In the midst of the Go-Go 90s, the culture of greed infused the MIT campus. A small blackjack club sprang up, dedicated to counting cards and beating the house at major casinos around the country. The Club grew slowly at first, but by the late 1990s, the right people had come up with the right system to take some of the world's most sophisticated casinos for all they were worth. In less than two years, this ring of card savants earned more than $3 million from corporate Vegas. This is the true story of how they did it. Bringing Down the House is everyman's dream, certainly every gambler's dream, and gambling is a growth industry on the East and West Coasts.
A cross between Liar's Poker, Ocean's Eleven, and The Cuckoo's Egg, this fast-paced caper features the most unlikely of heroes, a bunch of super-smart MIT geeks. Before the dot.coms kidnapped the mathematical geniuses of MIT, here's what higher education produced from the dark underbelly of the Ivy League, where kids with brains, money, and bright futures were just as likely to be found gambling in a Paradise Island casino as putting in time in the library.