Forgotten Realms: Cities Books In Publication Order
- The City of Ravens (By:Richard Baker) (2000)
- The Jewel of Turmish (By:Mel Odom) (2002)
- The City of Splendors (2005)
Forgotten Realms: Cormyr Saga Books In Publication Order
- Cormyr (1996)
- Beyond The High Road (By:Troy Denning) (1999)
- Death of the Dragon (With: Troy Denning) (2000)
Forgotten Realms: Double Diamond Triangle Saga Books In Publication Order
- The Abduction (By:J. Robert King) (1998)
- The Mercenaries (1998)
- Errand of Mercy (By:Roger E. Moore) (1998)
- An Opportunity for Profit (By:Dave Gross) (1998)
- Conspiracy (By:J. Robert King) (1998)
- Easy Betrayals (By:Richard Baker) (1998)
- The Diamond (1998)
Forgotten Realms: Elminster Books In Publication Order
- Elminster: The Making of a Mage (1992)
- Elminster in Myth Drannor (1997)
- The Temptation of Elminster (1998)
- Elminster in Hell (2001)
- Elminster’s Daughter (2004)
- Elminster Ascending (2010)
- Spellstorm (2015)
Forgotten Realms: The Harpers Books In Publication Order
- Elfshadow (By:Elaine Cunningham) (1991)
- The Parched Sea (By:Troy Denning) (1991)
- Red Magic (By:Jean Rabe) (1991)
- The Night Parade (By:) (1992)
- The Ring of Winter (By:James Lowder) (1992)
- Soldiers of Ice (By:,David Zeb Cook) (1993)
- Elfsong (By:Elaine Cunningham) (1994)
- Masquerades (By:Jeff Grubb,Kate Novak) (1995)
- Curse of the Shadowmage (By:,Mark Anthony) (1995)
- The Veiled Dragon (By:Troy Denning) (1996)
- Silver Shadows (By:Elaine Cunningham) (1996)
- Stormlight (1996)
- Finder’s Bane (By:Jeff Grubb,Kate Novak) (1997)
- Thornhold (By:Elaine Cunningham) (1998)
Forgotten Realms: Knights of Myth Drannor Books In Publication Order
- Swords of Eveningstar (2006)
- Swords of Dragonfire (2007)
- The Sword Never Sleeps (2008)
Forgotten Realms: Pathfinder Tales Books In Publication Order
- The Lost Pathfinder (By:Paul Boehmer,Dave Gross) (2010)
- Prince of Wolves (By:Dave Gross) (2010)
- The Secret of the Rose and Glove (By:Kevin Andrew Murphy) (2010)
- Winter Witch (By:Dave Gross,Elaine Cunningham) (2010)
- Plague of Shadows (By:Howard Andrew Jones) (2011)
- The Ghosts of Broken Blades (By:Monte Cook) (2011)
- Two Pieces of Tarnished Silver (By:Erik Mona) (2011)
- Master of Devils (By:Dave Gross) (2011)
- Death’s Heretic (By:James L. Sutter) (2011)
- Faithful Servants (By:James L. Sutter) (2011)
- The Perfumer’s Apprentice (By:Kevin Andrew Murphy) (2012)
- Mother Bears (By:KarenWhite,Wendy N. Wagner) (2012)
- City of the Fallen Sky (By:Tim Pratt) (2012)
- Hell or High Water (By:Ari Marmell) (2012)
- A Tomb of Winter’s Plunder (By:Tim Pratt) (2012)
- Queen of Thorns (By:Dave Gross) (2012)
- Called to Darkness (By:Richard Lee Byers) (2012)
- Liar’s Blade (By:Tim Pratt) (2013)
- Bastard, Sword (By:Tim Pratt) (2013)
- The Wizard’s Mask (2013)
- King of Chaos (By:Dave Gross) (2013)
- Stalking the Beast (By:Howard Andrew Jones) (2013)
- The Dagger of Trust (By:Chris Willrich) (2014)
- Skinwalkers (By:Wendy N. Wagner) (2014)
- The Redemption Engine (By:James L. Sutter) (2014)
- Boar and Rabbit (By:,James L. Sutter) (2014)
- The Crusader Road (By:Michael A. Stackpole) (2014)
- Reign of Stars (By:Tim Pratt) (2014)
- Firesoul (By:Gary Kloster) (2015)
- Forge of Ashes (By:Josh Vogt) (2015)
- Lord of Runes (By:Dave Gross) (2015)
- Liar’s Island (By:Tim Pratt) (2015)
- Beyond the Pool of Stars (By:Howard Andrew Jones) (2015)
- Liar’s Bargain (By:Tim Pratt) (2016)
- Starspawn (By:Wendy N. Wagner) (2016)
- Shy Knives (By:Sam Sykes) (2016)
- Reaper’s Eye (By:Richard A. Knaak) (2016)
- Through The Gate in the Sea (By:Howard Andrew Jones) (2017)
- Gears of Faith (By:Gabrielle Harbowy) (2017)
Forgotten Realms: Sage Of Shadowdale Books In Publication Order
- Elminster Must Die (2010)
- Bury Elminster Deep (2011)
- Elminster Enraged (2012)
Forgotten Realms: Shadow Of The Avatar Books In Publication Order
- Shadows of Doom (1995)
- Cloak of Shadows (1995)
- All Shadows Fled (1995)
Forgotten Realms: Shandril’s Saga Books In Publication Order
- Spellfire (1987)
- Crown of Fire (1994)
- Hand Of Fire (2002)
Forgotten Realms: Sundering Books In Publication Order
- The Companions (By:R.A. Salvatore) (2013)
- The Adversary (By:Erin M. Evans) (2013)
- The Godborn (By:Paul S. Kemp) (2014)
- The Reaver (By:Richard Lee Byers) (2014)
- The Sentinel (By:Troy Denning) (2014)
- The Herald (2014)
Forgotten Realms: The Sundering Adventure Modules Books In Publication Order
- Murder in Baldur’s Gate (2013)
- Legacy of the Crystal Shard (By:R.A. Salvatore) (2013)
Forgotten Realms Standalone Novels In Publication Order
- Death Masks (2016)
Forgotten Realms Collections In Publication Order
- Feathered Dragon (By:Douglas Niles) (1991)
- Once Around the Realms (By:Brian M. Thomsen) (1995)
- Evermeet: Island of the Elves (By:Elaine Cunningham) (1998)
- The Shadow Stone (By:Richard Baker) (1998)
- Silverfall (1999)
- The Glass Prison (By:Monte Cook) (1999)
- Dissolution (By:Richard Lee Byers) (2002)
- Starlight & Shadows: Gift Set (By:Elaine Cunningham) (2005)
- We Three Dragons (2005)
- Mistshore (By:Jaleigh Johnson) (2008)
- Downshadow (By:Erik Scott de Bie) (2009)
- The Threat from the Sea (By:Mel Odom) (2009)
- House of Serpents (By:Lisa Smedman) (2009)
- Dawnbringer (By:Samantha Henderson) (2011)
- The Empyrean Odyssey (By:Thomas M. Reid) (2011)
- Sandstorm (By:ChristopherRowe) (2011)
- Prince of Ravens (By:Richard Baker) (2012)
- The Gilded Rune (By:Lisa Smedman) (2012)
- Venom in Her Veins (By:Tim Pratt) (2012)
Forgotten Realms: Anthologies Books In Publication Order
- Realms of Valor (With: Christie Golden,Jean Rabe,R.A. Salvatore,Elaine Cunningham,James Lowder,Douglas Niles,Troy Denning,David Zeb Cook,,Mark Anthony) (1993)
- Realms of Infamy (With: Christie Golden,R.A. Salvatore,Elaine Cunningham,Mary H. Herbert,James Lowder,J. Robert King,Roger E. Moore,Troy Denning,Barb Hendee,David Zeb Cook,,James M. Ward,Mark Anthony) (1994)
- Realms of Magic (With: Christie Golden,Jean Rabe,Brian M. Thomsen,R.A. Salvatore,Dave Gross,Elaine Cunningham,Mary H. Herbert,Jeff Grubb,J. Robert King,Kate Novak,Roger E. Moore,Douglas Niles,David Zeb Cook,,,Mark Anthony) (1995)
- Realms of the Underdark (With: Brian M. Thomsen,Elaine Cunningham,J. Robert King,Roger E. Moore,Mark Anthony) (1996)
- Realms of the Arcane (By:Brian M. Thomsen) (1997)
- Realms of Mystery (1998)
- Realms of the Dragons (2004)
- Realms of the Dragons II (By:Erin Tettensor) (2005)
- Realms of the Elves (By:Philip Athans) (2006)
- Realms of War (By:Philip Athans) (2008)
- Realms of the Dead (With: Richard Baker,R.A. Salvatore,,Susan J. Morris) (2010)
The Best of the Realms Books In Publication Order
- The Best of the Realms (By:R.A. Salvatore) (2003)
- The Best of the Realms: The Stories of Elaine Cunningham (By:Elaine Cunningham) (2007)
Forgotten Realms Game Books In Publication Order
- The Magister (1988)
- Lords of Darkness (1989)
- The Ruins of Undermountain (1991)
- Halls of the High King (1991)
- Volo’s Guide to the North (1993)
- Volo’s Guide to the Sword Coast (1994)
- Volo’s Guide to Cormyr (1995)
- Volo’s Guide to the Dalelands (1996)
- Volo’s Guide to All Things Magical (1996)
- Prayers from the Faithful (1997)
- Secrets of the Magister (2000)
- Volo’s Guide to Baldur’s Gate (2000)
- Silver Marches (2002)
- Serpent Kingdoms (2004)
- A Player’s Guide to Castlemourn (2006)
