Elantris Books In Publication Order
- Elantris (2005)
- The Emperor’s Soul (2012)
Mistborn Books In Publication Order
- Mistborn: The Final Empire (2006)
- The Well of Ascension (2007)
- The Hero of Ages (2008)
- The Alloy of Law (2011)
- Shadows of Self (2015)
- The Bands of Mourning (2016)
Alcatraz Books In Publication Order
- Alcatraz Versus the Evil Librarians (2007)
- Alcatraz Versus the Scrivener’s Bones (2008)
- Alcatraz Versus the Knights of Crystallia (2009)
- Alcatraz Versus the Shattered Lens (2010)
- The Dark Talent (2016)
Wheel Of Time Books In Publication Order
- The Gathering Storm (2009)
- Towers of Midnight (2010)
- A Memory of Light (2012)
Wheel Of Time Short Stories/Novellas In Publication Order
- What the Storm Means (2009)
- Distinctions (2010)
- By Grace and Banners Fallen (2012)
The Stormlight Archive Books In Publication Order
- The Way of Kings (2010)
- Words of Radiance (2014)
- Edgedancer (2016)
- Oathbringer (2017)
- Dawnshard (2020)
- Rhythm of War (2020)
Reckoners Books In Publication Order
- Steelheart (2013)
- Mitosis (2013)
- Firefight (2015)
- Calamity (2016)
Infinity Blade Books In Publication Order
- Awakening (2011)
- Redemption (2013)
Legion Books In Publication Order
- Legion (2012)
- Legion and The Emperor’s Soul (2013)
- Skin Deep (2014)
- Legion: The Many Lives of Stephen Leeds (2018)
- Lies of the Beholder (2018)
White Sand Graphic Novels In Publication Order
- White Sand Volume 1 (2016)
- White Sand Volume 2 (2017)
Cosmere Short Stories/Novellas In Publication Order
- Sixth of the Dusk (2014)
- Shadows for Silence in the Forests of Hell (2015)
Cosmere Collections In Publication Order
- Arcanum Unbounded (2016)
Skyward Books In Publication Order
- Skyward (2018)
- Starsight (2019)
- Cytonic (2021)
Skyward Short Stories/Novellas In Publication Order
- Sunreach (With: Janci Patterson) (2021)
- ReDawn (With: Janci Patterson) (2021)
- Defending Elysium (2021)
- Evershore (With: Janci Patterson) (2021)
Oathbringer Serialization Books In Publication Order
- Oathbringer Part One (2019)
- Oathbringer Part Two (2019)
‘s Dark One Graphic Novels In Publication Order
- Dark One Volume 1 (2020)
Standalone Novels In Publication Order
- Warbreaker (2009)
- The Rithmatist (2013)
- Snapshot (2017)
Short Stories/Novellas In Publication Order
- Firstborn (2008)
- Perfect State (2015)
Short Story Collections In Publication Order
- Firstborn & Defending Elysium (2013)
- Shadows for Silence in the Forests of Hell; Perfect State (2015)
- Brandon Sanderson’s Fantasy Firsts (2017)
Unfettered Books In Publication Order
- Unfettered II: New Tales By Masters of Fantasy (2016)
- Unfettered III: New Tales By Masters of Fantasy (2019)
Anthologies In Publication Order
- Dangerous Women (2013)
- The Year’s Best Dark Fantasy & Horror, 2014 Edition (2014)
- Shadows Beneath (2014)
- The Year’s Best Dark Fantasy & Horror 2015 Edition (2015)
Elantris Book Covers
Mistborn Book Covers
Alcatraz Book Covers
Wheel Of Time Book Covers
Wheel Of Time Short Stories/Novellas Book Covers
The Stormlight Archive Book Covers
Reckoners Book Covers
Infinity Blade Book Covers
Legion Book Covers
White Sand Graphic Novels Book Covers
Cosmere Short Stories/Novellas Book Covers
Cosmere Collections Book Covers
Skyward Book Covers
Skyward Short Stories/Novellas Book Covers
Oathbringer Serialization Book Covers
‘s Dark One Graphic Novels Book Covers
Standalone Novels Book Covers
Short Stories/Novellas Book Covers
Short Story Collections Book Covers
Unfettered Book Covers
Anthologies Book Covers
Brandon Sanderson Books Overview
Elantris
Elantris was the capital of Arelon: gigantic, beautiful, literally radiant, filled with benevolent beings who used their powerful magical abilities for the benefit of all. Yet each of these demigods was once an ordinary person until touched by the mysterious transforming power of the Shaod. Ten years ago, without warning, the magic failed. Elantrians became wizened, leper like, powerless creatures, and Elantris itself dark, filthy, and crumbling. Arelon’s new capital, Kae, crouches in the shadow of Elantris. Princess Sarene of Teod arrives for a marriage of state with Crown Prince Raoden, hoping based on their correspondence to also find