Brian S Pratt Books In Order

Morcyth Saga Books In Order

  1. The Unsuspecting Mage (2005)
  2. Fires of Prophecy (2006)
  3. Warrior Priest of Dmon-LI (2006)
  4. Trail of the Gods (2006)
  5. The Star of Morcyth (2006)
  6. Shades of the Past (2006)
  7. The Mists of Sorrow (2006)

Broken Key Books In Order

  1. Shepherd’s Quest (2008)
  2. Hunter of the Horde (2007)
  3. Quest’s End (2007)

Travail of The Dark Mage Books In Order

  1. Light in the Barren Lands (2008)
  2. Tides of Faith (2014)

Dungeon Crawler Adventure Books In Order

  1. Underground (2008)
  2. Portals (2010)

Qyaendri Adventure Books In Order

  1. Ring of the Or’tux (2008)

Adventurer’s Guild Books In Order

  1. Jaikus and Reneeke Join the Guild (2009)
  2. Caravan to Kittikin (2014)

Omnibus

  1. Brian S. Pratt’s Worlds of Fantasy Box Set (2014)

Non fiction

  1. Strategy Guide for American Idol Hopefuls (2010)
  2. Help! I Don’t Want to Live Here Anymore (2010)

Morcyth Saga Book Covers

Broken Key Book Covers

Travail of The Dark Mage Book Covers

Dungeon Crawler Adventure Book Covers

Qyaendri Adventure Book Covers

Adventurer’s Guild Book Covers

Omnibus Book Covers

Non fiction Book Covers

Brian S Pratt Books Overview

The Unsuspecting Mage

Magic! Real Magic! Ever wanted to learn? We require someone with intelligence and a disciplined mind. Those well versed in fantasy novels and role playing games a plus. May need to travel. Only those of good character need apply. No appointment necessary.

When he answers an intriguing advertiseme*nt in the newspaper, James couldn t possibly have known that it would thrust him into the middle of a quest that will test the limits of his intelligence and courage.

James, a high school senior, is not given any sort of explanation why or how he’s been brought to this strange, mystical world. He quickly realizes that he s able to use the knowledge he s gained through reading hundreds of books as well as the time spent in role playing games to help him cope.

The world he s entered is one on the edge of war, and only by learning to control the magic within himself will he be able to survive the trials ahead. With the help of a boy named Miko, James sets out on an adventure across this strange world to discover why he s there and what he must do.

For more about The Morcyth Saga, go to: morcythsaga. com

Fires of Prophecy

Trapped within the City of Light when it fell to the Empire, James young friend and companion Miko had been captured by the Empire’s forces and is now being taken as a slave into the Empire. The last thing he d told Miko before they were separated was: I ll find you. Now James, with the help of some new found allies, travels into the Empire to rescue his friend. Acting as a caravan merchant from Cardri, he goes from city to city in his attempt to find his friend. From the City of Light, to the slave markets of Korazan, even unto the Empire s capital itself, James continues in his search for his friend Miko, unwilling to leave him to his fate. In this exciting second book of the epic fantasy series, The Morcyth Saga, Brian S. Pratt has continued to give us the heart pounding action that his readers so much enjoyed in the first novel. For more about The Morcyth Saga, go to: morcythsaga. com

Warrior Priest of Dmon-LI

The Fire , a powerful artifact of the god Dmon Li has fallen into James hands. A spirit of a former Priest of Morcyth told him that he must hide it, that should the followers of Dmon Li find it, the results would be devastating for this world.

James begins experimenting with magic in order to use it to aid in the hiding of the Fire. Unlocking the secrets behind the crystal he found in the swamp, he learns to harness magical energy to aid him in this endeavor.

The quest for answers eventually draws James and Jiron to the enemy occupied town of Saragon, where they ve been told the last High Priest of Morcyth had been born. Hoping to discover a clue as to where the last of the Priesthood of Morcyth went after abandoning the High Temple in the City of Light. They make their way through enemy occupied Madoc to Saragon where they begin scouring the city under the very nose of the Empire!

The fourth installment of The Morcyth Saga, which began in The Unsuspecting Mage continues a new epic fantasy series that readers worldwide have embraced. For more on The Morcyth Saga go to: morcythsaga. com.

The Star of Morcyth

The Lost Priests of Morcyth

Through the machinations of an old enemy, James is summoned to appear before the Royal Court of Cardri. While in Cardri, Ellinwyrd the Archive Custodian aids him in deciphering the riddle discovered in the city of Saragon. Unable to bear the message himself, Ellinwyrd sends a scroll upon which is written a single word, Ironhold.

His quest in search of Ironhold leads him to the mountainous region in northern Madoc. There, he discovers the ruins built by the last priests of Morcyth when they fled annihilation by the followers of Dmon Li, as well as a secret that’s been hidden away for centuries.

