S.M. Stirling Books In Order

Alternate World War Books In Publication Order

  1. Black Chamber (2018)
  2. Theater of Spies (2019)
  3. Shadows of Annihilation (2020)

Change Books In Publication Order

  1. The Sunrise Lands (2007)
  2. The Scourge of God (2008)
  3. The Sword of the Lady (2009)
  4. The High King of Montival (2010)
  5. The Tears of the Sun (2010)
  6. Lord of Mountains (2012)
  7. The Given Sacrifice (2013)
  8. The Change (2015)

Dies The Fire Books In Publication Order

  1. Dies the Fire (2004)
  2. The Protector’s War (2005)
  3. A Meeting at Corvallis (2006)

Draka Books In Publication Order

  1. Marching Through Georgia (1988)
  2. Under the Yoke (1989)
  3. The Stone Dogs (1990)
  4. Drakon (1996)
  5. Drakas! (2000)

Exiled Books In Publication Order

  1. Clan of the Claw (With: John Ringo,Harry Turtledove,Jody Lynn Nye,Michael Z. Williamson) (2011)
  2. By Tooth and Claw (With: John Ringo,Mercedes Lackey,Jody Lynn Nye,Eric Flint) (2015)

Falkenberg’s Legion Books In Publication Order

  1. Prince of Mercenaries (By:Jerry Pournelle) (1989)
  2. Falkenberg’s Legion (By:Jerry Pournelle) (1990)
  3. Prince of Sparta (With: Jerry Pournelle) (1993)
  4. Go Tell the Spartans (By:Jerry Pournelle) (1993)

Fifth Millenium Books In Publication Order

  1. Snowbrother (1985)
  2. The Sharpest Edge (1986)
  3. The Cage (1989)
  4. Shadow’s Son (1991)
  5. Shadow’s Daughter (By:Shirley Meier) (1991)
  6. Saber and Shadow (1992)

Flight Engineer Books In Publication Order

  1. The Rising (1996)
  2. The Privateer (1999)
  3. The Independent Command (2000)

Island In The Sea Of Time Books In Publication Order

  1. Island in the Sea of Time (1998)
  2. Against the Tide of Years (1999)
  3. On the Oceans of Eternity (2000)

Lords Of Creation Books In Publication Order

  1. The Sky People (2001)
  2. In the Courts of the Crimson Kings (2008)

Raj Whitehall/The General Books In Publication Order

  1. The Forge (With: David Drake) (1991)
  2. The Hammer (With: David Drake) (1992)
  3. The Anvil (With: David Drake) (1993)
  4. The Steel (With: David Drake) (1993)
  5. The Sword (With: David Drake) (1995)
  6. The Chosen (With: David Drake) (1996)
  7. The Reformer (With: David Drake) (1999)
  8. The Tyrant (By:David Drake,Eric Flint) (2002)
  9. The Heretic (By:David Drake) (2013)
  10. The Savior (By:David Drake) (2014)

Rudi’s Children Books In Publication Order

  1. The Golden Princess (2014)
  2. The Desert and the Blade (2015)
  3. Prince of Outcasts (2016)
  4. The Sea Peoples (2017)
  5. The Sky-Blue Wolves (2018)

Shadowspawn Books In Publication Order

  1. A Taint in the Blood (2010)
  2. The Council of Shadows (2011)
  3. Shadows of Falling Night (2013)

T2 Books In Publication Order

  1. Infiltrator (2000)
  2. Rising Storm (2002)
  3. The Future War (2003)

Standalone Novels In Publication Order

  1. The Rose Sea (With: Holly Lisle) (1994)
  2. The Peshawar Lancers (2002)
  3. Conquistador (2003)

Short Story Collections In Publication Order

  1. Ice, Iron and Gold (2001)

Babylon 5 Books In Publication Order

  1. Accusations (By:Lois Tilton) (1995)
  2. Voices (By:John Vornholt) (1995)
  3. Blood Oath (By:J. Michael Straczynski,John Vornholt) (1995)
  4. Blood Oath (By:John Vornholt) (1995)
  5. Blood Oath (By:John Vornholt) (1995)
  6. Betrayals (1996)
  7. The Touch of Your Shadow, The Whisper of Your Name (By:Neal Barrett Jr.) (1996)
  8. Personal Agendas (By:) (1997)
  9. Clark’s Law (By:Jim Mortimore) (1997)
  10. Clark’s Law (By:Jim Mortimore) (1997)

