, Captain Kirk reaches the reception only to find out it is not just Klingon ships that are disappearing, but Federation vessels, Romulan Birds of Prey, and ships from almost every known race are vanishing without a trace. Now, Captain Kirk and the crew of the Starship Enterprise must determine the fate of the missing ships before the entire known galaxy is drawn into a deadly conflict.
Windows on a Lost World
Windows on a Lost World
While Captain Kirk and a landing party from the Starship Enterprise explore the ruins of an ancient civilization on the uninhabited planet Careta IV, they discover strange devices that appear to be windows. But the mysterious windows prove to be more than they seem when Kirk, Chekov, and two security guards enter them and disappear.
Suddenly, Kirk and his team find themselves find themselves trapped in a strange alien enviorment and must fight with all their strength to survive and keep their sanity. Now Spock must locate his missing comrades and solve the window’s ancient mysteries before his captain and crewmates are lost forever…
.
From the Depths
From the Depths Okeanos, a water world settled centuries ago by a group of Federation separatists, is now rocked by the power struggle between the natives and the ex Federation colony. When the U.S.S. Enterprise is sent beyond the Federation’s boundaries to the planet to act as mediators, they are surprised to find a group of Klingons already serving as the natives’ advisors. The volatile situation rapidly deteriorates when one of Okeanos’s great floating cities is completely destroyed, and Captain Kirk is arrested for sabotage. now at the center of a deadly civil war, Mr. Spock and the crew must race to free their captain as they face the deadly secret hidden beneath Okeano’s murky depths.
The Great Starship Race
When a freindly, alien people called the Rey make contact with the Federation, they are thrilled to learn the galaxy has a large number of intelligent races. To bring the myriad cultures to their world, the Rey host a celebration inviting spacefaring peoples to send representative ships to compete against one another and The Great Starship Race is born. As the Federation’s flagship, the ‘U.S.S. EnterpriseTM ‘ under the command of Captain James T. Kirk, is sent to compete. But the event takes a dark turn when a Romulan warship arrives and demands to join the race. Soon, Kirk and the Romulan commander are engaged in a deadly game of cat and mouse, and, for Kirk and his crew, the race becomes a struggle for survival. Faced with treachery at every turn. Kirk must protect his ship from relentless attack and prevent the annihilation of an entire world.
Firestorm
Captain James T. Kirk and the crew of the Starship Enterprise are dispatched to the planet Rakata to mediate a dispute between the head of a Federation geological survey team and the leader of a commercial colony.
The Patrian Transgression
The Patrian Transgression The U.S.S. Enterprise is sent to Patria I to discuss that world’s application for federation membership. But Captain Kirk and his landing party soon discover that the Patrians have a strict system of laws laws that are enforced by a telepathic police force. In the midst of this startling revelation, the crew finds themselves in the middle of Patrias’s growing political unrest. Caught between the Patrian telepathic police force and a deadly group of terrorists, Kirk, Spock and the others must fight for their lives on a world wher their thoughts make them criminals and all crimes are punishable by death.
First Frontier
While testing a new shielding device, the U.S.S. EnterpriseTM is caught in the middle of a Klingon/Romulan battle. The Enterprise crew rescues a lifepod, and they are confronted by a Klingon who claims to know nothing of human existence. Convinced the Klingon is telling the truth, Captain Kirk hurries to Starfleet Headquarters in search of answers. But upon arriving on Earth, the Starship Enterprise crew finds that Earth is a vast jungle like paradise where large, reptillian animals rule, with no signs of human life anywhere. Kirk must travel to the past in search of the key to the mystery, or face the destruction of the human race.
The Captain’s Daughter
When Demora Sulu, an exemplary young Starfleet officer, suddenly attacks her commanding officer, who kills her in self defense, everyone is stunned. No one is more grief stricken than her father, Captain Hikaru Sulu of the U.S.S. Excelsior. Determined to learn the truth behind his daughter’s bizarre death, Sulu goes to the planet where she was killed, and finds himself confronted by an old enemy eager to destroy Sulu’s reputation and his life!