An old friend resurfaces from a place of darkness and new allies join to aid him on his quest. Growing in aptitude and versatility, James encounters his most challenging situations yet!

For more about The Morcyth Saga, go to morcythsaga. com.

Shades of the Past

During his expedition to find the lost priests of Morcyth, James learned in part what he was brought to this world to do. But to accomplish what needs to be done, the City of Light must again be free of the Empire. In order for that to happen, however, he must devise a campaign through which that can be made a reality.

Once the spring thaw begins, and the pas*ses are once more clear, he leads all but a few from The Ranch over the mountains into Madoc. Beginning at Lythylla, the capitol of Madoc, he sets into motion events which he believes will drive the Empire from Madoc’s soil.

A friend s past brings unexpected allies and James stumbles upon a dark secret buried deep beneath the ground for centuries. A secret better left alone.

For more about The Morcyth Saga, go to morcythsaga. com.

The Mists of Sorrow

The quest to find a friend whose life hangs by a thread leads James and Jiron back into the heart of the Empire. The impetus behind the hunt is not as it would seem however. For the life of their friend is but a lure used to draw James to the appointed place at the appointed time. James is ultimately maneuvered to face the power behind the Empire, a dark being whose orchestration of peoples and powers has brought the world to the brink of annihilation. He discovers that he, too, has been manipulated in furthering the dark plans of this sinister being. Can James defeat a being that has walked this world for over a millennia? Or will he face defeat and the destruction of all that he has come to hold dear?

Shepherd’s Quest

Longing for adventure is one thing, but when it becomes reality…

Shepherd’s Quest begins a story about three lads from the small town of Quillim. When one stumbles upon an ancient burial tomb, he and the others soon discover they have found the entrance to the fabled King’s Horde. A place reputed to hold a vast fortune.

However, before they can gain access to the Horde, they first must recover the segments of a key which will open the sigil inscribed portal guarding it. One segment was found in the hands of a long dead thief who died before the portal, three others remain. Somehow, they must find the segments of the key and open the Horde before word gets out. For should others learn of their discovery, less scrupulous men will soon be after them to claim the Horde for themselves.

The Quest for the remaining segments of the Key leads them to a place located deep within hostile, Goblin territory, a place where even the Goblins fear to go.

Hunter of the Horde

Riyan, Chad, and Bart continue their quest with the aid of their newfound companion, Kevik. Recently bereft of his master, Kevik struggled on his own to learn his craft and to put the appellation of Apprentice behind him. Though lacking in confidence, his ability to creatively utilize what few spells he has mastered has came in handy time and again.

What they had feared most has come to pass. Word that they may have found the King’s Horde had begun to spread. Now, it has reached the ears of one who will stop at nothing to discover what they know.

The second installment of The Broken Key continues to follow the four friends in their search for the final two segments of the Key that will unlock the fabled King s Horde. Through the words of an aged tome hidden in a long forgotten room, and the recollections of a madman, they set out for where they believe another of the segments lies hidden.

For more information about Hunter of the Horde, or any of the other books by Brian S. Pratt, please visit www. briansprattbooks. com.

Quest’s End

Their quest to open the fabled King’s Horde leads Riyan and his group across the border in the dead of winter and into the lands of The Moran Tribes. There, they hope to discover the whereabouts of the fourth and final segment of the key which they believe will open the Horde.

Even should they recover the key segment and return to their childhood home of Quillim, they will find no safety there. For it is no longer the safe refuge they believe it to be. Others have been drawn to the quiet village by rumors of the Horde, men who will stop at nothing to possess what lies within.

In the third installment of The Broken Key, Riyan, Chad, Bart, and Kevik face their greatest challenge. With stalwart friends at their side, they walk through fire and death as they draw ever closer to the culmination of their quest.

For more information about Quest s End, or any of the other books by Brian S. Pratt, go to www. briansprattbooks. com.

Light in the Barren Lands

Here in the long anticipated sequel to The Morcyth Saga, Brian S. Pratt returns to the series that started it all. Five years have passed since the end of the Madoc/Empire war. When word of his exploits spreads, life at The Ranch grows intolerable as people seek him out for one reason or another. Assuming the moniker, The Dark Mage, he takes steps to ensure his privacy. Despite his best efforts, soldiers led by a mage of great power lay siege to his island. During the battle, one of James’ unfinished experiments inadvertently activates, causing him, Jiron, and Jiron’s daughter Jira, to be sent to Earth. James is soon to learn that magic is no longer at his beck and call. To make matters worse, their arrival upon Earth precipitates a fire blast, making them wanted men. Somehow, James must find a way back to Jiron’s home world before running afoul of the authorities. But how can he, if he can’t even perform the most basic of spells? Earth is truly a land barren of magic.

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