Brainship Books In Publication Order

  1. The Ship Who Sang (By:Anne McCaffrey) (1969)
  2. The Ship Who Searched (By:Anne McCaffrey,Mercedes Lackey) (1992)
  3. PartnerShip (By:Anne McCaffrey) (1992)
  4. The City Who Fought (1993)
  5. The Ship Who Won (By:Anne McCaffrey,Jody Lynn Nye) (1993)
  6. The Ship Errant (By:Jody Lynn Nye) (1996)
  7. The Ship Avenged (1997)

Legends Of The Riftwar Books In Publication Order

  1. Honored Enemy (By:Raymond E. Feist,William R. Forstchen) (2001)
  2. Murder in LaMut (By:Joel Rosenberg,Raymond E. Feist) (2003)
  3. Jimmy the Hand (With: Raymond E. Feist) (2005)
  4. Jimmy and the Crawler (By:Raymond E. Feist) (2013)

Man-Kzin Wars Books In Publication Order

  1. The Man-Kzin Wars (By:Larry Niven) (1988)
  2. Man-Kzin Wars II (With: Larry Niven,Jerry Pournelle) (1989)
  3. Man-Kzin Wars III (By:Larry Niven) (1990)
  4. Man-Kzin Wars IV (1991)
  5. The Children’s Hour (With: Jerry Pournelle) (1991)
  6. Man-Kzin Wars V (By:Jerry Pournelle) (1992)
  7. Man-Kzin Wars VI (By:Gregory Benford,Mark O. Martin) (1994)
  8. Man-Kzin Wars VII (By:Larry Niven,Gregory Benford,Paul Chafe) (1995)
  9. A Darker Geometry (By:Gregory Benford) (1996)
  10. The Best of All Possible Wars (1998)
  11. Man-Kzin Wars VIII: Choosing Names (By:Larry Niven) (1998)
  12. Man-Kzin Wars IX (By:Jim Baen) (2001)
  13. The House of the Kzinti (By:Jerry Pournelle) (2002)
  14. Man-Kzin Wars X: The Wunder War (By:Larry Niven) (2003)
  15. Man-Kzin Wars XI (By:Matthew Harrington) (2005)
  16. Destiny’s Forge (By:Paul Chafe) (2006)
  17. Man-Kzin Wars XII (By:Larry Niven) (2009)
  18. Man-Kzin Wars XIII (By:Larry Niven) (2012)
  19. Man-Kzin Wars XIV (By:Larry Niven) (2013)
  20. Treasure Planet (By:Larry Niven) (2014)
  21. Man-Kzin Wars XV (By:Larry Niven) (2019)

War World Books In Publication Order

  1. The Burning Eye (By:Jerry Pournelle,John F. Carr) (1988)
  2. Death’s Head Rebellion (By:Jerry Pournelle,John F. Carr) (1990)
  3. Sauron Dominion (By:Jerry Pournelle,John F. Carr) (1991)
  4. Codominium (By:Jerry Pournelle,John F. Carr) (1992)
  5. Blood Feuds (By:Harry Turtledove) (1992)
  6. Invasion (By:Jerry Pournelle) (1994)
  7. Blood Vengeance (With: Harry Turtledove,Jerry Pournelle,Judith Tarr) (1994)
  8. Discovery (By:Jerry Pournelle) (2010)
  9. Takeover (By:Don Hawthorne) (2011)
  10. The Lidless Eye (By:Don Hawthorne,John F. Carr) (2013)
  11. War World: The Lidless Eye (By:Don Hawthorne,John F. Carr) (2013)
  12. The Battle of Sauron (By:Jerry Pournelle,Don Hawthorne,John F. Carr) (2013)

Emberverse Universe Books In Publication Order

  1. Dies the Fire (2004)
  2. The Protector’s War (2005)
  3. A Meeting at Corvallis (2006)
  4. The Sunrise Lands (2007)
  5. The Scourge of God (2008)
  6. The Sword of the Lady (2009)
  7. The High King of Montival (2010)
  8. The Tears of the Sun (2010)
  9. Lord of Mountains (2012)
  10. The Given Sacrifice (2013)
  11. The Golden Princess (2014)
  12. The Change (2015)
  13. The Desert and the Blade (2015)
  14. Prince of Outcasts (2016)
  15. The Sea Peoples (2017)
  16. The Sky-Blue Wolves (2018)

Tales from the Black Chamber Books In Publication Order

  1. Daggers in Darkness (2021)

Magic: The Gathering: Anthology Books In Publication Order

  1. Tapestries (1995)
  2. Magic: The Gathering Distant Planes (1996)
  3. Rath and Storm (1998)
  4. The Colors of Magic (1999)
  5. The Myths of Magic (2000)
  6. The Dragons of Magic (2001)
  7. The Secrets of Magic (2002)
  8. The Monsters of Magic (2003)
  9. Path of the Planeswalker: A Magic: The Gathering Graphic Anthology (2009)

