Empire Of The East Books In Publication Order
- The Broken Lands (1968)
- The Black Mountains (1971)
- Ardneh’s World / Changeling Earth (1973)
- Ardneh’s Sword (2006)
Books Of Swords Books In Publication Order
- The First Book of Swords (1983)
- The Second Book of Swords (1983)
- The Third Book of Swords (1984)
- Blind Man’s Blade (2012)
Books Of Lost Swords Books In Publication Order
- Woundhealer’s Story (1986)
- Sightblinder’s Story (1987)
- Stonecutter’s Story (1988)
- Farslayer’s Story (1988)
- Coinspinner’s Story (1989)
- Mindsword’s Story (1990)
- Wayspinner’s Story (1992)
- Shieldbreaker’s Story (1994)
Empire Of The East Book Covers
Books Of Swords Book Covers
Books Of Lost Swords Book Covers
Ardneh Sequence Books Overview
The Black Mountains
This map is part of the Landranger Pink series and is designed for people who really want to get to know an area. It includes the following information: tourist information, camping and caravan sites, picnic areas and viewpoints, selected places of interest and rights of way information for England and Wales. Each map in the series covers an area of 40 km by 40 km 25 miles by 25 miles and like other Ordnance Survey maps, National Grid squares are provided so that any feature can be given a unique reference number. Perfect for planning ahead and local excursions, these maps are full of useful information that will help you really get to know an area.
Ardneh’s Sword
It’s been a thousand years since the time of Ardneh, the transcendent being that saved humanity from the vicious archdemon Orcus. It was a legendary battle between magic and technology that killed them both, but left behind tales of Ardneh’s heroism and newly found hope for humanity. But in the passing years only a few remain that actually believe these legends as truths. Chance Rolfson comes from a long line of Ardneh’s followers, descendants from Rolf, the illustrious warrior who fought in Ardneh’s name for humanity many years ago. A young man plagued with vivid nightmares, Chance hopes to clear his head by joining a forest expedition that seeks physical proof of Ardneh’s existence. Their goal is to discover the great vault prophesized to hold the savior of humanity’s secrets to his own power and wisdom. But the dangers are high in the dark forests, rife with bandits and demons that no magic can stop. And as Chance’s dreams become clearer, he soon realizes these are not merely dreams but visions, and he alone holds the key to unlocking Ardneh’s greatest gift, known to the followers as Ardneh’s Sword.
The Third Book of Swords
Coinspinner, Farslayer, Mindsword, and nine more…
The gods gave the Swords of Power to humankind for a game but the swords can kill gods as well as mortals. And as the gods begin to die, the mortals find that life is not what it seemed…
Stonecutter’s Story
Young Kasimir was the custodian of Stonecutter, the sword which could hew mountains or diamonds with equal ease. But now, Stonecutter has been stolen, and Kasimir must recover it before it causes irrevocable damage. ‘An entertainment of high order.’ Publishers Weekly.
Farslayer’s Story
Long, long ago, the Gods forged Twelve Swords of Power, each with a unique and deadly quality. They forged too well, for the swords could kill the Gods themselves. Then the swords were lost, scattered across the land; and many are they, both good and evil, who are desperate to find them again. This story is of Farslayer, the sword that can kill from across and entire world. The game is fierce; the prize is the sword. The players are Black Pearl, and enscorcelled mermaid, and Cosmos her treacherous lover; Prince Zoltan and Prince Mark; the evil macrowizard Wood; and an enigmatic woman who arrives astride a griffin…
Mindsword’s Story
Long ago, the gods forged Twelve Swords of Power and threw them on the gameboard of life for men to scramble over. But they forged too well; the Swords could kill the gods themselves. Now the great Mindsword reenters the world of men, bringing others’ mindless devotion to him who wields it: Prince Murat of Culm, who intends to give it to Princess Kristin of Tasavalta. But first he draws it and receives worship from his own son, from the princess herself, and from a horrifying ‘ally.’It is up to Prince Mark of Tasavalta: his wife and kingdom, and the world, all may be lost to the Mindsword.
Wayspinner’s Story
Valdemar, an artless grape grower in search of the perfect woman, is led by Wayfinder, Sword of Wisdom one of the Twelve Swords of Power into a battle against the world’s most infamous wizard.
Shieldbreaker’s Story
Long ago, the gods forged Twelve Swords of Power and threw them on the gameboard of life for greedy mortals to scramble over. Too late, the gods learned that they had forged too well; the Swords could kill the gods themselves. Now, ages later, the Swords are back in human hands, as powerful as ever. Vilkata the Dark King returns from exile seeking revenge on those who defeated him. His first goal is the vault in which is enemy Prince Mark has placed the remaining Swords; with these in hand, none can oppose his rule. Only one untested warrior stands in his way: fourteen year old Prince Stephen, with Shieldbreaker in hand.