love. She finds instead that Raoden has died and she is considered his widow. Both Teod and Arelon are under threat as the last remaining holdouts against the imperial ambitions of the ruthless religious fanatics of Fjordell. So Sarene decides to use her new status to counter the machinations of Hrathen, a Fjordell high priest who has come to Kae to convert Arelon and claim it for his emperor and his god. But neither Sarene nor Hrathen suspect the truth about Prince Raoden. Stricken by the same curse that ruined Elantris, Raoden was secretly exiled by his father to the dark city. His struggle to help the wretches trapped there begins a series of events that will bring hope to Arelon, and perhaps reveal the secret of Elantris itself.A rare epic fantasy that doesn’t recycle the classics and that is a complete and satisfying story in one volume, Elantris is fleet and fun, full of surprises and characters to care about. It’s also the wonderful debut of a welcome new star in the constellation of fantasy.
Mistborn: The Final Empire
Brandon Sanderson, fantasy’s newest master tale spinner, author of the acclaimed debut Elantris, dares to turn a genre on its head by asking a simple question: What if the hero of prophecy fails? What kind of world results when the Dark Lord is in charge? The answer will be found in the Mistborn Trilogy, a saga of surprises and magical martial arts action that begins in Mistborn.
For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the Sliver of Infinity, reigned with absolute power and ultimate terror, divinely invincible. Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart broken half Skaa rediscovered it in the depths of the Lord Ruler s most hellish prison. Kelsier snapped and found in himself the powers of a Mistborn. A brilliant thief and natural leader, he turned his talents to the ultimate caper, with the Lord Ruler himself as the mark.
Kelsier recruited the underworld s elite, the smartest and most trustworthy allomancers, each of whom shares one of his many powers, and all of whom relish a high stakes challenge. Only then does he reveal his ultimate dream, not just the greatest heist in history, but the downfall of the divine despot.
But even with the best criminal crew ever assembled, Kel s plan looks more like the ultimate long shot, until luck brings a ragged girl named Vin into his life. Like him, she s a half Skaa orphan, but she s lived a much harsher life. Vin has learned to expect betrayal from everyone she meets, and gotten it. She will have to learn to trust, if Kel is to help her master powers of which she never dreamed.
Readers of Elantris thought they’d discovered someone special in Brandon Sanderson. Mistborn proves they were right.
The Well of Ascension
The impossible has been accomplished. The Lord Ruler the man who claimed to be god incarnate and brutally ruled the world for a thousand years has been vanquished. But Kelsier, the hero who masterminded that triumph, is dead too, and now the awesome task of building a new world has been left to his young prot g , Vin, the former street urchin who is now the most powerful Mistborn in the land, and to the idealistic young nobleman she loves. As Kelsier’s prot g and slayer of the Lord Ruler she is now venerated by a budding new religion, a distinction that makes her intensely uncomfortable. Even more worrying, the mists have begun behaving strangely since the Lord Ruler died, and seem to harbor a strange vaporous entity that haunts her. Stopping assassins may keep Vin’s Mistborn skills sharp, but it’s the least of her problems. Luthadel, the largest city of the former empire, doesn’t run itself, and Vin and the other members of Kelsier’s crew, who lead the revolution, must learn a whole new set of practical and political skills to help. It certainly won’t get easier with three armies one of them composed of ferocious giants now vying to conquer the city, and no sign of the Lord Ruler’s hidden cache of atium, the rarest and most powerful allomantic metal. As the siege of Luthadel tightens, an ancient legend seems to offer a glimmer of hope. But even if it really exists, no one knows where to find The Well of Ascension or what manner of power it bestows.