Ranks of Bronze Books In Publication Order

  1. Ranks of Bronze (By:David Drake) (1986)
  2. Foreign Legions (With: David Weber,,David Drake,Eric Flint) (2001)
  3. The Excalibur Alternative (By:David Weber) (2001)

Anthologies In Publication Order

  1. Fantastic World War II (1990)
  2. Power (1991)
  3. Dragon’s Eye (1994)
  4. The Day the Magic Stopped (1995)
  5. Lest Darkness Fall & Related Stories (2011)
  6. Shapers of Worlds Volume II (2021)

Alternate World War Book Covers

Change Book Covers

Dies The Fire Book Covers

Draka Book Covers

Exiled Book Covers

Falkenberg’s Legion Book Covers

Fifth Millenium Book Covers

Flight Engineer Book Covers

Island In The Sea Of Time Book Covers

Lords Of Creation Book Covers

Raj Whitehall/The General Book Covers

Rudi’s Children Book Covers

Shadowspawn Book Covers

T2 Book Covers

Standalone Novels Book Covers

Short Story Collections Book Covers

Babylon 5 Book Covers

Brainship Book Covers

Legends Of The Riftwar Book Covers

Man-Kzin Wars Book Covers

War World Book Covers

Emberverse Universe Book Covers

Tales from the Black Chamber Book Covers

Magic: The Gathering: Anthology Book Covers

Ranks of Bronze Book Covers

Anthologies Book Covers

S.M. Stirling Books Overview

The Sunrise Lands

A generation has passed since The Change that rendered technology inoperable around the world, and western Oregon has finally achieved a degree of peace. But a new threat has risen in Paradise Valley, Wyoming. A man known as The Prophet presides over the Church Universal and Triumphant, teaching his followers to continue God’s work by destroying the remnants of technological civilization they encounter and those who dare use them.

Rudi Mackenzie, son and heir of the mystic Juniper, must journey with seven friends across a continent in chaos to The Sunrise Lands to solve the riddle of what destroyed a civilization. And as the friends journey farther into the interior, enemies may be within their own band as well as outside it…

The Scourge of God

A stunning continuation Diana L. Paxson, author of Ravens of Avalon of the New York Times bestselling author’s splendid saga chronicling an alternate world without technology. Rudi MacKenzie continues his trek across the land that was once the United States of America. His destination: Nantucket, where he hopes to learn the truth behind The Change that rendered technology across the globe inoperable. During his travels, Rudi forges ties with new allies in the continuing war against The Prophet, who teaches his followers that God has punished humanity by destroying technological civilization. And one fanatical officer in the Sword of The Prophet has been dispatched on a mission to stop Rudi from reaching his destination by any means necessary.

The Sword of the Lady

The New York Times bestselling author continues his ‘epic of survival and rebirth’ Library Journal, chronicling a modern world without technology. Rudi Mackenzie has journeyed far across the land that was once the United States of America, hoping to find the source of the world altering event that has come to be known as The Change. His final destination is Nantucket, an island overrun with forest, inhabited by a mere two hundred people who claim to have been transported there from out of time. Only one odd stone house remains standing. Within it, Rudi finds a beautifully made sword waiting for him and once he takes it up, nothing will ever be the same…

The High King of Montival

The New York Times bestselling author continues his post apocalyptic series chronicling a modern world without technology. With The Sword of the Lady, Rudi Mackenzie’s destiny was determined. Now he returns to Montival in the Pacific Northwest, where he will face the legions of the Prophet. To achieve victory, Rudi must assemble a coalition of those who had been his enemies a few months before and forge them into an army that will rescue his homeland. Only then will Rudi be able to come to terms with how the Sword has changed him, as well as the world, and assume his place as Artos, High King of Montival…

Dies the Fire

It all started when an electrical storm over the island of Nantucket produced a blinding white flash, causing all electronic devices to cease to function computers, telephones, engines, radio, television, even firearms and plunged the world into a darkness humanity was unprepared to face. But even as some people band together to help one another, others are building armies for conquest…

