Steven Erikson Books In Order

Bauchelain and Korbal Broach Books In Publication Order

  1. Blood Follows (2002)
  2. The Healthy Dead (2004)
  3. The Lees of Laughter’s End (2007)
  4. Crack’d Pot Trail (2009)
  5. The Wurms of Blearmouth (2012)
  6. The Fiends of Nightmaria (2016)

First Contact Books In Publication Order

  1. Rejoice, a Knife to the Heart (2018)

The Kharkanas Trilogy Books In Publication Order

  1. Forge of Darkness (2012)
  2. Fall of Light (2016)

Malazan Book Of The Fallen Books In Publication Order

  1. Gardens of the Moon (1999)
  2. Deadhouse Gates (2000)
  3. Memories of Ice (2001)
  4. House of Chains (2002)
  5. Midnight Tides (2004)
  6. The Bonehunters (2006)
  7. Reaper’s Gale (2007)
  8. Toll the Hounds (2008)
  9. Dust of Dreams (2009)
  10. The Crippled God (2011)

Willful Child Books In Publication Order

  1. Willful Child (2014)
  2. Wrath of Betty (2016)
  3. The Search for Spark (2018)

Witness Books In Publication Order

  1. The God is Not Willing (2021)

Standalone Novels In Publication Order

  1. This River Awakens (1998)

Short Stories/Novellas In Publication Order

  1. The Devil Delivered (2005)
  2. Revolvo (2008)
  3. Fishin’ with Grandma Matchie (2020)

Short Story Collections In Publication Order

  1. Ruin of Feathers (1992)
  2. Stolen Voices/Vacant Rooms (1994)
  3. Revolvo and Other Canadian Tales (1997)
  4. The Devil Delivered and Other Tales (2012)

Anthologies In Publication Order

  1. Imaginarium 2012: The Best Canadian Speculative Writing (2012)

Bauchelain and Korbal Broach Book Covers

First Contact Book Covers

The Kharkanas Trilogy Book Covers

Malazan Book Of The Fallen Book Covers

Willful Child Book Covers

Witness Book Covers

Standalone Novels Book Covers

Short Stories/Novellas Book Covers

Short Story Collections Book Covers

Anthologies Book Covers

Steven Erikson Books Overview

Blood Follows

All is not well in Lamentable Moll. A sinister, diabolical killer stalks the port city’s narrow, barrow humped streets, and panic grips the citizens like a fever. Emancipor Reese is no exception, and indeed, with his legendary ill luck, it’s worse for him than for most. Not only was his previous employer the unknown killer’s latest victim, but Emancipor is out of work. And, with his dearest wife terminally comfortable with the manner of life to which she asserts she has become accustomed or at least to which she aspires for her and their two whelps all other terrors grow limp and pale for poor Emancipor. But perhaps his luck has finally changed, for two strangers have come to Lamentable Moll…
and they have nailed to the centre post in Fishmonger’s Round a note requesting the services of a manservant. This is surely a remarkable opportunity for the hapless Emancipor Reese…
no matter that the note reeks with death warded magic; no matter that the barrow ghosts themselves howl with fear every night; and certainly no matter that Lamentable Moll itself is about to erupt in a frenzy of terror inspired anarchy…
. After all, it’s work…
and working is better than not working. Isn’t it? First in a series of novellas taking place in the Malazan Empire.

The Healthy Dead

Things are going all too well in the city of Quaint. So well, in fact, that something has to be done. The zeal for goodness can be catastrophic, and no one knows this better than Bauchelain and Korbal Broach, two stalwart champions of all things bad. For the innumerable citizens of Quaint, driven to neurotic distraction and overwhelmed with good living, desperation breeds nefarious bed mates, and before long the two homicidal necromancers and their beleaguered and substance addled manservant, Emancipor Reese find themselves ensnared in a scheme to bring goodness into disrepute, if not utter ruination. To Reese’s bemuseme*nt, laudable motivations are, in a bizarre twist, uncharacteristically relevant to Master Bauchelain, although, of course, the payment of a chest filled with gold helps. Even so, sometimes, it turns out, one must bring down civilization…
in the name of civilization.

The Lees of Laughter’s End

West of Theft, on a vast stretch of ocean known as the Wastes, the free ship Suncurl pilots its way along The Lees of Laughter’s End, away from the city of Lamentable Moll. Aboard the ship, three passengers have become the subject of the crew’s gossip: the luckless manservant Emancipor Reese, and his masters, the homicidal necromancers known as Bauchelain and Korbal Broach. But a bizarre force pursues them along the cursed sea lane known as Laughter’s End, even as an arcane thing awakens aboard the Suncurl. What secrets do the captain and her First Mate conceal from the rest of the crew? What lurks in the darkness of the ship’s hold? And what of the eunuch’s strange behavior…
or his frightening offspring?