The Hero of Ages
Who is The Hero of Ages?To end the Final Empire and restore freedom, Vin killed the Lord Ruler. But as a result, the Deepness the lethal form of the ubiquitous mists is back, along with increasingly heavy ashfalls and ever more powerful earthquakes. Humanity appears to be doomed. Having escaped death at the climax of The Well of Ascension only by becoming a Mistborn himself, Emperor Elend Venture hopes to find clues left behind by the Lord Ruler that will allow him to save the world. Vin is consumed with guilt at having been tricked into releasing the mystic force known as Ruin from the Well. Ruin wants to end the world, and its near omniscience and ability to warp reality make stopping it seem impossible. She can t even discuss it with Elend lest Ruin learn their plans!The conclusion of the Mistborn trilogy fulfills all the promise of the first two books. Revelations abound, connections rooted in early chapters of the series click into place, and surprises, as satisfying as they are stunning, blossom like fireworks to dazzle and delight. It all leads up to a finale unmatched for originality and audacity that will leave readers rubbing their eyes in wonder, as if awaking from an amazing dream.
The Alloy of Law
Fresh from the success of The Way of Kings, Brandon Sanderson, best known for completing Robert Jordan’s Wheel of Time , takes a break to return to the world of the bestselling Mistborn series. Three hundred years after the events of the Mistborn trilogy, Scadrial is now on the verge of modernity, with railroads to supplement the canals, electric lighting in the streets and the homes of the wealthy, and the first steel framed skyscrapers racing for the clouds. Kelsier, Vin, Elend, Sazed, Spook, and the rest are now part of history or religion. Yet even as science and technology are reaching new heights, the old magics of Allomancy and Feruchemy continue to play a role in this reborn world. Out in the frontier lands known as the Roughs, they are crucial tools for the brave men and women attempting to establish order and justice. One such is Waxillium Ladrian, a rare Twinborn, who can Push on metals with his Allomancy and use Feruchemy to become lighter or heavier at will. After twenty years in the Roughs, Wax has been forced by family tragedy to return to the metropolis of Elendel. Now he must reluctantly put away his guns and assume the duties and dignity incumbent upon the head of a noble house. Or so he thinks, until he learns the hard way that the mansions and elegant tree lined streets of the city can be even more dangerous than the dusty plains of the Roughs.
Alcatraz Versus the Evil Librarians
Alcatraz Smedry doesn’t seem destined for anything but disaster. On his 13th birthday he receives a bag of sand, which is quickly stolen by the cult of evil Librarians plotting to take over the world. The sand will give the Librarians the edge they need to achieve world domination. Alcatraz must stop them…
by infiltrating the local library, armed with nothing but eyeglas*ses and a talent for klutziness.
Alcatraz’s ability to break things, he soon learns, is actually a Talent. Alcatraz must learn to use his Talent as he goes after the sands with a team of resistors, including Grandpa Smedry Talent: ‘I have the ability to arrive late to things’…
including arriving late to pain, or to his own death, Sing Smedry Talent: ‘I can trip and fall to the ground’…
avoiding injury in surprise attacks, Quentin Smedry Talent: ‘I can say things that make absolutely no sense whatsoever’…
if captured, he speaks nonsense instead of spilling secrets, and Bastille a girl Alcatraz’s age, who is a knight charged with protecting Grandpa Smedry. Bastille has no Talent, but she’s got spunk, skill, and spark to spare. Together they must defeat a Dark Oculator and retrieve the magical lenses smelted from the sand, which allow Alcatraz to read The Forgotten Language, a previously indecipherable text including a message from his long lost father, who may not be dead after all…
Alcatraz Versus the Scrivener’s Bones
The Evil Librarians are up to their antics again!Alcatraz Smedry has an incredible talent…
for breaking things! It generally gets him into a lot of trouble, but can he use it to save the day? In this second Alcatraz adventure, our hero finds himself swept up by a glass dragon headed to the ancient Library of Alexandria which some silly people think was long ago destroyed! to look for clues leading to Alcatraz’s dead father who might not be dead afterall! They must also battle the creepy, soul sucking curators who await them…
Alcatraz Versus the Knights of Crystallia
When Alcatraz and Grandpa Smedry make a pilgrimage to the Free Kingdom city of Crystallia, the Smedry home base, Alcatraz is shocked to see that he is, in fact, a legend. When he was a baby he was stolen by the Evil Librarians, and his mother, a Librarian herself, was behind the whole scheme. Now, with his estranged father, who is acting indeed strange, Bastille, who has been stripped of her armor, and Grandpa Smedry, who is, as always, late to everything that’s his Talent, Alcatraz tries to save a city under siege. From who? Why, the Librarians of course!