The Protector’s War

Rising from the ashes of the computer and industrial ages is a brave new world. Survivors have banded together in tribal communities, committed to rebuilding society. In Oregon’s Willamette Valley, former pilot Michael Havel’s Bearkillers are warriors of renown. Their closest ally, the mystical Clan MacKenzie, is led by Wiccan folksinger Juniper MacKenzie. Their leadership has saved countless lives. But not every leader has altruistic aspirations. Norman Arminger, medieval scholar, rules the Protectorate. He has enslaved civilians, built an army, and spread his forces from Portland through most of western Washington State. Now he wants the Willamette Valley farmland, and he’s willing to wage war to conquer it. Unknown to both factions is the imminent arrival of a ship from Tasmania bearing British soldiers

A Meeting at Corvallis

In the tenth year of the Change, the survivors in western Oregon have learned how to live in a world without technology. The city state of Corvallis has preserved its university, and trade flourishes via riverboats and horse drawn railways. Under the strong hand of Michael Havel, the Bearkillers hold the lands west of Salem in peace and order. And in the eastern half of the Willamette Valley, the Clan Mackenzie flourishes under the charismatic leadership of Juniper Mackenzie, bard and High Priestess. Together, they have held the Lord Protector, Norman Arminger the warlord of Portland at bay. With his dark fantasies of a neofeudal empire, Arminger has extended his power over much of the Pacific Northwest, spreading fear with his knights, castles, and holy inquisition. Even more dangerous, and perhaps Arminger’s most powerful weapon of all, is the ruthlessly cunning mind of his consort, Lady Sandra. The tensions between these factions have been building for some time, and the only reason they haven’t confronted one another on the battlefield is because Arminger’s daughter has fallen into Clan Mackenzie’s hands. But Lady Sandra has a plan to retrieve her a plan that threatens to plunge the entire region into open warfare.

Drakon

Shocked by the bloody rampage of a killer responsible for the Warehouse Massacre, Detective Lieutenant Henry Carmaggio teams up with Gwendolyn Ingofsson, who has been accidentally transported from a high tech parallel Earth.

Drakas!

THINK ABOUT HISTORY. NOW MAKE IT WORSE…
The Domination of the Draka begins as a British possession in Africa, but soon becomes far more. Absorbing refugees after the American Revolution, and later the Civil War, the Draka become a people bred to rule with an iron fist. They permanently enslave the peoples of Africa, when they do not simply kill them. But this does not slake the Draka thirst for power. Sweeping across the world, the Draka empire engulfs nation after nation, shackling into servitude all who are not Draka. Europe, Asia, and finally all the Earth and its colonies throughout the Solar System fall before the might of the Draka. But empires are not faceless monoliths; they are made of individuals, complex humans with their own hopes and dreams. And so one might ask: Who are the Draka? What sort of people does the Domination rule? The Draka would have many different answers…

and this is their story.

Clan of the Claw (With: John Ringo,Harry Turtledove,Jody Lynn Nye,Michael Z. Williamson)

First entry in a new series with three big all new linked novellas from multiple best sellers Harry Turtledove, John Ringo & Jody Lynn Nye, and S.M. Stirling! After the extinction asteroid DOESN T strike Earth, the dinosaurs keep evolving but so do the mammals. We mammals have achieved human like shapes, but now it’s cold blooded, magic using reptiles against the hot blooded, hot tempered descendants of cats. In a heroic, bronze age world similar to 300, the Mrem Clan of the Claw and its sister warbands are expanding their rough and tumble territory, but now they face the Lishkash, masters of a cold blooded empire of slave armies and magic. It s mammalian courage and adaptation against reptile cunning in a clash of steel and will that will determine which line shall inherit the Earth. About contributor John Ringo: O ne of the best practitioners…
of military SF. Publishers Weekly.’ F ast paced military SF peopled with three dimensional characters and spiced with personal drama as well as tactical finesse’ Library Journal Ringo s work attains a terrible beauty not unlike that of the Norse Eddas Publishers Weekly ‘If Tom Clancy were writing SF, it would read much like John Ringo. The Philadelphia Weekly Press About contributor Harry Turtledove: the master of alternative SF. Publishers Weekly Outstanding enterntainment. BooklistAbout contributor S.M. Stirling: Stirling eloquently describes a devastated, mystical world that will appeal to fans of traditional fantasy as well as post apocalyptic SF. Publishers Weekly on Stirlings The Scourge of God

Prince of Mercenaries (By:Jerry Pournelle)

The uneasy CoDominium peace alliance between the Americans and Soviets is threatened by internal conflicts, placing mercenary commander John Christian Falkenberg and Lysander, Prince of Sparta, at the forefront of a war. Reissue.