- Ed Greenwoods Castlemourn Campaign Setting (2007)
- Ed Greenwood Presents Elminster’s Forgotten Realms (2012)
Dungeons & Dragons: Forgotten Realms Books In Publication Order
- Shadowdale/FRE 1 (1989)
- Tantras (1989)
- Waterdeep FRE3 (1989)
- Haunted Halls of Eveningstar (1992)
- Ruins of Myth Drannor (1993)
- The Code of the Harpers (1993)
- The Seven Sisters (1995)
- Pages from the Mages (1995)
- The City of Ravens Bluff (1998)
- Dungeons & Dragons: Forgotten Realms (2012)
Band of Four Books In Publication Order
- The Kingless Land (2000)
- The Vacant Throne (2001)
- A Dragon’s Ascension (2002)
- The Dragon’s Doom (2003)
- The Silent House: A Chronicle of Aglirta (2004)
Falconfar Saga Books In Publication Order
- Dark Lord (2007)
- Arch Wizard (2008)
- Falconfar (2010)
Gazetteer Books In Publication Order
- Five Shires (1988)
A Novel of Niflheim Books In Publication Order
- Dark Warrior Rising (2007)
- Dark Vengeance (2008)
Platter of Surprises Books In Publication Order
- A Modest Gallimaufry of Brief Tales (2013)
Platter Of Surprises Short Stories Books In Publication Order
- The Ostrond File (2013)
- Walking the Kings Skull (2014)
- A Nice Silky Merlot (2014)
Standalone Novels In Publication Order
- The Iron Assassin (2015)
- The Awakened Modern (2017)
Short Stories Books In Publication Order
- Shadowsfall Legends (2012)
Non-Fiction Books In Publication Order
- Castlemorn Players Guide (2006)
- The Grand History of the Realms (2007)
- Forgotten Realms Campaign Guide (2008)
Ed Greenwood Game Books In Publication Order
- Geanavue (2002)
- Loona, Port of Intrigue (2003)
- Quests of Doom 4 (2018)
Dungeons & Dragons Edition 3.5 Books In Publication Order
- Player’s Guide to Faerûn (By:Richard Baker) (2004)
- Shining South (By:Thomas M. Reid) (2004)
- Complete Arcane (By:Richard Baker) (2004)
- Lost Empires of Faerûn (By:Richard Baker) (2005)
- Stormwrack (By:Richard Baker) (2005)
- Champions of Valor (By:Thomas M. Reid) (2005)
- The Doom Of Listonshire (By:Ari Marmell) (2006)
- Power of Faerûn (2006)
- Tome of Battle (By:Richard Baker) (2006)
- Complete Mage (By:Ari Marmell) (2006)
Hell On Earth Books In Publication Order
- Hell’s Belles (By:Jackie Kessler) (2007)
- The Road to Hell (By:Jackie Kessler) (2007)
- Lilith Unbound (With: Jonathan Moeller,,Mike Resnick,Lawrence Schimel,,Elaine Cunningham,J. Robert King,,,Jackie Kessler,Stephen D. Sullivan) (2008)
- Hotter Than Hell (By:Jackie Kessler) (2008)
- Hell To Pay (By:Jackie Kessler) (2011)
- Carniepunk (By:Jennifer Estep,Kevin Hearne,,Rachel Caine,Delilah S. Dawson,Seanan McGuire,Rob Thurman,Nicole Peeler,Mark Henry,Jaye Wells,,Kelly Meding,Jackie Kessler,Kelly Gay) (2013)
- A Chance in Hell (By:Jackie Kessler) (2014)
Anthologies In Publication Order
- Realms of Valor (1993)
- Realms of Infamy (1994)
- Realms of Magic (1995)
- The Book of All Flesh (2001)
- Summoned to Destiny (2004)
- Lilith Unbound (2008)
- When the Hero Comes Home (2011)
- When the Villain Comes Home (2012)
- Women in Practical Armor (2016)
Forgotten Realms: Cities Book Covers
Forgotten Realms: Cormyr Saga Book Covers
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Forgotten Realms: Pathfinder Tales Book Covers
Forgotten Realms: Sage Of Shadowdale Book Covers
Forgotten Realms: Shadow Of The Avatar Book Covers
Forgotten Realms: Shandril’s Saga Book Covers
Forgotten Realms: Sundering Book Covers
Forgotten Realms: The Sundering Adventure Modules Book Covers
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Ed Greenwood Books Overview
The fourth novel in The Cities series, set against the background of civil strife at the heart of the Forgotten Realms setting. This novel is set in the most important city of the Forgotten Realms setting:Waterdeep, city of intrigue and secrets. Its authors are considered by fans to be among the most authoritative figures writing in the Forgotten Realms setting, and each has a legion of loyal readers. This novel is their first collaboration.
In the streets of Waterdeep, conspiracies run like water through the gutters, bubbling beneath the seeming calm of the city’s life. As a band of young, foppish lords discovers there is a dark side to the city they all love, a sinister mage and his son seek to create perverted creatures to further their twisted ends.
The Epic Historical Saga of the Most Powerful Nation in the RealmsCormyr has been ruled by the Obarskyr family since its inception one and a half millennia ago. Now its king, Azoun IV, lies on his deathbed, and the vultures are circling, hoping to usurp the throne for their own. Against this crisis of state, the history of the Forest Kingdom unfolds, relating the previously untold story of a nation, its rulers, and its wizards. Cormyr: A Novel is the epic historical saga of the most powerful nation in the Forgotten Realms fantasy world, as told by the world’s co creators.
The seer Alaundo prophesied that seven scourges would sweep Cormyr way in ruin. For centuries the royal family has stood watch against that day and devoted their lives to the protection of the realm. But in a time when their ancient guardians slumber and their most loyal servants disappear, when a terrible evil prepares to sweep down upon their home Who will protect the royal family?
Azoun IV, in the twilight of his years, is still a shining hero to most of his subjects, and to all but the eldest, the only king they’ve ever known. He’s led them capably out of dark doom before. Yet Cormyr has never faced so many mighty and mysterious foes at once. Demonic ghazneths, ancient curses, weird trees of foul magic, goblins and their kin on the rise in the northern wilderlands, a blight upon the land, rebellious mutterings, dying war wizards…
and a dragon the likes of which no living eyes on Faerun have ever seen. The Purple Throne doesn’t seem so unassailable now. It could well shatter under the weight of a gigantic dragon or the secrets and follies of the last of the Obarskyrs.
The paladins sent by the Lord of Waterdeep to rescue his kidnapped bride have arrived in a kingdom of the Utter East. The monarch seems friendly, but the kingdom is beset by menacing fiends. Before the ruler agrees to help the knights in their quest, there is just one small task they must perform.
The pirates hired to assassinate the kidnapped Waterdeep bride are hot on their prey. Having landed on the shores of the Utter East, they face great danger all without knowing the identity of their employer. Now, as the pirates make their way across the eastern kingdoms, fate sets them on a collision course with another interested party.
In ancient days, sorcerers sought to learn the One True Spell that would give them power over all the world and understanding of all magic…
. The One True Spell was a woman, and her name was Mystra and her kisses were wonderful. Priest Havilon Tharnstar Tales Told to a Blind WizardIt is the time before Myth Drannor, when the Heartlands are home to barbarians, and wicked dragons rule the skies. In these ancient days, Elminster is but a shepherd boy, dreaming of adventure and heroics. When a dragon riding magelord sweeps down upon him, though, the boy is thrust into a world of harsh realities, corrupt rulers, and evil sorcerers. With patience and grit, Elminster sets about to change all that. The result of his labors is a world reborn and a mage made.