Alcatraz Versus the Shattered Lens
The fourth and final book in the fabulously funny Alcatraz Smedry series! Alcatraz Smedry is on a mission to save the day! In his final adventure in the series by bestselling adult fantasy writer Brandon Sanderson, Alcatraz has a lot to prove and, as always, little time in which to do it!
The Dark Talent
Alcatraz Smedry doesn’t seem destined for anything but disaster. On his 13th birthday he receives a bag of sand, which is quickly stolen by the cult of evil Librarians plotting to take over the world. The sand will give the Librarians the edge they need to achieve world domination. Alcatraz must stop them…
by infiltrating the local library, armed with nothing but eyeglas*ses and a talent for klutziness.
Alcatraz’s ability to break things, he soon learns, is actually a Talent. Alcatraz must learn to use his Talent as he goes after the sands with a team of resistors, including Grandpa Smedry Talent: ‘I have the ability to arrive late to things’…
including arriving late to pain, or to his own death, Sing Smedry Talent: ‘I can trip and fall to the ground’…
avoiding injury in surprise attacks, Quentin Smedry Talent: ‘I can say things that make absolutely no sense whatsoever’…
if captured, he speaks nonsense instead of spilling secrets, and Bastille a girl Alcatraz’s age, who is a knight charged with protecting Grandpa Smedry. Bastille has no Talent, but she’s got spunk, skill, and spark to spare. Together they must defeat a Dark Oculator and retrieve the magical lenses smelted from the sand, which allow Alcatraz to read The Forgotten Language, a previously indecipherable text including a message from his long lost father, who may not be dead after all…
The Gathering Storm
Tarmon Gai don, the Last Battle, looms. And mankind is not ready. The final volume of the Wheel of Time, A Memory of Light, was partially written by Robert Jordan before his untimely passing in 2007. Brandon Sanderson, New York Times bestselling author of the Mistborn books, was chosen by Jordan’s editor his wife, Harriet McDougal to complete the final book. The scope and size of the volume was such that it could not be contained in a single book, and so Tor proudly presents The Gathering Storm as the first of three novels that will cover the outline left by Robert Jordan, chronicling Tarmon Gai’don and Rand al’Thor’s final confrontatino with the Dark One. This short sequence will complete the struggle against the Shadow, bringing to a close a journey begun almost twenty years ago and marking the conclusion of the Wheel of Time, the preeminent fantasy epic of our era. In this epic novel, Robert Jordan s international bestselling series begins its dramatic conclusion. Rand al Thor, the Dragon Reborn, struggles to unite a fractured network of kingdoms and alliances in preparation for the Last Battle. As he attempts to halt the Seanchan encroachment northward wishing he could form at least a temporary truce with the invaders his allies watch in terror the shadow that seems to be growing within the heart of the Dragon Reborn himself. Egwene al Vere, the Amyrlin Seat of the rebel Aes Sedai, is a captive of the White Tower and subject to the whims of their tyrannical leader. As days tick toward the Seanchan attack she knows is imminent, Egwene works to hold together the disparate factions of Aes Sedai while providing leadership in the face of increasing uncertainty and despair. Her fight will prove the mettle of the Aes Sedai, and her conflict will decide the future of the White Tower and possibly the world itself. The Wheel of Time turns, and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow.
Towers of Midnight
The Last Battle has started. The seals on the Dark One’s prison are crumbling. The Pattern itself is unraveling, and the armies of the Shadow have begun to boil out of the Blight. The sun has begun to set upon the Third Age. Perrin Aybara is now hunted by specters from his past: Whitecloaks, a slayer of wolves, and the responsibilities of leadership. All the while, an unseen foe is slowly pulling a noose tight around his neck. To prevail, he must seek answers in Tel aran rhiod and find a way at long last to master the wolf within him or lose himself to it forever. Meanwhile, Matrim Cauthon prepares for the most difficult challenge of his life. The creatures beyond the stone gateways the Aelfinn and the Eelfinn have confused him, taunted him, and left him hanged, his memory stuffed with bits and pieces of other men s lives. He had hoped that his last confrontation with them would be the end of it, but the Wheel weaves as the Wheel wills. The time is coming when he will again have to dance with the Snakes and the Foxes, playing a game that cannot be won. The Tower of Ghenjei awaits, and its secrets will reveal the fate of a friend long lost. This penultimate novel of Robert Jordan s 1 New York Times bestselling series the second of three based on materials he left behind when he died in 2007 brings dramatic and compelling developments to many threads in the Pattern. The end draws near. Dovie andi se tovya sagain. It s time to toss the dice.