Prince of Sparta (With: Jerry Pournelle)

After defeating the initial assault of Grand Senator Bronson’s Helot armies, the Spartans arm themselves to fend off another Helot attack, this one designed to exterminate the Spartans as a people.

Go Tell the Spartans (By:Jerry Pournelle)

Called upon to train the people of the colony planet Sparta in the ways of war, mercenary John Christian Falkenberg and his Legion unwittingly transform their own deadly enemies into enemies of the planet as well. Reissue.

Snowbrother

As all in her tribe, Shkai’ra was trained from childhood with one goal in mind efficiency in the arts of war. At the age of 19, Shkai’ra is given a mission by the elders of her tribe cross the steppes and enslave a Mintzan city or die in disgrace. Formerly published by NAL 1984 in a substantially different form.

Shadow’s Son

After learning that her kidnapped son has at last been traced to Arko, currently under siege by the multinational forces of brilliant young general Chevenga Lion’s Heart, Megan Thane becomes a mercenary in Chevenga’s motley army. It’s only a matter of time before Chevenga’s army defeats the Arkans.

Shadow’s Daughter (By:Shirley Meier)

After Megan’s father’s entanglement in court politics leaves her family penniless, they are forced to move into literally the lowest section of the city. It takes backbone the strength of steel to find triumph in adversity, and in F’talezon it takes more it takes magic. But Megan learns to survive and becomes a hero in the process.

The Rising

Peter Raeder became the Commonwealth’s ace pilot in the war against the secessionist Mollies, now he’s Flight Engineer on the fast carrier ‘Invincible’, a crack new ship with a picked crew. The problem is that one of them is a traitor who’ll kill everyone on board if Peter can’t prevent him.

The Privateer

THESE SPACE PIRATES ARE THE GOOD GUYS! Peter Raeder was an ace pilot until a battle cost him his hand and his right to fly the fighter ships he loved. So he became Flight Engineer on the fast carrier Invincible, a crack new ship with a picked crew, ready to fight the fanatical Mollies and their spiderlike alien allies. On his first mission, he faced pirate raiders, attacks by Mollies and a hidden saboteur on board who came close to destroying the Invincible, before Raeder unmasked him. Unfortunately for Raeder, his heroism didn’t follow the rulebook, and his reward for saving the ship was a reprimand and a deskbound assignment a fate worse than death for a born spacehound like Raeder. Then a less rulebound General offers Raeder an escape: command of a hidden base deep in Mollie controlled space from which ships, posing as space pirates, will harry Mollie shipping, like the seagoing privateers of Earth’s past. And Raeder finds a dangerous mission preferable to exile to an office cubicle…
even if his chances of surviving are very nearly zero.

The Independent Command

THEY’RE SWARMING FOR THE KILL…
AND WE ARE THE PREY! Everybody knows how despicable the alien Fibians are. Allies of the fanatic Mollie rebels against the human Commonwealth, they show no mercy, they have no remorse, and they find human flesh delectable at least when served live. Fielding a gigantic starfleet against Earth and its colonies, they march like the giant spiders they resemble through humanity’s nightmares, and soon they will march across its devastated worlds. When the captain of the starship Invincible is incapacitated after a Fibian attack, only Peter Raeder former fighter pilot, starship flight engineer, and unorthodox hero of the war against the Mollies can be entrusted with command of the ship. His mission: to track down the alien raiders who took out his captain, and then to start hitting the enemy behind the lines. It’s a suicide mission, and Raeder knows it…
until the fortunes of battle drive him deeper into alien space than he’d ever intended to go, the Invincible too damaged ever to return home. There he discovers that the monstrous Fibians may not be monsters after all…

Island in the Sea of Time

It’s spring on Nantucket and everything is perfectly normal, until a sudden storm blankets the entire island. When the weather clears, the island’s inhabitants find that they are no longer in the late 20th century, but have been transported instead to the Bronze Age. Now they must learn to survive with suspicious, warlike peoples they can barely understand and deal with impending disaster, in the shape of a would be conqueror from their own time. Ads in ‘Locus’. .