Twilight’s End
Unlike most planets, Rimillia does not spin upon its axis, so its day and night sides are subjected to perpetual extremes of hot and cold. Habitation has only been possible on a thin band of the planet’s surface, until now. Using gigantic impulse engines of unimaginable power, the alien Dumada intend to start Rimillia rotating, rendering the entire world fit for colonization. Yet some fear the enormous stresses involved may instead tear the planet apart. Assigned to assist the Dumada, Captain Kirk must rescue a kidnapped scientist vital to the rotation project. But, once the giant engines are activated, Scotty must save Rimillia, and the U.S.S. Enterprise from total destruction.
The Rings of Tautee
An entire solar system starts to fall apart and Captain Kirk suspects the Klingons of testing a new super weapon. However, a Prime Directive instructs him only to rescue the survivors of the worlds of Tautee, and even that mission is endangered by the hostile approach of the Klingon Birds of Prey.
The Joy Machine
Timshel was once the vacation spot of the galaxy, full of culture, natural beauty, and friendly, hospitable inhabitants. But now Timshel has cut itself off from the universe. No one is allowed to enter or leave. Concerned, the Federation has sent agents to investigate, but none have returned. Captain Kirk and the crew of the Starship EnterpriseTM are shocked to discover the truth: the people of Timshel have succumbed to an insidious new technology that guarantees every citizen total pleasure, a soul destroying ecstasy that has enslaved their entire civilization. Kirk and Spock have faced many threats before, but now they face the most seductive menace of all: perfect happiness. And the rest of the Federation may soon fall under the irresistible control of The Joy Machine.
Assignment: Eternity
Captain Kirk first encountered Gary Seven on twentieth century Earth. Now Seven, a time traveling operative for unknown alien forces, makes a surprise visit to the U.S.S. Enterprise. Kirk is on an urgent mission to bearing relief to a disaster ravaged planet, but Seven has an agenda of his own and he’s not above hijacking the Starship Enterprise and sending it on a perilous journey deep into the heart of the Romulan Empire. Kirk must date to trust Gary Seven once again, as he confronts the possibility that the enigmatic stranger may bring death and destruction to Kirk’s own era.
Vulcan’s Heart
2329: Now a diplomat for the United Federation of Planets, Spock agrees to a bonding with Commander Saavik. More than a betrothal, less than a wedding, the sacred Vulcan rite is attended by both Spock’s father, Sarek, and a nervous young Starfleet lieutenant named Jean Luc Picard. 2344: Ambassador Spock receives a top secret communication from the heart of the Romulan Empire. Decades before, Spock had met and betrayed an honorable Romulan commander during the so called ‘Enterprise incident.’ Now she needs his help to prevent a catastrophe that could threaten the peace of the entire quadrant. Spock risks everything by traveling incognito to Romulus itself, but his covert mission becomes even more perilous when Saavik crosses the Neutral Zone to rescue him. Enmeshed in the treacherous political intrigues of the Romulan capital, undone by a fire that grows ever hotter within his blood, Spock must use all his logic and experience to survive a crisis that will ultimately determine the fate of empires. Vulcan’s Heart is a powerful tale that explores an untold turning point in the ongoing saga of Spock and the world of Vulcan.
Across the Universe
When the ‘Enterprise’ discovers a colony ship launched from Earth in the 22nd century, Captain Kirk decides to help the settlers on to their intended destination. But their new planet may not be the haven they hoped for.
In the Name of Honor
Delicate peace talks between the Federation and the Klingon Empire become complicated when Captain Kirk discovers that Starfleet prisoners of war are being held captive on a remote jungle planet. Now, with the unexpected assistance of an old adversary, Kirk embarks on a daring rescue mission, knowing that if he fails, the Federation will deny all knowledge of his intentions. But powerful forces within the Klingon government are determined to keep the shameful secret of the hostages’ existence, even if it means obliterating every last trace of the prisoners and anyone who comes to save them!