It is the time of the great elven city of Cormanthor, when the Heartlands are home to barbarians, wicked dragons rule the skies, and the elven people trust no one. Wizards and warriors alike threaten their civilization in vain, arrogant, and ignorant quests for glory. Thus it was that Elminster was guided to Cormanthor, the Towers of Song, where Eltargrim was Coronal. There he dwelt for twelve summers and more, studying with many mighty mages, learning to feel magic and know how it could be bent and directed to his will…
. It is recorded that when the Mythal was laid, and Cormanthor became Myth Drannor, Elminster was among those who devised and spun that mighty magic.
How do you tempt an archmage who has everything?From a dark and dusty tomb, Elminster emerges, seeking the guidance of Mystra, and finds only silence. He is drawn into the clutches of the mysterious and sinister Lady of Shadows. The path he takes will lead to a Realms shaking confrontation where Elminster has to make the most important choice of his long life. Whatever he decides, the Realms will be forever changed…
Ed Greenwoods signature character Elminster is easily recognizable as one of the most popular figures in the setting. Ed Greenwood takes us into the mind of his signature character on what could very well be his last adventure. After a two year wait, fans are eager for this next adventure. Captured by a powerful demon, the Forgotten Realms legendary wizard is imprisoned in hell and tortured for his most prized and valuable possessionhis mind. To resist means certain death, but to give in means absolute madness.
A paperback edition of Ed Greenwood’s newest Elminster novel. This paperback edition of Ed Greenwood s newest Elminster novel chronicles the latest events in the life of the Sage of Shadowdale, Greenwood s signature character. This novel was a top seller in hardcover, and the paperback edition has been eagerly awaited by Greenwood s fans. AUTHOR BIO: ED GREENWOOD, creator of the Forgotten Realms campaign setting, is the best selling author of hundreds of stories, games products, novels, andarticles set in the world of Faer n. His most recent title for Wizards of the Coast is City of Splendors: A Waterdeep Novel, co written with Elaine Cunningham. He is also the author of the Band of Four novels published by Tor Books.
The rise of the Realms most powerful wizard!Collecting the first three of Ed Greenwood’s classic Elminster tales: Elminster: The Making of a Mage, Elminster in Myth Drannor, and The Temptation of Elminster, together in a gorgeous trade paperback package, Elminster Ascending is a must read for every Realms fan particularly those looking forward to the much anticipated sequel, Elminster Must Die! Elminster Ascending chronicles the early years of the Realms most powerful and colorful wizard, the Sage of Shadowdale, Elminster. Follow Elminster from his humble beginnings as a traveling mage to the tragic collapse of an elven empire, and on to a personal turning point that could have sent him down a path to corruption and darkness.
Silent death stalks the Harpers of Faer n. One by one, members of the semi secret society for good in the Realms are falling to a murderer’s blade. Now a Harper agent and a beautiful half elf assassin must solve the mystery. If they fail, they will be the next victims.
But things in the Realms are rarely that simple.
Determined to drive a trade route through Anauroch, the Zhentarim have sent an army to enslave the fierce nomads of the Great Desert. falls to the intruders, help comes from an unexpected source the Harpers, guardians of liberty throughout the realm. The Parched Sea begins an exciting new Forgotten Realms series.
Endless adventure and untold excitement await! Prepare to venture forth with your bold compaions into a world of heroic fantasy. Within these pages, you’ll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game. The revised Player’s Handbook is the definitive rulebook for the Dungeons & Dragons game. It contains complete rules for the newest edition and is an essential purchase for anyone who wants to play the game. The revised Player’s Handbook received revisions to character classes to make them more balanced, including updates to the bard, druid, monk, paladin, and ranger. Spell lists for characters have been revised and some spell levels adjusted. Skills have been consolidated somewhat and clarified. A larger number of feats have been added to give even more options for character customization in this area. In addition, the new and revised content instructs players on how to take full advantage of the tie in D&D miniatures line planned to release in the fall of 2003 from Wizards of the Coast, Inc.
An intense, personal story of survival, a departure from the more sweeping ‘battle against great evil’ tales that characterize the rest of the Harpers books. Journeying far north in defiance of her Harper superiors, Martine of Sembia finds herself trapped in the lonely, snowbound valley of Samek. Illustrations
The bards of Waterdeep remember the past. Or do they? Even as they sing their ballads, a mysterious spell is changing their memories. Danilo Thann, Harper and would be bard, sets out to uncover the mystery. In this quest, his closest companion is his deadliest enemy, the rogue elf Elaith Craulnober. At stake is not merely the future of Faer n but also its past.
When her hometown is overtaken by the Night Masks crime syndicate, Alias joins forces with the saurial paladin Dragonbait and the halfling bard Olive Ruskettle in a quest to free the town merchants from their underground overlords.
Mari Al’Marin and Caledan, the unlikely pair of heroes from The Crypt of the Shadowking, return to match wits against the revived legacy of the Shadowking, which threatens all of Faerun.
To save the life of Eversult’s Ruling Lady, Ruha, a Bedine witch and Harper agent, infiltrates the palace of a Shou prince and uncovers a murderous conspiracy linked to the royal household of the east and the Cult of the Dragon in the west.
Arilyn Moonblade has always feared the elfshadow, the essence of her sword’s magic. When she learns the terrible truth behind her inherited moonblade, she vows to find a way to escape her fate. What begins as a means to an end becomes a deeply personal commitment. Determined to succeed in her quest, Arilyn will risk all she holds dear.
StormlightStrange magic is on the loose in Firefall Keep magic that kills. The mightiest War Wizards are baffled, and the shadow of destruction threatens valiant Harpers and nobles of the fair realm of Cormyr alike. With Harpers in jeopardy, it is up to the legendary Bard of Shadowdale, Storm Silverhand, to overcome this lethal and mysterious force.’Whenever I think I can relax at last, someone hastens to brutally point out to me that I’ve fresh work to do. It’s time to save the world again.’ Storm SilverhandStormlight is the fourteenth in an open ended series of novels ofocusing on the Harpers, the secret organization for Good in the Forgotten Realms fantasy world.
When Joel became a priest of the new god Finder, he knew it meant forfeiting the honor and security of his position as a master bard. Now his freedom and his very life are at stake as powers of evil embroil the priests of Finder in a struggle against a plot to resurrect the dead god Bane. With his only allies the young freedom fighter Holly Harrowslough, the mysterious winged woman Jas, and the aging priest Jedidiah, Joel embarks on a mission to recover the Hand of Bane. His quest leads him from the Realms all the way to the extra planar city of Sigil. There Joel must rely on all his courage, wisdom, and strength to thwart the return of Bane the Tyrant and rescue the god Finder from imminent death. Finder’s Bane is the fifteenth in an open ended series of novels focusing on the Harpers, the secret organization for Good in the Forgotten Realms fantasy world.
All is not well in the City of Splendors. A new Zhentarim threat lurkes in the shadows of Waterdeep. Roguish Harper Bronwyn is sent by Archmage Khelben Arunsun on a mission to meet her long lost father and reclaim her bloodline’s dangerous heritage. She uncovers a family secret that threatens to destroy not only Bronwyn, but the Harpers themselves!
Swords of Eveningstar is the first title in an exciting new series by author Ed Greenwood, the creator of the Forgotten Realms campaign setting. This series explores the youthful adventures of the much loved heroes, Florin, Islif, and Jhessail, as they battle to win a name for themselves and then to defend it against the machinations of a more insidious and devious evil than they ever thought to face.
Jump into a new adventure by fan favorite Ed Greenwood!
Florin and his friends have finally made a name for themselves only to find themselves the pawns of both dark and noble forces in a battle for power. Together, the Swords of Eveningstar must untangle the webs of lies that surround them before the threat to the kingdom eclipses their abilities to defend it.
Swords of Dragonfire is the second title in an exciting new trilogy by best selling author Ed Greenwood, the creator of the Forgotten Realms setting. This novel is a fast paced sword and sorcery adventure worthy of a place on your shelves next to Conan and Fafherd and the Gray Mouser.
A classic, Lieber esque sword and sorcery adventure!
A cry for heroes went out from the kingdom of Cormyr when treachery threatened to bring her low, and the Knights of Myth Drannor answered that call. Earning praise from the Crown itself for their efforts, the Knights earned the name of adventurers. But to save Cormyr, they must become more than mere adventurers. The Knights must become heroes.