Crack’d Pot Trail

It is an undeniable truth: give evil a name and everyone’s happy. Give it two names and why, they re even happier. Intrepid necromancers Bauchelain and Korbal Broach, scourges of civilization, raisers of the dead, reapers of the souls of the living, devourers of hope, betrayers of faith, slayers of the innocent, and modest personifications of evil, have a lot to answer for and answer they will. Known as the Nehemoth, they are pursued by countless self professed defenders of decency, sanity, and civilization. After all, since when does evil thrive unchallenged? Well, often but not this time. Hot on their heels are the Nehemothanai, avowed hunters of Bauchelain and Korbal Broach. In the company of a gaggle of artists and pilgrims, stalwart Mortal Sword Tulgord Vise, pious Well Knight Arpo Relent, stern Huntsman Steck Marynd, and three of the redoubtable Chanter brothers and their lone sister find themselves faced with the cruelest of choices. The legendary Crack d Pot Trail, a stretch of harsh wasteland between the Gates of Nowhere and the Shrine of the Indifferent God, has become a tortured path of deprivation. Will honor, moral probity, and virtue prove champions in the face of brutal necessity? No, of course not. Don t be silly.

Gardens of the Moon

A thrilling first fantasy novel by an exciting and original new voice in the genre. The vast Malazan Empire simmers with discontent, its subject states bled dry by interminable warfare and clashes with Anomander Rake, Lord of Moon’s Spawn, and the mysterious Tiste Andii. Even the imperial legions, long inured to the bloodshed, yearn for some respite. Yet the Empress rule remains absolute, enforced by her dread Claw assassins. For Sergeant Whiskeyjack and his cynical squad of Bridgeburners, and for Tattersail, sole surviving sorceress of the Second Legion, the aftermath of the siege of Pale should have been a time to heal the still living and mourn the manydead. The Empress has other ideas. However, it would appear the Empire is not the only player in this great game. A more sinister, shadowbound force is poised to make its first move. Conceived and written on an epic scale, Gardens of the Moon is a breathtaking achievement a novel in which grand design, a dark and complex mythology, wild and wayward magic and a host of enduring characters combine with thrilling, powerful storytelling to resounding effect.

Deadhouse Gates

Weakened by events in Darujhistan, the Malazan Empire now teeters on the brink of anarchy. In the Holy Desert, the seer Sha’ik gathers a vast army around her in preparation for the long prophesied uprising, the Whirlwind. Unprecedented in its size and savagery, it will draw the entire subcontinent into one of its bloodiest conflicts ever. A maelstrom of fanaticism and bloodlust, it will shape destinies and give birth to legends. In the Otataral mines, Felisin, youngest daughter of the disgraced House of Paran, dreams of revenge against the sister who sentenced her to a life of slavery. The now outlawed Bridgeburners are determined to fulfil their vow to return the once god possessed Apsalar to her homeland and to confront and kill the Empress Laseen, but tumultuous events will overtake them too. Meanwhile Coltaine, the charismatic commander of the Malaz 7th Army, will lead his batttered, war weary troops in a last valiant battle to save the lives of thirty thousand refugees. Into this blighted land come two ancient warriors, Mappo the Trell and his half Jaghut companion, Icarium, bearers of a devastating secret that is about to break free of its chains.

Memories of Ice

The ravaged continent of Genabackis has given birth to a terrifying new empire: the Pannion Domin. Like a tide of corrupted blood, it seethes across the land, devouring all. In its path stands an uneasy alliance: Onearm’s army and Whiskeyjack’s Bridgeburners alongside their enemies of old–the forces of the Warlord Caladan Brood, Anomander Rake and his Tiste Andii mages, and the Rhivi people of the plains.
But ancient undead clans are also gathering; the T’lan Imass have risen. For it would seem something altogether darker and more malign threatens this world. Rumors abound that the Crippled God is now unchained and intent on a terrible revenge.
Marking the return of many characters from Gardens of the Moon and introducing a host of remarkable new players, Memories of Ice is both a momentous new chapter in Steven Erikson’s magnificent epic fantasy and a triumph of storytelling. 20050415