The Disinherited
The Disinherited Gamma Xaridian a peaceful Federation research colony that becomes the third Federation world to suffer a brutal attack athe handsof a mysterious alien fleet. With Lt. Uhura gone on an important mission of her own, Captain Kirk and the U.S.S. Enterprise are dispatched to investigate the attacks, only to find the planets completely devastated. When another nearby colony is attacked, the U.S.S. Enterprise is ready and encounters a fleet of quick, small and deadly ships. Though Kirk and his crew manage to turn the raiders away, the U.S.S, Enterprise is severly damaged and the aliens escape. As Kirk and his crew prepare for their next encounter with the raiders, Mr. Spock makes a startling discovery about the purpose behind the alien attacks a purpose that, if realized, could have deadly consequences for the Federation and the U.S.S Enterprise…
The Children of Kings
A distress call goes out from a Federation outpost near the Klingon border. The U.S.S. Enterprise, under the command of Captain Christopher Pike, responds. Starbase 18 lies in ruin. There are no survivors. And there is no clue as to who is responsible for the attack, until Captain Pike’s brilliant science officer discovers a means of retrieving parts of the station s log. Lieutenant Spock has detected signs of a unique energy signature, one that he believes is Klingon. There are unsubstantiated reports that the Klingon Empire has made a technological leap forward and created a cloaking device code named Black Snow Seven that can shield their ships from even the most advanced sensors. The destruction of the base and the unique energy signature that remains prove that the Empire has succeeded. For generations the Orions have been known as pirates,operating at the margins, outside of legal conventions. A proud and powerful race, the Orions were once a major force in the sector, and they have been using the tension between the Klingon Empire and the Federation to rebuild their power. Captain Pike is charged with trying to foster cooperation between the Orions and the Federation. A distress call from an Orion vessel offers him the perfect opportunity. But the Orion ship lies in disputed space long claimed by the Klingon Empire, and crossing it could be the spark that sets off an interstellar war.
Cast No Shadow
Seven years have passed since a catastrophic explosion on the Klingon moon Praxis touched off a chain of events that would result in the assassination of the reformist High Chancellor Gorkon, and the eventual creation of the historicKhitomer Accords. Now, as part of the ongoing efforts to undo the disastrous fallout from the destruction of Praxis and with the help of aid supplies from the United Federation of Planets, reconstruction is in progress, and after years of slow going hindered by political pressures and old prejudices, headway is at last being made. But the peace process begun by theKhitomer Accords is still fragile just as the deadly plans of what is believed to be a hard line Klingon isolationist group violently come to fruition. Yet the group thought responsible for the deadly attack has been dormant for decades, and its known modus operandi doesn t match up to the manner of the strike. And further investigation leads to an unexpected revelation connected to the Gorkon conspiracy of 2293, and in particular one disgraced and very familiar Starfleet lieutenant .
Enterprise: The First Adventure
James T. Kirk is the youngest man to be promoted to the rank of captain in Federation history. His crew consists of a first officer who finds him impetuous; a chief engineer who finds him arrogent; a chief medical officer who finds him trifling; and a helmsman who wants a transfer. But the young crew, which would later become the legendary space explorers, quickly puts aside their differences when a monstrous starship appears on their nascent flight path.
Strangers from the Sky
In the twenty first centruy humanity has united after countless years of warfare, and turns toward the stars. But when an alien spacecraft crashlands in the South Pacific bearing visitors from another world, the Vulcans, Earth must decide whether to extend the hand of friendship, or the fist of war. In the distant future, horrible dreams torment Admiral James T. Kirk, dreams prompted by his reading of Strangers from the Sky, a book about that historic first contact. He dreams of an alternate reality where he somehow changed the course of history, and destroyed the Federation before it began.