The Sword Never Sleeps is the epic conclusion to the classic adventures of Forgotten Realms world creator Ed Greenwood’s most beloved characters, the Knights of Myth Drannor.
For elven Pathfinder Varian Jeggare and his devil blooded assistant Radovan, things are rarely as they seem. Yet not even the notorious crime solving duo is prepared for what they find when a search for a missing Pathfinder takes them into the mist shrouded mountains of gothic Ustalav. Beset on all sides by noble intrigue, mysterious locals, and the deadly creatures of the night, Varian and Radovan must use both sword and spell to track the strange rumors to their source and uncover a secret of unimaginable proportions. But it’ll take more than merely solving the mystery to finish this job, for a shadowy figure has taken note of the pair’s investigations, and is set on making sure neither man gets out of Ustalav alive…
From fan favorite author Dave Gross comes a new fantastical mystery set in the award winning world of the Pathfinder Roleplaying Game.
In a village of the frozen north, a child is born possessed by a strange and alien spirit, only to be cast out by her tribe and taken in by the mysterious winter witches of Irrisen, a land locked in permanent magical winter. Farther south, a young mapmaker with a penchant for forgery discovers that his sham treasure maps have begun striking gold. This is the story of Ellasif, a barbarian shield maiden who will stop at nothing to recover her missing sister, and Decclan, the ne’er do well young spellcaster turned forger who wants only to prove himself to the woman he loves. Together they’ll face monsters, magic, and the fury of Ellasif’s own cold hearted warriors in their quest to rescue the lost child. Yet when they finally reach the ice walled city of Whitethrone, where trolls hold court and wolves roam the streets as men, will it be too late to save the girl from the forces of darkness?
A fantastic new adventure of swords and sorcery, set in the award winning world of the Pathfinder Roleplaying Game! The race is on to free Lord Stelan from the grip of a wasting curse, and only his old, half elf mercenary companion Elyana has the wisdom and swordcraft to solve the mystery of his tormentor and free her old friend before three days have passed and the illness takes its course. When the villain turns out to be another of their former companions, the half elf sets out with a team of adventurers across the Revolution wracked nation of Galt and the treacherous Five Kings Mountains to discover the key to Stelan’s salvation in a lost valley warped by weird magical energies and inhabited by terrible nightmare beasts.
Once a student of alchemy with the dark scholars of the Technic League, Alaeron fled their arcane order when his conscience got the better of him, taking with him a few strange devices of unknown function. Now in hiding in a distant city, he’s happy to use his skills creating minor potions and wonders at least until the back alley rescue of an adventurer named Jaya lands him in trouble with a powerful crime lord. In order to keep their heads, Alaeron and Jaya must travel across wide seas and steaming jungles in search of a wrecked flying city and the magical artifacts that can buy their freedom. Yet the Technic League hasn’t forgotten Alaeron’s betrayal, and an assassin armed with alien weaponry is hot on their trail…
From Hugo Award winner Tim Pratt comes a new fantastical adventure set in the award winning world of the Pathfinder Roleplaying Game.
Elminster Returns!Elminster Must Die is the debut 4th edition appearance of one of the Forgotten Realms world’s most iconic characters, written by the creator of the original Forgotten Realms campaign setting. An instant classic, and a must read for every Realms fan. When the goddess of magic was murdered, Elminster s world shattered. Once the most powerful wizard in the world, immortal, beloved of the goddess of magic, and the bane of villainy, he is now a tired old man. He is powerful but mortal, and with all the enemies a man who makes a habit of saving the world tends to accumulate. To make matters worse, Elminster has needs feeding powerful magic items to the Simbul, his lover, is the only thing that keeps her sane but their increasingly risky collection leads his enemies right to him.
Elminster’s archenemy, the vampiric Lord Manshoon, thinks he has destroyed Elminster at last. But Elminster survives in the form of magical ash, and with the help of his scion, a fop who is growing into a true nobleman, and his longtime companion Storm, he still has a chance to counter Manshoon’s insidious plots. From the Hardcover edition.
Elminster’s DoomIt was the eve of the Time of Troubles. The chaos of spilled blood, lawless strife, monsters unleashed, and avatars roaming Faer n was still to come. Unbeknownst to mortals, the gods had been summoned together, and among them was Mystra, grown proud and willful in the passing eons. With the others, she was about to be stripped of her godhood. The secret of her power gave her an idea. She made certain preparations, looking always for one who would be her successor…
But until that person’s ascension, her power must be preserved.A lone mortal must carry the greater share of her divine energy until the power could be reclaimed, and it was the fate of this mortal to risk being destroyed or driven wild, involuntarily and without warning. This was the occaision of Elminster’s Doom.
The Shadow Over Faer nThe Time of Troubles had arrived. The chaos of spilled blood, lawless strife, monsters unleashed, and avatars roaming Faer n had come. But wrathful and warring gods were not Faer n’s only problem. The dreaded and insidious Shadowmasters had seized the opportunity to increase their influence and power while Mystra and her minions were otherwise engaged. The Shadowmasters had woven a mgical cloak of spells that would render the wearer invisible to their rival’s magic. The shadow over Faer n spreads.
The Shadow SpreadsThe Time of Troubles had almost passed. The chaos of spilled blood, lawless strife, monsters unleashed, and avatars roaming Faer n was reaching an end. However, not so Those Who Walk in Shadow. The dreaded and insidious Shadowmasters realize that they have one last chance to seize control while chaos wrecks havoc on all of the Realms, and in doing so seal the fate of not just their archenemy Elminster, but all of Mystra’s minions as well. Darkness threatens to envelop all Faer n. The shadows loom.
The Fire That BurnsIt can lay low a dragon or heal a wounded warrior. It is the most sought after magical power in all Faer n. And it is in the reluctant hands of Shandril of Highmoon, a young, orphaned kitchen lass. Now she’s on the run from half of the evil sorcerers in the land, not to mention their relentless minions. But with the help of a handsome young wizard, some rough and tumble Knights of Myth Drannor, and a certain old mage of Shadowdale, she just might manage to stay alive. At least until tomorrow. An all new expanded version of Ed Greenwood’s classic tale, including a new forward by the author. One of Ed Greenwood’s most popular novels, Spellfire is being rereleased in an all new trade paperback edition. This version has been completely reedited and contains added text and material that bring new excitement to the story. This edition also features new cover art and is classified as the first title in the brand new Forgotten Realms series Shandril’s Saga.
The second title in a newly combined trilogy by Ed Greenwood. The heroic tales of a now famous character from two Forgotten Realms books have been recovered and combined into a series. Crown of Fire is the second of these two books. A third, all new novel will follow to finish the trilogy written by the highly popular creator of the Forgotten Realms universe. ED GREENWOOD has written numerous articles, game products, columns, short stories, and novels. Among his most recent novels are Death of the Dragon with Troy Denning and Elminster in Hell. Greenwood resides in the Canadian province of Ontario.
The third book in Ed Greenwood’s first Forgotten Realms trilogy.
Author Ed Greenwood concludes the story of Shandril of Highmoon in this second volume of the Shandril’s Saga trilogy. This mass market edition of the trade paperback features new cover art by John Sullivan.
On a dare, Volothamp Geddarm pledges to circumnavigate the globe without the aid of his magic and becomes an unwitting pawn in a devious plan that threatens the realm of Faerun.
Serene, beautiful, inviolate.
Rich in magic and treasure, to those who hear of its legends it is the ultimate paradise. To the beleagured elves of Toril it is the ultimate refuge. But to many it is the ultimate prize.
At the heart of its story is Amlaruil, Queen of All Elves. When Evermeet comes under massive, devastating attack, her sacrifice holds the last hope of saving the elven homeland.
A mass market edition of Ed Greenwood’s novel featuring some of the most popular characters in the Forgotten Realms setting. This title, now in mass market edition for the first time, features the Seven Sisters, key characters in many different Forgotten Realms stories. The Seven are especially associated with Ed Greenwood, creator of the Forgotten Realms and one of its best known authors.
Vheod Runechild half human, half fiend flees from the Abyss to find his human nature on Toril, only to discover that the dangers from the nether region respect no worldly boundaries.