Distinctions
The Last Battle has started. The seals on the Dark One’s prison are crumbling. The Pattern itself is unraveling, and the armies of the Shadow have begun to boil out of the Blight. The sun has begun to set upon the Third Age. Perrin Aybara is now hunted by specters from his past: Whitecloaks, a slayer of wolves, and the responsibilities of leadership. All the while, an unseen foe is slowly pulling a noose tight around his neck. To prevail, he must seek answers in Tel aran rhiod and find a way at long last to master the wolf within him or lose himself to it forever. Meanwhile, Matrim Cauthon prepares for the most difficult challenge of his life. The creatures beyond the stone gateways the Aelfinn and the Eelfinn have confused him, taunted him, and left him hanged, his memory stuffed with bits and pieces of other men s lives. He had hoped that his last confrontation with them would be the end of it, but the Wheel weaves as the Wheel wills. The time is coming when he will again have to dance with the Snakes and the Foxes, playing a game that cannot be won. The Tower of Ghenjei awaits, and its secrets will reveal the fate of a friend long lost. This penultimate novel of Robert Jordan s 1 New York Times bestselling series the second of three based on materials he left behind when he died in 2007 brings dramatic and compelling developments to many threads in the Pattern. The end draws near. Dovie andi se tovya sagain. It s time to toss the dice.
The Way of Kings
Brandon Sanderson, widely acclaimed for his work completing Robert Jordan’s Wheel of Time saga, begins a grand cycle of his own, with The Way of Kings, Book One of the Stormlight Archive. Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter. It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor that transform ordinary men into near invincible warriors. Men trade kingdoms for Shardblades. Wars were fought for them, and won by them. One such war rages on a ruined landscape called the Shattered Plains. There, Kaladin, who traded his medical apprenticeship for a spear to protect his little brother, has been reduced to slavery. In a war that makes no sense, where ten armies fight separately against a single foe, he struggles to save his men and to fathom the leaders who consider them expendable. Brightlord Dalinar Kholin commands one of those other armies. Like his brother, the late king, he is fascinated by an ancient text called The Way of Kings. Troubled by over powering visions of ancient times and the Knights Radiant, he has begun to doubt his own sanity. Across the ocean, an untried young woman named Shallan seeks to train under an eminent scholar and notorious heretic, Dalinar s niece, Jasnah. Though she genuinely loves learning, Shallan s motives are less than pure. As she plans a daring theft, her research for Jasnah hints at secrets of the Knights Radiant and the true cause of the war. The result of over ten years of planning, writing, and world building, The Way of Kings is but the opening movement of the Stormlight Archive, a bold masterpiece in the making. Speak again the ancient oaths,Life before death. Strength before weakness. Journey before Destination. and return to men the Shards they once bore. The Knights Radiant must stand again.
Warbreaker
After bursting onto the fantasy scene with his acclaimed debut novel, Elantris, and following up with his blockbuster Mistborn trilogy, Brandon Sanderson proves again that he is today’s leading master of what Tolkien called secondary creation, the invention of whole worlds, complete with magics and myths all their own.
Warbreaker is the story of two sisters, who happen to be princesses, the God King one of them has to marry, the lesser god who doesn t like his job, and the immortal who s still trying to undo the mistakes he made hundreds of years ago.
Their world is one in which those who die in glory return as gods to live confined to a pantheon in Hallandren s capital city and where a power known as BioChromatic magic is based on an essence known as breath that can only be collected one unit at a time from individual people.
By using breath and drawing upon the color in everyday objects, all manner of miracles and mischief can be accomplished. It will take considerable quantities of each to resolve all the challenges facing Vivenna and Siri, princesses of Idris; Susebron the God King; Lightsong, reluctant god of bravery, and mysterious Vasher, the Warbreaker.
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