Final Frontier
Commander George Samuel Kirk was aboard the Enterprise under the command of Captain Robert April before his famous son was born. Starfleet has just been founded and the Enterprise has just been built, and is sent on its first mission. The mission takes the Enterprise into the heart of hostile Romulan territory, where cosmopolitical machinations and advanced weapons technology will decide the fate of a hundred innocent worlds.
Spock’s World
It is the twenty-third century. On the planet Vulcan, a crisis of unprecedented proportion has caused the convocation of the planet’s ruling council — and summoned the U.S.S. Enterprise from halfway across the galaxy, to bring Vulcan’s most famous son home in its hour of need.
As Commander Spock, his father Sarek, and Captain James T. Kirk struggle to preserve Vulcan’s future, the planet’s innermost secrets are laid before us, from its beginnings millions of years ago to its savage prehistory, from merciless tribal warfare to medieval court intrigue, from the exploration of space to the the development of o’thia — the ruling ethic of logic. And Spock — torn between his duty to Starfleet and the unbreakable ties that bind him to Vulcan — must find a way to reconcile both his own inner conflict and the external dilemma his planet faces…
lest the Federation itself be ripped asunder.
Diane Duane, author of three previous bestselling STAR TREK novels and an episode of the new STAR TREK NEXT GENERATION television series, as well as countless other bestselling science fiction and fantasy novels, has crafted a tale of unprecedented scope and imagination, at once a generations-spanning historical novel and a thrilling science fiction adventure.
Best Destiny
As James T. Kirk prepares to retire from a long and illustrious Starfleet career, events in a distant part of the Federation draw him back to a part of the galaxy he had last visited as a young man a mysterious world called Faramond whose name takes Kirk on a journey back to his youth. At sixteen, Kirk is troubled, estranged from his father, and has a bleak future. However, a trip into space with Kirk’s father George and Starfleet legend Captain Robert April changes James Kirk’s life forever, when a simple voyage becomes a deadly trap. Soon Kirk and his father find themselves fighting for their lives against a vicious and powerful enemy. Before the voyage ends, father and son will face life and death together, and James T. Kirk will get a glimpse of the future and his own Best Destiny…
Shadows on the Sun
As a young doctor with a beautiful family and a promising medical career, Dr. Leonard McCoy thought he had it all. But when the woman he loved betrayed him, McCoy fled to Starfleet, hoping to lose his pain in the depths of space. Now, more than forty years later, the EnterpriseTM and her crew are ordered to transport a group of mediators to the planet Ssan, a world where assassination is a time honored tradition, and McCoy is surprised to learn that his ex wife, now remarried, is one of the mediators. And before he can come to terms with his conflicted feelings for his former love, she and Captain Kirk are trapped on Susan, and McCoy is caught in an explosive civil war, the only one with the power to save the woman who once nearly destroyed him.
Sarek
The novel begins after the events of ‘Star Trek VI: The Undiscovered CountryTM .’ Spock’s mother, Amanda Grayson, is dying, and Spock returns to the planet Vulcan where he and Sarek enjoy a rare moment of rapprochement. But just as his wife’s illness grows worse, duty calls Sarek away once again sowing seeds of conflict between father and son. Yet soon, Sarek and Spock must put aside their differences and work together to foil a far reaching plot to destroy the Federation a plot that Sarek has seen in the making for nearly his entire career. The epic story will take the crew of the ‘U.S.S. EnterpriseTM ‘ to the heart of the Klingon Empire, where Captain Kirk’s last surviving relative has become a pawn in a battle to divide the Federation…
and conquer it. With Sarek‘s help, the crew of the ‘Starship EnterpriseTM ‘ learns that all is not as it seems. Before they can prevent the Federation’s destruction, they must see the face of their hidden enemy an enemy more insidious and more dangerous than any they have faced before…
Vulcan’s Forge
Just over a year ago, Captain James T. Kirk was lost to the Nexus while saving the U.S.S. Enterprise 1701 B from destruction. Aboard the science ship Intrepid II, Captain Spock, commanding some of his old crewmates, must face the loss of his closest friend. But while still in mourning for one friend, he must come to the aid of another. Decades ago, Spock had teamed up with David Rabin, the young son of a Starfleet Captain, to fight an attempted coup on Vulcan that would have turned the planet’s people away from the path of logic. Now a Starfleet officer, Captain David Rabin has been assigned to a harsh desert world much like Vulcan, where the Federation is determined to protect the lives of the inhabitants. But Rabin’s efforts are being sabotaged and he has asked for Spock’s help against the unknown forces that may well destroy the society he had come to save. While reflecting on his youthful adventure with David Rabin, Spock joins with Rabin to face and enemy out of their past and confront deadly Romulan treachery. In the process Spock will decide if the path of his life now leads back toward the family traditions he had once sought to escape.