The War of the Spider Queen the epic, six book series from the fertile imaginations of R.A. Salvatore and a select group of the Forgotten Realms best selling authors begins here. Ten years after its initial publication, we are packaging this ground breaking series in two attractive collector’s editions. Dissolution: While their whole world is changing around them, four dark elves struggle against different enemies. Yet their paths will lead them all to the most terrifying discovery in the long history of the drow and set them on a quest to save not only Menzoberranzan but the entire dark elf race from dissolution. Insurrection: A hand picked team of the most capable drow adventurers begin a perilous journey through the treacherous Underdark, all the while surrounded by the chaos of war. Their path will take them through the very heart of darkness, and the Underdark will be shaken to its core. If the powerful dark elves falter, the world below is open for insurrection. Condemnation: From the burning sand of Anauroch to the labyrinthine Underdark, an epic quest for the very essence of the Spider Queen takes one startling turn after another. Powerful forces are at work to discover where Lolth has gone. She may return as something greater than she was, or she may have gone from her drow children forever, leaving them to their own devices in a chilling condemnation.
Beloved series by The New York Times best selling author Elaine Cunningham is now in a gift set! This collection of Daughter of the Drow, Tangled Webs, and Windwalker brings together for the first time three magical books about a member of one of the most popular Forgotten Realms races.
Violence and Magic in the Streets of Waterdeep!
Icelin thought she had escaped the horrors of her past until they come hunting her, forcing her to go to ground. But when things go from bad to worse, and her friends start paying for her mistakes, Icelin learns she has to embrace the talents she fears, accept the past she runs from, and confront those threatening her future.
Ed Greenwood, beloved author and creator of the Forgotten Realms, presents the second book in a brand new series dedicated to showcasing both the City of Splendors and our most talented up and coming authors. A series of stand alone adventurers, this book and the series to which it belongs are an excellent entry point for new readers interested in the Forgotten Realms.
The Dark Knight Must Choose: Justice or Vengeance
Watchman by day, vigilante by night, Shadowbane’s world is turned upside down when he runs across a powerful wizard in the form of a confused, hunted girl who finds herself at the heart of a fell plot. When his friends start dying and the girl is kidnapped, Shadowbane must choose between the darkness and the light in his heart: to avenge the deaths of his friends, or to let the villain live to face and possibly escape justice.
Downshadow is thrilling tale of vigilante justice set in the classic City of Splendors and presented by Forgotten RealmsR campaign setting creator and celebrated author Ed Greenwood. You don’t want to miss out on this exciting glimpse into what the latest edition of the Realms has to offer.
A rising tide of adventure!
The sahuagin have brought back an ancient evil to wage war against the surface dwellers. From the murky depths of the Shining Sea rises a prehistoric menace who commands a rising tide of invasion to crash over the shores of Faerun. Iakhovas has plotted for long bitter years to regain the powers that were torn from him by an angry goddess. Oblivious to the growing danger of the undersea civilizations, the surface world is about to awaken to a new horrifying threat from the sea.
Award winning author Mel Odom’s Forgotten RealmsR trilogy is now repackaged as a stunning trade paperback collector’s edition. Exploring an area of the Realms few think to tread the bottom of the ocean Threat from the Sea takes readers for a ride that’s full of high seas adventure and monster battles.
Battle the forces of darkness in the Forgotten Realms
Two angels given mortal flesh are sent to guard two star-crossed lovers, born scions of rival merchant houses. At first, it looks as though love will conquer all, and the rift will finally be mended. But there are those who hate the word peace with a passion so much that it poisons everything they touch, corrupting house to turn against house, mother to turn against child, and angel to turn against angel.
Dawnbringer is the perfect meld between classic and contemporary fantasy, with shades of Romeo and Juliet, told from the perspective of guardian angels, in a world where sorcery and monsters are commonplace.
Storm the Gates of Heaven!
Aliisza and Kaanyr Vhok have returned from their attempted invasion of Menzoberranzan and set their sights on Sundabar. But before she can complete a mission in that besieged city, Aliisza finds herself in the one place a demon would never want to go, no matter how sure she is of her wits and cunning: the very heart of Celestia.
But Aliisza soon discovers that being held captive in Celestia is just a distraction for a far deeper and more deadly scheme. One that threatens all of the Forgotten Realms world. One that, as much as she hates to admit it, the angels of Celestia really should know about. But how is she going to convince the angels that she, a demon, could have more in mind than destruction?
The Empyrean Odyssey features the return of popular characters Alissza and Kaanyr Vhok, from Thomas Reid’s Insurrection, the first book in The New York Times bestselling series R.A. Salvatore’s The War of the Spider Queen. Forgotten Realms fans won’t want to miss the truly Realms-shaking events of this epic tale of two fiends struggling to escape the heart of a deeply troubled Celestia.
A hero rises from the ranks of slaves!The genasi control almost all of Calimshan for their djinn overlords all but a few outposts like the floating Island of the Free, where escaped slaves from Calimport’s coliseum run their own brutal games. There, Cephas, a genasi with no memories of his past has spent his entire life fighting But one day a circus of misfits, lead by the crowlike Corvus Nightfeather appear and free Cephas and for the first time Cephas can harness his inborn powers and control the stones and dirt beneath his feet. The newest Forgotten Realms author brings his talents to an area that has changed dramatically with the fresh take of Dungeons & Dragons 4th Edition. The powerful elemental race of the genasi and the xenophobic and ruthless cultures of Calimshan are revealed through the rise of the Forgotten Realms’ newest hero.
Realms of Valor (With: Christie Golden,Jean Rabe,R.A. Salvatore,Elaine Cunningham,James Lowder,Douglas Niles,Troy Denning,David Zeb Cook,,Mark Anthony)
From the secret annals of Realms history come eleven never before published tales of valor, featuring the greatest heroes of that magical world Drizzt Do’Urden, Arilyn Moonblade, Adon, Elminster of Shadowdale, Jander Sunstar, and many others told by your favorite authors, including:Ed Greenwood, R.A. Salvatore, Douglas Niles, Troy Denning, Christie Golden, and others
Realms of Magic (With: Christie Golden,Jean Rabe,Brian M. Thomsen,R.A. Salvatore,Dave Gross,Elaine Cunningham,Mary H. Herbert,Jeff Grubb,J. Robert King,Kate Novak,Roger E. Moore,Douglas Niles,David Zeb Cook,,,Mark Anthony)
From the research files of the legendary Volo come tales of all things magical in the Realms artifacts and auguries, wizards and weapons, heroes and hokum told by your favorite authors, including: R.A. Salvatore, Elaine Cunningham, Ed Greenwood, Jeff Grubb, David ‘Zeb’ Cook, Roger Moore and others
Realms of the Underdark (With: Brian M. Thomsen,Elaine Cunningham,J. Robert King,Roger E. Moore,Mark Anthony)
The UnderdarkBeneath the surface of Faer n lies a whole different world.A world of drow, deep gnomes, and other denizens of the dark.A world of cities like Menzoberranzan and Skullport, of warriors and rogues like Drizzt Do’Urden and Liriel Baenre and numerous others. Leave the security of the surface world and seek out the darkness that lies below. Welcome to the Realms of the Underdark.
A murder victim is turned into a zombie, just long enough to cover up the circumstances of his own death…
.A silent ghost with a friendly grin greets those about to meet their doom…
. The only clue to who’s killing a party of adventurers is the letter ‘H,’ written in the blood of one of the victims…
. All new stories of murder, suspense, and intrigue by Elaine Cunninham, Jeff Grubb, Ed Greenwood, and other favorite Forgotten Realms authors.
An all new anthology showcasing the dragons of the Forgotten Realms world, including a new story from New York Times best selling author R.A. Salvatore. This anthology features all new stories by R.A. Salvatore, Ed Greenwood, Elaine Cunningham, and the authors of the R.A. Salvatore’s War of the Spider Queen series. It fleshes out many of the details from the current Year of Rogue Dragons trilogy by Richard Lee Byers and includes a short story by Byers. The artwork on the cover is part of a four panel Matt Stawicki piece that can be seen as a whole only when matched with the covers from the Rogue Dragons trilogy.
The story of the elves of Faer n stretches from the dawn of history to the battle for the future of a world in constant upheaval.
War stories from the battlefields of Faer n!
The millennia old history of Faer n is punctuated by wars both local and world spanning. This anthology of all new stories are set against the backdrop of a dozen of those conflicts. From forest elf assassins to jungle dwelling halflings, from the mighty Seven Sisters to primitive goblins, warriors in every form struggle for their place in the Forgotten Realms world.
Realms of War is an anthology of all new war stories from The New York Times best selling authors R.A. Salvatore, Paul S. Kemp, Elaine Cunningham, and Lisa Smedman; Forgotten Realms creator Ed Greenwood; fan favorites Richard Lee Byers, Mel Odom, Bruce R. Cordell, and Jess Lebow; and talented newcomers Mark Sehestedt, Jaleigh Johnson, and Susan Morris.