House of Chains

In Northern Genabackis, a raiding party of savage tribal warriors descends from the mountains into the southern flatlands. Their intention is to wreak havoc amongst the despised lowlanders, but for the one named Karsa Orlong it marks the beginning of what will prove to be an extraordinary destiny.
Some years later, it is the aftermath of the Chain of Dogs. Tavore, the Adjunct to the Empress, has arrived in the last remaining Malazan stronghold of Seven Cities. New to command, she must hone twelve thousand soldiers, mostly raw recruits but for a handful of veterans of Coltaine’s legendary march, into a force capable of challenging the massed hordes of Sha ik s Whirlwind who lie in wait in the heart of the Holy Desert.
But waiting is never easy. The seer s warlords are locked into a power struggle that threatens the very soul of the rebellion, while Sha ik herself suffers, haunted by the knowledge of her nemesis: her own sister, Tavore.
And so begins this awesome new chapter in Steven Erikson s acclaimed Malazan Book of the Fallen…

20060124

Midnight Tides

After decades of internecine warfare, the tribes of the Tiste Edur have at last united under the Warlock King of the Hiroth. There is peace but it has been exacted at a terrible price: a pact made with a hidden power whose motives are at best suspect, at worst, deadly. To the south, the expansionist kingdom of Lether, eager to fulfill its long prophesized renaissance as an Empire reborn, has enslved all its less civilized neighbors with rapacious hunger. All, that is, save one the Tiste Edur. And it must be only a matter of time before they too fall either beneath the suffocating weight of gold, or by slaughter at the edge of a sword. Or so destiny has decreed. Yet as the two sides gather for a pivotal treaty neither truly wants, ancient forces are awakening. For the impending struggle between these two peoples is but a pale reflection of a far more profound, primal battle a confrontation with the still raw wound of an old betrayal and the craving for revenge at its seething heart.

The Bonehunters

The Seven Cities Rebellion has been crushed. Sha’ik is dead. One last rebel force remains, holed up in the city of Y’Ghatan and under the fanatical command of Leoman of the Flails. The prospect of laying siege to this ancient fortress makes the battle weary Malaz 14th Army uneasy. For it was here that the Empire’s greatest champion Dassem Ultor was slain and a tide of Malazan blood spilled. A place of foreboding, its smell is of death. But elsewhere, agents of a far greater conflict have made their opening moves. The Crippled God has been granted a place in the pantheon, a schism threatens and sides must be chosen. Whatever each god decides, the ground rules have changed, irrevocably, terrifyingly and the first blood spilled will be in the mortal world. A world in which a host of characters, familiar and new, including Heboric Ghost Hands, the possessed Apsalar, Cutter, once a thief now a killer, the warrior Karsa Orlong and the two ancient wanderers Icarium and Mappo each searching for such a fate as they might fashion with their own hands, guided by their own will. If only the gods would leave them alone. But now that knives have been unsheathed, the gods are disinclined to be kind. There shall be war, war in the heavens. And, the prize? Nothing less than existence itself…
Here is the stunning new chapter in Steven Erikson magnificent Malazan Book of the Fallen hailed as an epic of the imagination and acknowledged as a fantasy classic in the making.

Reaper’s Gale

All is not well in the Letherii Empire. Rhulad Sengar, the Emperor of a Thousand Deaths, spirals into madness, surrounded by sycophants and agents of his Machiavellian chancellor. Meanwhile, the Letherii secret police conduct a campaign of terror against their own people. The Errant, once a farseeing god, is suddenly blind to the future. Conspiracies seethe throughout the palace, as the empire driven by the corrupt and self interested edges ever closer to all out war with the neighboring kingdoms. The great Edur fleet its warriors selected from countless numbers of people draws closer. Amongst the warriors are Karsa Orlong and Icarium Lifestealer each destined to cross blades with the emperor himself. That yet more blood is to be spilled is inevitable…
Against this backdrop, a band of fugitives seek a way out of the empire, but one of them, Fear Sengar, must find the soul of Scabandari Bloodeye. It is his hope that the soul might help halt the Tiste Edur, and so save his brother, the emperor. Yet, traveling with them is Scabandari’s most ancient foe: Silchas Ruin, brother of Anomander Rake. And his motives are anything but certain for the wounds he carries on his back, made by the blades of Scabandari, are still fresh. Fate decrees that there is to be a reckoning, for such bloodshed cannot go unanswered and it will be a reckoning on an unimaginable scale. This is a brutal, harrowing novel of war, intrigue and dark, uncontrollable magic; this is epic fantasy at its most imaginative, storytelling at its most thrilling.