Against the Tide of Years

Against the Tide of Years continues the adventures of the Nantucket residents who have been transported through time to the Bronze Age. In the years since their arrival, the fledging Republic of Nantucket has strived to better the primitive world in which they now exist. Their prime concerns are establishing a constitution and handling the waves of immigrants from the British Isles. But a renegade time traveler plans his own future by forging an empire for himself based on conquest by modern technology. The Republic has no alternative but to face the inevitable war brought on by one of their own…
. Praise for Island In The Sea Of Time: ‘…
one of the best time/travel alternate history stories I’ve ever read, period. Stirling combines complex, believable characters, meticulous research, and a fascinating setup to produce a book you won’t want to and won’t be able to put down.’ Harry Turtledove, bestselling author of Guns of the South ‘…
unquestionably Steve Stirling’s best work to date, a page turner that is certain to win the author legions of new readers and fans. I wouldn’t be surprised to see it on a few awards ballots either.’ George R. R. Martin, author of A Game of Thrones ‘A well thought out time travel scenario with a few interesting differences from most books in the genre.’ Kliatt ‘Stirling has surpassed his previous work in the creation of a compelling cast of characters and does a fine job of conveying both a sense of loss and hope.’ Science Fiction Chronicle

On the Oceans of Eternity

Ten years ago, inhabitants of the twentieth century and the Bronze Age were tossed together by the Event. But as two worlds converge, only one can be the victor in a battle to lead this strange new world. Praise for Against the Tide of Years: ‘S. M. Stirling concocts another exciting and explosive tale of ambition, ingenuity, intrigue, and discovery.’ Jane Lindskold, author of When the Gods Are Silent’Confirms what readers of the first book already knew: S.M. Stirling is writing some of the best straight ahead science fiction the genre has ever seen.’ Amazing MagazinePraise for Island in the Sea of Time: ‘One of the best time travel/alternate history stories I’ve ever read, period. An outstanding piece of work.’ Harry Turtledove’A page turner that is certain to win the author legions of new fans.’ George R.R. Martin’Compelling.’ Science Fiction Chronicle

The Sky People

Marc Vitrac was born in Louisiana in the early 1960 s, about the time the first interplanetary probes delivered the news that Mars and Venus were teeming with life even human life. At that point, the Space Race became the central preoccupation of the great powers of the world.

Now, in 1988, Marc has been assigned to Jamestown, the US Commonwealth base on Venus, near the great Venusian city of Kartahown. Set in a countryside swarming with sabertooths and dinosaurs, Jamestown is home to a small band of American and allied scientist adventurers.

But there are flies in this ointment and not only the Venusian dragonflies, with their yard wide wings. The biologists studying Venus’s life are puzzled by the way it not only resembles that on Earth, but is virtually identical to it. The EastBloc has its own base at Cosmograd, in the highlands to the south, and relations are frosty. And attractive young geologist Cynthia Whitlock seems impervious to Marc s Cajun charm.

Meanwhile, at the western end of the continent, Teesa of the Cloud Mountain People leads her tribe in a conflict with the Neanderthal like beastmen who have seized her folk s sacred caves. Then an EastBloc shuttle crashes nearby, and the beastmen acquire new knowledge and AK47 s.

Jamestown sends its long range blimp to rescue the downed EastBloc cosmonauts, little suspecting that the answer to the jungle planet s mysteries may lie there, among tribal conflicts and traces of a power that made Earth s vaunted science seem as primitive as the tribesfolk s blowguns. As if that weren t enough, there s an enemy agent on board the airship

Extravagant and effervescent, The Sky People is alternate history SF adventure at its best.

In the Courts of the Crimson Kings

In the parallel world first introduced in S. M. Stirling’s The Sky People, aliens terraformed Mars and Venus two hundred million years ago, seeding them with life forms from Earth. Humans didn t suspect this until the twentieth century, but when the first probes landed on our sister worlds, and found life intelligent life, at that things changed with a vengeance. By the year 2000, America, Russia, and the other great powers of Earth are all contending for influence and power amid the newly discovered inhabitants of our sister planets.

Venus is a primitive world. But on Mars, early hominids evolved civilization earlier than their earthly cousins, driven by the needs of a harsh world growing still harsher as the initial terraforming runs down. Without coal, oil, or uranium, their technology was forced into different paths, and the genetic wizardry of the Crimson Dynasty united a world for more than twenty thousand years.

Now, in a new stand alone adventure set in this world s 2000 AD, Jeremy Wainman is an archaeologist who has achieved a lifelong dream; to travel to Mars and explore the dead cities of the Deep Beyond, searching for the secrets of the Kings Beneath the Mountain and the fallen empire they ruled.

Teyud Zha Zhalt is the Martian mercenary the Terrans hire as guide and captain of the landship Intrepid Traveller. A secret links her to the deadly intrigues of Dvor il Adazar, the City That Is A Mountain, where the last aging descendant of the Tollamune Emperors clings to the remnants of his power and secrets that may trace their origin to the enigmatic Ancients, the Lords of Creation who reshaped the Solar System in the time of the dinosaurs.