Get spooked by Faer n’s most chilling ghost stories!
The millennia old history of Faer n is haunted with ghosts, vampires, zombies, and all other manner of gruesome undead. This anthology of all new stories is filled with the twelve most terrifying and lethal of these tales. From ancient lich kings to freshly turned ghouls; from disembodied hands to unholy, decaying angels, the dead in the Forgotten Realms rarely rest in peace.
Realms of the Dead is an anthology of all new stories about the undead from The New York Times best selling authors R.A. Salvatore, Richard Baker, Philip Athans, and Lisa Smedman; Forgotten Realms creator Ed Greenwood; fan favorites Richard Lee Byers, Bruce R. Cordell, Rosemary Jones, Erik Scott de Bie, and Jaleigh Johnson; and talented newcomers Erin M. Evans and Christopher Rowe.
The best stories, the best authors, together in one volume for the first time!This anthology presents your favorite stories from a decade of Forgotten Realms anthologies every one of them chosen by you. In addition, this anthology contains a brand new story by R. A. Salvatore. Contents’Rite of Blood’ by Elaine Cunningham’Elminster at the Magefair’ by Ed Greenwood’Darksword’ by Troy Denning’Blood Sport’ by Christie Golden’Six of Swords’ by WIlliam W. Connors’The Rose Window’ by Monte Cook’The First Moonwell’ by Douglas Niles’The Greatest Hero Who Ever Died’ by J. Robert King’Tertius and the Artifact’ by Jeff Grubb’Red Ambition’ by Jean Rabe’The Common Spell’ by Kate Novak Grubb’Assassin’s Shadow’ by Jess Lebow’And the Dark Tide Rises’ by Keith Francis Strohm’Empty Joys’ by R.A. Salvatore
Arilyn. Danilo. Liriel. Cunningham.A collection of stories drawn from the pages of over a decade’s worth of Forgotten Realms anthologies, plus new surprises in three previously unpublished stories from one of the defining voices of this great fantasy setting!
This is the ULTIMATE Advanced Dungeons and Dragons Forgotten Realms Boxed Adventure: The Ruins of Undermountain!! It was produced by TSR in 1991!! This AWESOME and Now Hard to Come By Set, takes place under the Great Forgotten Realms City of Waterdeep!! Its a HUGE DUNGEON…
that is not for the Weak at Heart!! It comes complete with everything except the compendium sheets that are Not needed for game play!! Don’t miss this AWESOME Forgotten Realms Boxed Set!!
suitable for all levels of advanced dungeons and dragons play.
suitable for all levels of play. advanced dungeons and dragons forgotten realms.
advanced dungeons and dragonsforgotten realms suitable for all play levels
Volo’s Guide to All Things Magical
A Vast Frontier Fraught with Endless PerilHaunted by malicious dragons, hordes of orcs, and other ferocious creatures, the relentless cold and unforgiving terrain of the Silver Marches promise undiscovered riches and unspeakable danger to those bold enough to venture there. Complete information on the towns and settlements of the burgeoning Silver Marches alliance and the many hazards that threaten it highlight this detailed survey of one of the most exciting regions in the Forgotten Realms game setting. 6 new prestige classes Indigenous monsters Poster map of the region To use this accessory, you also need the Forgotten Realms Campaign Setting, the Player’s Handbook, the Dungeon Master’s Guide, and the Monster Manual.
A new sourcebook that details various serpentine races throughout the Forgotten Realms world. This accessory provides a wealth of highly detailed information about all serpent related creatures in the Forgotten Realms. Popular races such as the yuan ti, naga, and various lizard races are explored at great length, with new monsters and new characters, deities, prestige classes, magic, and magic items tied to each race. In addition, many of the regions to which serpent folk are indigenous are explored in detail, many for the first time in a Forgotten Realms product.
From the Creator of the Forgotten Realms There was a time when Castlemorn surged and crackled with magic. Life was good. But it came to a violent and deadly end. Unknown fell beings struck swiftly, making arcane war on Castlemorn. Wizards and common folk alike died in scores of thousands. It seemed as the world would be consumed…
until the land itself rose and cried, ‘Enough!’ Today, Mournans dwell amid the ruined shards of their former greatness, calling the land Castlemourn, not remembering the time before the Fall. However, the land itself is restless, longlurking mysteries are stirring. Those brave enough wonder: Will the Dark Ones return, bringing war? Who can now withstand them, if they do? What dangers lurk in ruins all across Mournra? Castlemourn needs heroes now more than ever. Mysteries abound across the lands, from the nearest pasture and woodlot to grim ruins avoided by sane folk. The Castlemourn Campaign Setting is the main sourcebook for this fantasy world rich in storytelling and adventure, offering a web of mystery and wonder to meet the tastes of any fantasy roleplayer, from those who slash their way to glory, those who revel in solving complicated puzzles, and those who wish to interact with a myriad of strange and interesting characters.
In this role playing game, players must enter the Ruins of Myth Drannor, the dead city of the elves, and elude the dangers while they try find the treasures hidden within Myth Drannor’s crumbled walls.
Dark perils and great deeds await. Welcome to Faer n, a land of high magic, terrifying monsters, ancient ruins, and hidden wonders. From the forbidding forests of the Silver Marches to the teeming cities of the Inner Sea, Faer n encompasses shining kingdoms, monster infested wastes, endless caverns, and sinister citadels. The Forgotten Realms Campaign Setting presents the most comprehensive fantasy world ever described!This book contains all the details you need to play Dungeons & Dragons adventures in the Forgotten Realms setting: A new full color poster map of Faer n. Dozens of new races, feats, and prestige classes for your characters. The Faer nian pantheon, including over 100 deities and powers. Highly detailed regions, new monsters, mysterious sites, and two short adventures to begin your campaign. The Forgotten Realms Campaign Setting is fully updated and redesigned for the new edition of the D&D game. To make full use of this book, you also need the Player’s Handbook, the Dungeon Master’s Guide, and the Monster Manual.
Aglirta is known as The Kingless Land once prosperous and peaceful, it has now fallen into lawlessness, studded with feuding baronies engaged in a constant state of war. The only hope for peace lies in the legend of the Sleeping King: destined to rise and restore peace when the Dwaerindim stones are recovered. Lady Embra Silvertree is the sorceress daughter of a bellicose baron with an eye towards world domination. She has been imprisoned by her father who hopes to use her as a magical battery to fortify his castle. When a pair of good natured rogues attempt to steal one of her jewel encrusted gowns, they are quickly enlisted as allies to help her escape and, with the aid of a shape shifting cleric, to seek out the Dwaerindim.
Aglirta is known as the Kingless Land. Once prosperous and peaceful, it has fallen into lawlessness, studded with feuding baronies engaged in a constant state of war…
but the land is kingless no more. The legendary Sleeping King has been reawakened by the efforts of the valiant Band of Four: Hawkril, a bold and brave warrior gifted with great strength and fortitude Craer, the crafty and clever thief Sarasper, the learned and wise healer Lady Embra Silvertree, the mystical Lady of Jewels, a powerful sorceressWith the aid of the Dwaerindim Stones, the King’s curse has been lifted…
but it will take more than the Dwaerindim to restore him to the long vacant throne of the land. Ambitious and devious barons are ready to challenge him for the throne, while dark, inhuman forces wait for the chance to bring Aglirta under its evil shadow. The Band of Four must quest for a powerful secret that will restore the kingdom to its former glory.
A Dragon’s Ascension A Band of Four novel Aglirta is known as the Kingless Land. Once a prosperous and peaceful river valley, it has fallen into lawlessness, and its feuding baronies are engaged in a constant state of war. But the land is kingless no more, for the Sleeping King of legend, King Kelgrael, has been reawakened by the efforts of the valiant Band of Four: Hawkril, a bold and brave warrior gifted with great strength and fortitude Craer, the crafty and clever thief Sarasper, the learned and wise healer and last but not least Lady Embra Silvertree, the mystical Lady of Jewels, a powerful sorceressYet peace has not returned. In The Kingless Land, high magic and wizard kings stood in the way, while in The Vacant Throne, civil wars and backstabbing barons resisted the restoration of order. Now, a powerful warlord comes to the front to take control through military might, while the diabolic minions of the Serpent move into position for a climactic battle that will scar the Band of Four forever.
glirta is known as the Kingless Land once a prosperous and peaceful river valley, it has fallen into lawlessness. The valley is studded with feuding baronies engaged in a constant state of war, but the land is kingless no more. The rightful heir has been located, rebellion has been suppressed, and the serpent slain. Yet the land is not at peace. The priests of the Serpent have regrouped and unleashed a berserker plague of lycanthropy, sowing chaos among the citizenry. Into this anarchy, they plan to resurrect the Serpent. Will a new dragon rise to vanquish it?