Toll the Hounds

There is a saying in Darujhistan, the city of blue fire, that love and death shall arrive together, dancing…

It is summer and the heat is oppressive. However the discomfiture of the small round man in the faded red waistcoat is not entirely due to the sun. Dire portents plague his nights and haunt the city’s streets like fiends of shadow. Assassins still skulk in alleyways, but the hunters have become the hunted. Hidden hands pluck the strings of tyranny like a fell chorus, and strangers have arrived. While the bards sing their tragic tales, somewhere in the distance can be heard the baying of hounds. All is palpably not well. And in Black Coral, where Anomander Rake, Son of Darkness rules, memories of ancient crimes are stirring, intent on revenge. Could it be that Love and Death are about to arrive…
hand in hand, and dancing?

This new chapter in Erikson s monumental series is epic fantasy at its most imaginative, and storytelling at its most exciting.

From the Trade Paperback edition.

Dust of Dreams

The penultimate book in one of the most original, exciting and acclaimed fantasy series of the new century. On the Letherii continent the exiled Malazan army commanded by Adjunct Tavore begins its march into the eastern Wastelands, to fight for an unknown cause against an enemy it has never seen. The fate awaiting the Bonehunters is one no soldier can prepare for, and one no mortal soul can withstand the foe is uncertainty and the only weapon worth wielding is stubborn courage. In war everyone loses, and this brutal truth can be found in the eyes of every soldier in every world. Destinies are never simple. Truths are neither clear nor sharp. The Tales of the Malazan Book of the Fallen are drawing to a close in a distant place, beneath indifferent skies, as the last great army of the Malazan Empire seeks a final battle in the name of redemption. Final questions remain to be answered: can one’s deeds be heroic when no one is there to see it? Can that which is unwitnessed forever change the world? The answers await the Bonehunters, beyond the Wastelands From the Trade Paperback edition.

The Crippled God

Savaged by the K’Chain Nah’Ruk, the Bonehunters march for Kolanse, where waits an unknown fate. Tormented by questions, the army totters on the edge of mutiny, but Adjunct Tavore will not relent. One final act remains, if it is in her power, if she can hold her army together, if the shaky allegiances she has forged can survive all that is to come. A woman with no gifts of magic, deemed plain, unprepossessing, displaying nothing to instill loyalty or confidence, Tavore Paran of House Paran means to challenge the gods if her own troops don’t kill her first. Awaiting Tavore and her allies are the Forkrul Assail, the final arbiters of humanity. Drawing upon an alien power terrible in its magnitude, they seek to cleanse the world, to annihilate every human, every civilization, in order to begin anew. They welcome the coming conflagration of slaughter, for it shall be of their own devising, and it pleases them to know that, in the midst of the enemies gathering against them, there shall be betrayal. In the realm of Kurald Galain, home to the long lost city of Kharkanas, a mass of refugees stand upon the First Shore. Commanded by Yedan Derryg, the Watch, they await the breaching of Lightfall, and the coming of the Tiste Liosan. This is a war they cannot win, and they will die in the name of an empty city and a queen with no subjects. Elsewhere, the three Elder Gods, Kilmandaros, Errastas and Sechul Lath, work to shatter the chains binding Korabas, the Otataral Dragon, and release her from her eternal prison. Once freed, she will be a force of utter devastation, and against her no mortal can stand. At the Gates of Starvald Demelain, the Azath House sealing the portal is dying. Soon will come the Eleint, and once more, there will be dragons in the world. And so, in a far away land and beneath indifferent skies, the final cataclysmic chapter in the extraordinary ‘Malazan Book of the Fallen’ begins.

This River Awakens

In the spring of 1971, Owen Brand and his family move to the riverside town of Middlecross in a renewed attempt to escape poverty. For twelve year old Owen, it’s the opportunity for a new life and an end to his family’s isolation and he quickly falls in with a gang of three local boys and forms a strong bond with Jennifer, the rebellious daughter of a violent, alcoholic father. As summer brings release from school, two figures preside over the boys’ activities: Walter Gribbs, a benign old watchman at the yacht club, and Hogdson Fisk, a vindictive farmer tormented by his past. Then the boys stumble on a body washed up on the riverbank a discovery whose reverberations will result, as the year comes full circle, in a cataclysm that envelops them all…
Steven Erikson first novel, This River Awakens, is a lyrical, tender and disturbing portrayal of a rite of passage that is both harsh and revelatory.

Related Authors

Leave a Comment