When these three meet, the foundations of reality will be shaken from the lost city of Rema Dza to the courts of the Crimson Kings.

The Forge (With: David Drake)

On planet Bellevue, isolated for centuries after the collapse of interstellar civilization, a sentient computer still functions. When it and Raj, a young military officer, discover each other, a spark is struck which offers hope to benighted Bellevue. But first Raj must become the General.

The Hammer (With: David Drake)

The Computer Voice in Raj’s Mind is God and God is on His Side!Raj Whitehall and his hard bitten troops must conquer a continent of barbarians descended from the crews of a squadron of starships! But his biggest problem is not defeating this formidable enemy, but the cowardice and envy among his own officers and the grasping officials of an emperor likely to view success as treason. And Raj must succeed, to reclaim the stars for mankind.

The Anvil (With: David Drake)

With the aid of a sentient battle computer, Raj Whitehall and his band of sworn Companions struggle to reunite the entire planet of Bellevue and find their mission impeded by Barholm Clerett.

The Steel (With: David Drake)

On a mission to reunite the planet Bellvue, Raj Whitehall and his men must conquer a group of barbarians or else his civilization could plunge into an era of darkness.

The Sword (With: David Drake)

For five years Raj Whitehall has led his men across the face of the planet Bellevue. With saber and bayonet he has conquered one barbarian nation after another. Now his greatest enemy is his own overlord, Barholm Clerett, who’s so paranoid of Raj’s victories that he is reduced to only one thought: Raj Whitehall must die.

The Reformer (With: David Drake)

After the collapse of the galactic Web, civilizations crumbled and chaos reigned on thousands of planets. Only on planet Bellevue was there a difference. There, a Fleet Battle Computer named Center had survived from the old civilization. When it found Raj Whitehall, the man who could execute its plan for reviving human civilization, he and Center started Bellevue back on the road leading to the stars; and when Bellevue reached that goal, Center sent copies of itself and Raj to the thousands of worlds still waiting for the light of civilization to dawn. On Hafardine, civilization had fallen further than most. That men came from the stars was not even a rumor of memory in Adrian Gellert’s day. The Empire of Vanbret spread across the lands in a sterile splendor that could only end in another collapse, more ignominious and complete than the first. Adrian Gellert was a philosopher, a student whose greatest desire was a life of contemplation in the service of wisdom…
until he touched the ‘holy relic’ that contained the disincarnate minds of Raj Whitehall and Center. On that day, Adrian’s search for wisdom would lead him to a life of action, from the law courts of Vanbret to the pirate cities of the Archipelago and battlefields bloodier than anything in the history he’d learned. The prize was the future of humanity.

The Tyrant (By:David Drake,Eric Flint)

If the corrupt Empire ruling most of planet Hafardine falls, so will the last remnants of civilization left behind when galactic civilization collapsed long ago. Only two men see the coming disaster, and have a plan to save the future.

A Taint in the Blood

Long ago, ho*mo nocturnus ruled the Earth, able to manipulate the forces of nature at their most basic level. Before the dawn of recorded history they were overthrown, leaving behind them only legends our legends of shapeshifters and blood drinkers, of cruel gods and evil magicians, of ogres and goblins, succubi and incubi. But a strain of their blood lives on in humanity, the genes themselves bending the forces of probability to reunite. Secret clans used their half understood abilities to hide from the witch finders and the normal humans; occasionally one would be detected, a Giles de Rais or an Elizabeth Bathory. Then, in the nineteenth century, the discoveries of Mendel and Darwin enabled them to understand what they were and to breed back the full range of their dark powers. Now, in the twenty first century, they rule the world again in secret; only the Brotherhood fights them, in a clandestine war of terror and assassination, of Wreaking and silver inlaid knives. Adrian Breze was born into that war, but he defected to the side of humanity, and for decades he was the Brotherhood’s most effective fighter, just as his twin sister Adrienne is the Council of Shadow’s strongest. Now he has retired, weary of the endless struggle, but Adrienne has her own purposes, and they don’t include letting her brother live quietly in his mountaintop retreat near Santa Fe. To force him out, she kidnaps his human lover, Ellen Tarnowski, and the war is on again with the future of humanity at stake. For the Council of Shadows is ready to emerge into the light, with a plan that will reduce humans once again to the harried prey of the creatures of darkness.