In the Band of Four series that started with The Kingless Land, Ed Greenwood introduced the land of Aglirta through the exploits of a band of four brave adventurers.
But this world has not yet revealed all its tales.
The Silent House
A Chronicle of Aglirta
The Silvertree Stronghold is more than just the family estate of the feared and awed Silvertree dynasty whose wizardly powers and political cunning has survived through many generations.
But with their power comes a curse.
A curse more terrifying than rival warlords or the mystical threats of the dreaded faceless an inward corruption of the soul that binds one’s power to a downward spiral of madness and magic.
The Stronghold goes by the name of The Silent House. It is a soul repository for this dynasty. Two daring treasure hunters hope to profit from unlocking the secrets of its past and harvesting the powers of its bounty but unbeknownst to them an observer watches their every move, and waits to make his presence known from the halls of eternity.
The Silent House is a Chronicle of Aglirta, the multigenerational tale of a powerful and feared wizardly dynasty.
When he mysteriously finds himself drawn into a world of his own devising, writer Rod Everlar is confronted by a shocking truth he has lost control of his creation to a brooding cabal of evil. In order to save his creation and himself he must seize control of Falconfar and halt the spread of corruption before it’s too late.
Dark Lord is the first epic installment in The Falconfar Saga from bestselling author Ed Greenwood.
Having been drawn into a fantasy world of his own creation, Rod Everlar continues his quest to defeat the corruption he has discovered within. He sets off in pursuit of the dark wizard Malraun, only to find that he has raised an army of monsters and mercenaries in order to conquer the world…
Best known as the creator of Forgotten Realms, the Dungeons & Dragons based heroic fantasy series, Greenwood continues to give his audience exactly what they want. Publishers Weekly
The richly detailed world of Falconfar might just convince you that Ed Greenwood, like the Dark Lord hero of this tale, does not create fantasy realms: he discovers them. Elaine Cunningham, New York Times best selling author.
Science Fiction writer, Rod Everlar, is lost in a magical world of his own creation. He is believed to be the ‘Dark Lord’ of legend, able to hurl world-shattering spells, is feared and hated by everyone…
but can’t cast a single spell. In this third installment of the Falconfar Saga, Everlar faces his greatest challenge. The evil wizard Malraun’s tower is falling around his ears, and the evil wizard Narmarkoun is seemingly defeated. As Falconfar descends into war, Rod must find the power and the knowledge to fight the first Archwizard, the most feared of the Dooms: Lorntar. ‘The richly detailed world of Falconfar might just convince you that Ed Greenwood, like the Dark Lord hero of this tale, does not create fantasy realms: he discovers them.’–Elaine Cunningham, New York Times bestselling author.
Orivon Firefist was captured as a six year old child by the Nilfghar the dark elves who attacked his village by night on one of their surface raids.
Fifteen years later, he is a moon pale, scarred, muscular giant of a man, who has spent his days at forgework for a dark elf family. He is also forced to use his great strength to shift furniture in the grand rooms of their castle. He has been trained and flogged and ordered about by the beautiful Tsarnarra, a lash wielding matron who is icily cruel, but proud of the slaves that she has trained. Through all of this, Orivon’s spirit has never been broken. He longs to return to the surface world, even if that means destroying the entire dark elf empire along the way!
Orivon Firefist was captured as a six year old child by the Nilfghar the dark elves who attacked his village by night on one of their surface raids. Fifteen years later, he was a moon pale, scarred, muscular giant of a man, who spent his days at forgework for a dark elf family. He had been trained and flogged and ordered about by the beautiful Tsarnarra, a lash wielding matron who is icily cruel, but proud of the slaves that she has trained. Through all of this, Orivon’s spirit had never been broken and he rose up and opposed his underworld tyrants. He has successfully returned to the surface world home that he thought only existed in his most distant dreams. But the score is far from settled. Years of oppression and new revelations of the dark deeds of his former captors only fuel his forge of rage. And the fact that their evil still permeates the underworld only intensifies his desire for a Dark Vengeance.
The definitive timeline of the Forgotten RealmsR campaign. The Grand History of the Realms chronicles the rich history of the Forgotten Realms campaign setting, presenting a detailed timeline accompanied by essays from Elminster of Shadowdale and other Realmslore experts. Although not a game supplement, it serves as a handy reference guide for players and Dungeon Masters seeking information on specific historical events. In addition, the book features an exclusive Forgotten Realms short story by best selling author R.A. Salvatore and new revelations for Realmslore aficionados.
Dark perils and great deeds await!Welcome to Faer n, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster infested dungeons. The Forgotten Realms Campaign Guide presents a world of untold adventure; a land of a thousand stories shaped by the deeds of adventurers the likes of which Faer n has never seen before. This book includes everything a Dungeon Master needs to run a D&D campaign in the Forgotten Realms setting, as well as elements that DMs can incorporate into their own D&D campaigns. The book provides background information on the lands of Faer n, a fully detailed town in which to start a campaign, adventure seeds, new monsters, ready to play non player characters, and a full color poster map of Faer n.
The heroes of the Forgotten Realms are as diverse and varied as the regions from which they hail. This collection of Faer nian lore and arcana allows you to create and equip an endless array of characters braced for the challenges they ll encounter. From races, feats, and spells to prestige classes, magic items, and more, Player’s Guide to Faer n provides a v.3.5 update to the Forgotten Realms setting, reintroduces some old favorites from 1st and 2nd Edition, and offers all new character building material. Includes Over 60 feats Over 30 prestige classes Over 90 spells To use this supplement, you also need the Forgotten Realms Campaign Setting, the Player s Handbook, the Dungeon Master s Guide, and the Monster Manual.
Provides a detailed look at the southern regions of the Forgotten Realms campaign setting. This accessory provides a wealth of highly detailed information about a little explored region of the Forgotten Realms map. In addition to new spells, magic items, feats, prestige classes, and monsters, this title includes descriptions of races, regions, and unique cultural elements from across the southern lands. There is a detailed geographical overview of every part of the region, and three short adventures are included to facilitate gameplay.
A new sourcebook outlining the use of arcane magic by any D&D character. Complete Arcane provides Dungeons & Dragons players with an in depth look at how to access traditional arcane magic and use that power to a character’s advantage. It explains how magic affects life and gameplay in the D&D world, adding dimension to one of the most unique and popular aspects of roleplaying. Complete Arcane also contains a wealth of material for traditionally non magical characters, so the tips and data provided will assist all class types. In addition to new feats, spells, prestige classes, and magic items, this title adds new and revised core classes to a player’s character choices. There are also new arcane related monsters and information on how to fight, join, or summon each one.
A sourcebook unearthing the ruins and secrets of the fallen empires of the Forgotten Realms campaign setting. For the first time, the secrets of past empires of the Forgotten Realms world are chronicled in one comprehensive sourcebook. For players, this book contains new options for characters wishing to delve into ancient ruins, including new feats, prestige classes, magic, and equipment. For Dungeon Masters, this book contains new material associated with ruins, including rules for how to build and sustain a ruin based campaign, more than a dozen detailed adventure sites with maps, and new monsters and artifacts.
A complete guide to playing D&D in sea and storm. The third in a series of beautifullyillustrated supplements focusing on play in specific environmental climes, Maelstrom contains rules on play in watery environments. Not only are rules for sea campaigns offered, but rules for including water environments in land based D&D campaigns and dungeon adventures are also covered. Included is extensive information on lakes and rivers; hazards such as exposure, storms, and waterspouts; races, including non aquatic races associated with the sea; equipment, including detailed deck plans for ships; monsters; magic, including psionicelements; skills; feats; and more.
Everything a player needs to know to play truly heroic characters in the Forgotten Realms setting. Champions of Valor is a comprehensive guide to playing valiant heroes in the Forgotten Realms setting. The counterpart to Champions of Ruin, Champions of Valor covers what it means to be valorous in the Realms. The book describes several good aligned guilds and organizations that characters can join, as well as the benefits for doing so. In addition, the book presents an array of new spells, feats, and prestige classes appropriate for heroes of valor, and opens up new opportunities for adventure, fame, and glory for truly heroic characters.