The Last Roundup
Having saved the Federation one more time in Star Trek : The Undiscovered Country , Capt. James T. Kirk and the crew of the U.S.S. Enterprise have finally gone their separate ways. Spock, McCoy, Sulu, and the others are spread out across the glaxy, pursuing their individual destinies until an interstellar crisis touches all their lives. Bored with retirement and ill suited to teaching at Starfleet Academy, Kirk jumps at the chance to help his nephews colonize an uninhabited planet in a distant corner of the Alpha Quadrant. He even manages to persuade Scotty and Chekov to come along for the ride. But Kirk soon discovers that the hardy human colonists are not alone on the planet they call Sanctuary. An alien race, of whom little is known, has also established an outpost on Sanctuary for its own mysterious reasons. Suspicious, Kirk investigates, only to discover a terrifying threat that strikes at the secuity of the entire Federation. Light years from Starfleet Command, without a ship or a crew to call his own, Kirk thinks he faces the menace alone. Yet the bonds of loyalty transcend even the awesome distances of space, bringing together a legendary crew for one final, fantastic adventure! Bridging the gap between two generations of Star Trek motion pictures, The Last Roundup fills in a missing chapter in Star Trek history and provides science fiction’s greatest heroes with an unforgettable final hurrah.
Ex Machina
In the aftermath of the astonishing events of Star Trek : The Motion Picture, the captain and officers of the U.S.S. Enterprise remain haunted by their encounter with the vast artificial intelligence of V’Ger…
and by the sacrifice and ascension of their friend and shipmate, Willard Decker.
As James T. Kirk, Spock, and Leonard McCoy attempt to cope with the personal fallout of that ordeal, a chapter from their mutual past is reopened, raising troubling new questions about the relationship among God, Man, and AI. On the recently settled world of Daran IV, the former refugees of the Fabrini worldship Yonada are being divided by conflicting ideologies, as those clinging to their theocratic past vie with visionaries of a future governed by reason alone.
Now, echoes of the V’Ger encounter reverberate among the Enterprise officers who years ago overthrew the Oracle, the machine god that controlled Yonada. Confronting the consequences of those actions, Kirk, Spock, and McCoy also face choices that will decide the fate of a civilization, and which may change them forever.
The Case of the Colonist’s Corpse
When Captain Kirk faced court martial, he chose the best lawyer in the Federation Samuel T. Cogley, a cranky old man who prefers books to padds and people to computers.
Now, once again, it’s SAM COGLEY FOR THE DEFENSE!
The planet Aneher II sits in the middle of the Neutral Zone, and neither the Klingon Empire nor the Federation can claim it. Under the terms of the Organian Peace Treaty, any such contested colony world will go to the party Federation or Klingon which shows it can best develop the planet.
At first the two colonies live in peace, but it’s a fragile peace, one shattered when Administrator Daniel Latham, the head of the Federation colony, is found murdered, and Commander Mak’Tor, the head of the Klingon colony, is found crouched over Latham’s body, discharged phaser still hot in his hand.
When Lieutenant Areel Shaw of Starfleet is assigned to prosecute Mak’Tor, Sam Cogley volunteers to defend the accused Klingon. But when Cogley’s own investigation provides the prosecution with its key piece of evidence and his courtroom tactics unexpectedly backfire, can even the galaxy’s most brilliant defense attorney win the day in…
The Case of the Colonist’s Corpse
Burning Dreams
Before James T. Kirk, another captain stood on the bridge of the U.S.S. Enterprise , spearheading its mission of exploration into the uncharted reaches of the galaxy. He was a man driven to perfection, a brooding soul whose haunted eyes reflected the burden of the impossible standards he set for himself, and for whom his longtime science officer, Spock, one day would risk everything. Yet, little is truly known about the enigmatic Christopher Pike, the events that defined him…
or the secrets that consumed him.
From the embers of his early childhood among Earth’s blossoming interstellar colonies, to the terrifying conflagration that led him back to the world of his birth; from the mentor who would ignite young Chris’s desire to return to the stars, to the career he blazed in Starfleet that would end in supreme sacrifice the path of Pike’s astonishing life leads through fire again and again. But even amid the ashes of Talos IV, the forbidden world on which he would live out the remainder of his days, the dreams smoldering still within his aging, radiation ravaged breast fan the flames of Pike’s spirit to accomplish one final task…
.
Troublesome Minds
First contact becomes an interstellar incident when the Starship Enterprise responds to a distress call from an unknown ship and saves the life of a man left to die by his own people. Berlis, member of a telepathic species calling themselves the Isitri, claims not to know why those from his homeworld want him dead. Captain James T. Kirk wants to believe him, but the damage is done: the Enterprise can neither leave the stranger to die nor turn him over to those who would kill him.
Berlis seems harmless, but his people say he cannot live among them: his telepathy is so strong that their wills are subsumed to his. The same fear that compels the Isitri to seek the death of one of their own drives the neighboring Odib people toward genocide. For every time a ‘troublesome mind’ dominates the Isitri, the Odib pay the price in their own blood.
With Spock becoming erratic under Berlis’s influence, and the Isitri begging Kirk to allow them to destroy the man who threatens their existence, matters take a disastrous turn when Berlis makes his way back to Isitra…
and an entire world falls to his whims.
Losing the Peace
With the displacement and devastation wrought by the Borg, Captain Picard begins to wonder can the Federation survive?
Inception
As man expands beyond explored space, the need to find a way to make inhospitable planets habitable grows greater. One young biologist, Carol Marcus, has a project that she believes can reshape planets. A young committed scientist, she dares to dream of a Federation where there is never any hunger and every world is a paradise. Her dream is shared by James Kirk, a young Starfleet officer and her lover. One of Carol’s more enthusiastic team members is botanist Leila Kalomi. Leila finds Carol s passion contagious, and sparks the interest of the Enterprise s science officer, Spock, who convinces her to join Project: Inception.
Unspoken Truth
A social experiment was conceived. Its goal was to breed the best, the brightest, the most malleable and most loyal soldiers to ever serve. To this end, the Romulan Empire used its own children, blinded by the belief that anything that would bring glory to the praetor was justified. And when the winds of politics changed, these children were abandoned, left to die on a world so horrifying that it was dubbed by those who dared to cling to life Hellguard. One wild child, Saavik, was rescued by Spock. He took the half Vulcan, half Romulan child home to his parents, knowing that if anyone could reach and rescue Saavik, it was them. Now a Starfleet officer, Saavik has striven to honor her mentor and her Vulcan heritage. But recent events have shaken her. Left behind on Vulcan while the rest of the Enterprise crew goes to face court martial for stealing and destroying their ship, the young science officer is adrift when two men from her past confront her. Tolek, another Hellguard survivor, tells Saavik that the survivors are being killed one by one and only they can discover who and why. The other, a Romulan who claims to be her father, swears it is the Vulcans who are eliminating the Hellguard survivors because they are an embarrassment to all of Vulcan, but that she has the power to stop it, by bringing down the Vulcan ambassador, Sarek. Not knowing where to turn, not knowing whom to trust, Saavik must find her own answers, and discover who she truly is.