The Duke is Dead. Can You Save the Duchy? A distant province on the frontier of civilization, Listonshire mourns a beloved leader, cut down by a dark curse that bedevils the region with ill luck, misery, an ambitious baron and all manner of hideous monsters. Its people stay in their homes, and trade has ground almost to a halt. Only a few know the truth: That one of the duke’s heirs survives, and can prevent the treacherous baron from taking the throne. Only these few dare speak up and call for help. They only await stalwart heroes to answer them. An Unpredictable Quest in a Dozen Parts Listonshire is designed as the ultimate adventuring ground. A dozen different locations, wilderness and dungeon, full of conversation and combat, stand between the heroes and success. To restore the ducal family to power, they need find not merely the missing heir, but proof of her right to rule, and evidence of the baron’s deceit. They must comb tree and hillside, lake and catacomb; face monsters both familiar and utterly alien; and survive the wrath of the being from whose power the curse is drawn: the Oinodaemon, Lord of Plagues. The Doom of Listonshire contains a simple system of random determination, allowing the DM to place the party’s goals in various locations, making this a different adventure each time it’s played! Designed for use with the Third Edition Revised rules. For 4 or more characters of 5th level or higher level.
Rule the Realms
You ve survived countless deathtraps, slain hordes of monsters, and overthrown your fair share of petty warlords and would be tyrants. Ever wonder what it would be like to hold sway as an influential member of the royal court, a mighty general, a powerful religious figure, or a successful merchant prince? Power of Faer n shows players and Dungeon Masters how to play high level characters and run high level campaigns in the Realms. It presents worthy challenges and opportunities for heroes who have had their fill of crawling through caverns and plundering forsaken tombs.
For use with these Dungeons & Dragons products
Player’s Handbook Dungeon Master s Guide Monster Manual
Forgotten Realms Campaign Setting
Tome of Battle introduces a new combat subsystem for the D&D game. Tome of Battle introduces new rules for players who want new and interesting combat options for their characters. The nine martial disciplines presented within allow a character with the proper knowledge and focus to perform special combat maneuvers and nearly magical effects. Three new martial adept base classes are presented that allow a character to develop their discipline even further. Also included are new feats and prestige classes that build on the disciplines, new magic items and spells, and new monster and organizations.
Complete Mage A Player’s Guide to All Things ArcaneSkip Williams Penny Williams Ari Marmell Kolja Raven LiquetteArcane Power at Your FingertipsEvery sentient creature is born with some potential to work magic. However, true mastery of arcane magic requires skill, practice, and power beyond the reach of common folk specifically, the power to harness raw magic and shape it into a desired effect. You are among those gifted few who have learned to channel arcane magic, shaping it to serve your creative or destructive whims. This D&D supplement is intended for players and Dungeon Masters. In addition to providing the definitive treatise on arcane magic, it expands the character options available to users of arcane magic, including bards, sorcerers, wizards, assassins, warlocks, and wu jen. Herein you ll find never before seen prestige classes, spells and invocations, magic items, alchemical items, heritage feats, and reserve feats a new type of feat that grants special abilities to those who remain charged with magical power. Alternative class features give other character classes from the barbarian to the rogue a little taste of what it s like to be an arcanist without sacrificing their core identities. For use with these Dungeons & Dragons core booksPlayer s Handbook Dungeon Master s Guide Monster Manual
She’s A Hot Demon On The Run From Hell Which Isn’t Easy To Do In Heels.
Once upon a time, Jezebel was a powerful succubus, capable of seducing men and sucking out their souls. But that was before Hell put a bounty on her head. Now her only chance to escape a fate far worse than death is to live as a mortal, losing herself in a sea of unfamiliar humanity, in a place where sinners walk hand in hand with saints a place like Belle’s strip club in New York City.
Working as an exotic dancer is a piece of cake for a former demon who once specialized in sex. Taking money from men? Please. It’s like leading lawyers to the Lake of Fire. Plus the lingerie is great. But she hadn’t counted on meeting sexy Paul Hamilton, a man haunted by his past. Good bye, succubus; hello, lovestruck. Learning all about how complicated and pleasurable love can be, Jezebel thinks she’s turned her back on Hell.
But Hell hasn’t stopped looking for her. The secrets Jezebel holds are the most dangerous of all, the kind every demon in the Underworld would do their worst to protect. Demons are closing in, which is enough to make Jezebel shiver in her G string. But it’s her love for Paul that’s going to have deadly consequences…
Jesse may no longer be a soul stealing succubus, but she’s got a Hell of a past. She’d love to come clean to her sweet, super hot boyfriend Paul, but how exactly does a girl start that conversation? There’s no name tag that reads: ‘I Used to Have Sex with Men before Taking Their Souls to the Lake of Fire Ask Me How!’ Just like some people are worth being monogamous for shudder, some secrets are worth keeping. Like the fact that bad boy incubus Daunuan keeps popping up from the Underworld to put some toe curling moves on her; that her former associates are trying to strong arm her back into the fold; and that every supernatural entity on the planet seems to want to have a conversation with her in the bathroom. But someone in the Underworld isn’t ready to play nice go figure, and this time, the stakes are nothing less than Paul’s immortal soul. If Hell wants Jesse back so badly, they’ve got her. But payback’s a bitch, and this bitch is about to rock Hell like a hurricane or lose her soul trying…
Lilith Unbound (With: Jonathan Moeller,,Mike Resnick,Lawrence Schimel,,Elaine Cunningham,J. Robert King,,,Jackie Kessler,Stephen D. Sullivan)
‘Bound is the bewitching Lilith…
‘ So begins an ancient incantation for protection against the demon Lilith. Lilith, the First Woman, the wife Adam discarded. Lilith, the goddess of storms, the night bird. Lilith, the succubus who haunts men’s dreams. Lilith the child slaying monster, the mother of demons. Lilith the feminist poster girl. Lilith the muse. The stories herein set Lilith free to explore all these aspects. Mike Resnick and Lawrence Schimel portray her as the ultimate shiksa. Nisi Shawl goes looking for her in the savannas of Africa. J. Robert King finds her in the changeling babies of a modern world. Ed Greenwood delivers her in a mysterious and seductive painting. T. L. Morganfield melds Lilith lore with Native American mythology. Jackie Kessler explores her succubus origins. Eirene Donohue twines a handful of Lilith themes into a tale of storm chased young girl. Within these pages Lilith is a vengeful asteroid, a self help guru, a divorce lawyer, and much, much more…
Daunuan was never the ambitious type. There’s so much to love about his job just the way it is mind blowing sexual prowess, the power to seduce any human, excellent dental plan. But now Pan, the King of Lust, has offered to make Daun his right hand incubus a position other demons would give their left horn for. All he has to do is entice a soul destined for heaven into a damnable act of lust. Should take, oh, seven minutes, tops. Then he meets his target, Virginia Reed. She’s cute. Funny. Smart. Unfathomably resistant to his charms. He can’t understand it. But Daun has centuries of seduction to his credit. He’s the best there is. Sooner or later he’ll transform this polar icecap of a female into a pool of molten desire, and every instinct tells him she’ll be worth the effort. Meanwhile, he has to deal with a plague of rogue demons Hell bent on taking him down, sent by an unknown enemy with a serious grudge. And one other problem: the dawning realization that he’s falling in love that unholiest of four letter words with the woman he’s about to doom for all eternity…
The dead have risen. God help the living. It’s too late to run. The zombies are everywhere. They stalk through urban jungles and across the carefully manicured lawns of suburbia, shudder to unlife on the bloodiest battlefields of the Civil War and in the deepest unnels of far flung interstellar mining colonies. They lurk on your street, in your company’s boardroom, in your own bedroom. And they hunger. The Book of All Flesh presents more than two dozen original tales of zombie horror, including works from such renowned chroniclers of fantastic terror as C. Dean Andersson, Ed Greenwood, Robert Vardeman, Scott Edelman, Robin D. Laws, and Matt Forbeck.
Summoned to Destiny is an anthology of original fantasy stories based on the theme of self discovery. From that starting point, the stories are as diverse as their authors, ranging from traditional fantasy to shapeshifters, from dragon haunted cliffsto simple country inns. But all share a love of things wondrous and magic. Discover that power has its price . and a destiny involving magic is never quite what you expect. Featuring original fiction by: Marie Brennan, Ed Greenwood, Kevin G. Maclean, Jana Paniccia, M T O’Shaughnessy, Ruth Stuart, Karina Sumner Smith, and Michelle West. With cover illustration by Kenn Brown and Chris Wren.