A Choice of Catastrophes
The U.S.S. Enterprise, under the command of Lieutenant Hikaru Sulu, is returning from a mission to deliver medical supplies to Deep Space Station C 15, one of Starfleet’s most distant installations. All is routine until the Enterprise comes within a light year of the planet Mu Arigulon, when the ship is suddenly thrown from warp and suffers a momentary power cut, having run aground on a spatial distortion not revealed in previous scans of the system. When the pride of Starfleet hits another, much worse distortion, Dr. Leonard McCoy has his hands full caring for officers who have suddenly fallen into comas for no apparent reason. The Enterprise medical team soon discovers that the dying officers are espers humans with a rare and abnormal level of telepathic and psychic ability. With no choice but to link to the officers minds in order to come to their aid, McCoy is plunged into a nightmarish dream world…
with the end result being nothing short of the possible destruction of the Enterprise and all aboard her…
.
The Rings of Time
2020 The U.S.S. Lewis & Clark, under the command of Colonel Shaun Christopher, sets off on humanity’s first manned mission to Saturn. But the unexpected presence of a stowaway complicates the mission as does a startling encounter with an alien probe. But when Colonel Christopher attempts to capture the probe, he suddenly finds himself transported across time and space to a future era of space exploration…
. Stardate 7103.4 The U.S.S. Enterprise responds to an urgent distress call from a mining colony orbiting Klondike VI, a ringed gas giant not unlike Saturn. For unknown reasons, the planet s rings are coming apart, threatening the safety of the colony and its inhabitants. Searching for a way to avert the disaster, Captain James T. Kirk and his crew investigate a mysterious alien probe that has just entered the system. But when the probe is beamed aboard, Kirk abruptly finds himself floating in space above Saturn, wearing an old fashioned NASA spacesuit, with the Enterprise nowhere in sight…
. Two missions. Two crews. And a time twisting crisis that spans the centuries…
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That Which Divides
Located in an area of non aligned space near Federation and Romulan territory, the Kondaii system is home to a unique stellar phenomenon: a spatial rift that opens every three years in proximity to the system’s sole inhabited planet. Only during this brief period is communication possible with the small, mineral rich planetoid inside the rift. The local population has established a mining colony on this planetoid, and for the limited du ration that the rift is open, a massive interplanetary operation is set into motion: ferrying mineral ore to the home planet while simultaneously transferring personnel and replenishing essential supplies and equipment everything necessary to sustain the colony before it once again enters forced isolation. While studying the rift, the science vessel U.S.S. Huang Zhong is severely damaged and crash lands on the planetoid. After the Starship Enterprise arrives to conduct rescue operations, evidence quickly points to the rift s artificial nature. It is a feat far beyond the capacity of the local inhabitants, and presents an alluring mystery for Captain James T. Kirk and his crew. It also attracts the attention of the Romulans, who are most interested in studying and perhaps seizing this supposed advanced technology by any means necessary.
Crisis on Vulcan
Assisting his father during a peace treaty negotiation, young Spock meets Starfleet officer Christopher Pike and is torn between accepting his position at the Vulcan Science Academy and applying to Starfleet Academy.
Aftershock
Stuck at Starfleet Academy during winter break when upstart Jim Kirk gets him into trouble, medical student Leonard McCoy reluctantly joins the Disaster Relief Service Club with the humorless Spock.
Cadet Kirk
Journeying to the lecture site of computer genius Professor Richard Daystrom, by the book cadet James Kirk and his teammates are kidnapped by space pirates and must outwit their captors, who are plotting to trap the professor.