Infiltrator

Sarah Connor and her son, John, know the grim tomorrow that awaits their species if the Cyberdyne Corporation gets their Skynet system on line. Targeted for annihilation because of their future destinies, the Connors have already survived two separate attempts on their lives by advanced Terminator killing machines. But enough T 800 detritus remains from their last life and death struggle to enable Cyberdyne to recover. The nightmare is back on track. And the most fearsome and relentless cyborg weapon of all has been dispatched through time to ensure Skynet’s victory: a machine so like its human prey that detection is virtually impossible. Considered a dangerous terrorist by the U.S. government and hiding out in Paraguay, Sarah sees another T 800 similar to the cybernetic killer from whom she once narrowly escaped. But while his form and features will eventually be duplicated on many Terminator units, former counterterrorism operative Dieter von Rossbach is very much a man, irresistibly drawn to the puzzling, beautiful, deadly serious Sarah Connor and her brilliant teenage son. And once Sarah reveals her dark history and awakens him to the impending possible extermination of all human life, Dieter is drawn to her revolution as well. But the machine masters of the near future have ensured that they will not be thwarted again. A new breed of enforcer, one designed to effortlessly infiltrate the ranks of the enemy, has been firmly entrenched in the uppermost level of Cyberdyne Corporation. With a vengeance seeking FBI agent on a tight leash and the inexhaustible resources of Cyberdyne to support the hunt for the Connors and their allies, the 1 950 Infiltrator is relentless, programmed to pursue Skynet’s goal until all targets are dead. But unlike its technological predecessors, the Infiltrator understands how humans think and feel…
and she truly enjoys the blood and the chase. Exploding out of the long shadows cast by Terminator 2: Judgment Day the cinematic action masterwork that rocked the world T2: Infiltrator marks a bold new beginning in the stunning apocalyptic epic that has already become a legend.

Rising Storm

The war is far from over…
Those who fight for the future face the ultimate challenge…
As the electronic brain behind humanity’s destruction comes alive.

The Future War

The Future War is now. Hiding out in Alaska, Sarah and John Connor, along with ex counterterrorist agent, Dieter von Rossbach, are playing a waiting game trying to live their lives but ever watchful of Cyberdyne Corporation and the possibility of Skynet, the artificial intelligence network destined to destroy the world as we know it. They’ve fought for years to prevent this, and now, believing that John’s love, Wendy, sacrificed herself to successfully prevent Skynet from becoming sentient, they think humanity may finally have a chance to survive. Then the United States government announces that all military and communications systems will be placed under the command of a brand new, extremely powerful Artificial Intelligence named Skynet, effective immediately. Racing desperately to alert their allies, the Connors discover that Wendy’s sacrifice was in vain far from being harmless, Skynet is active, sentient, and ready to terminate the human nuisance once and for all. Engineered by the relentless AI, the apocalypse of Judgment Day turns cities into deathtraps and releases mass destruction across the globe. In the nuclear winter that follows, our world changes forever: Cities become deathtraps of disease and famine patrolled by implacable machines, the first Hunter Killer and T 90 Terminator units begin to exterminate their human prey, and all human life faces a desperate battle for survival against a seemingly unstoppable enemy. But there is still one rallying cry of hope, one man who will step to the forefront of the long fight to keep humanity from extinction: John Connor.A well regarded author of alternate history sf novels, S. M. Stirling has written more than twenty five books, including acclaimed collaborations with Anne McCaffrey, Jerry Pournelle, and David Drake. His most recent novels are T2 : Rising Storm, T2 : Infiltrator, The Conquistadors, and The Peshawar Lancers.

The Rose Sea (With: Holly Lisle)

Struggling for freedom, New Empire officer Bren Morkaarin and rancher’s daughter Kara Grenlaarin find their destinies intertwined as they battle side by side through the Imperial Sea toward the capital of the wizard kings.

The Peshawar Lancers

S.M. Stirling’s acclaimed hardcover debut and a top ten Locus bestseller for two months The Peshawar Lancers takes readers to an alternate 21st century earth, where boats still run on steam, messages are exchanged by telegraph, and the British Empire controls much of the world from India. But the Czar of all Russias is preparing for global conquest…

Conquistador

A new alternate history of America from the author of The Peshawar Lancers, the bestselling novel the Chicago Sun Times called ‘a pleasure to read’ and Harry Turtledove hailed as ‘first rate adventure all the way.’

1945: An ex marine has discovered a portal that permits him to travel between the America he knows and a virgin America untouched by European influence. 21st century: The two realities collide…

Ice, Iron and Gold

Egyptian chariots carry shotgunners and haul heavy cannon into battle, Roman centurions fight at the whims of bug eyed monsters, vigilant National Guardsmen hold the line against cannibalistic illegal aliens, and American soldiers wander savage lands, leading a massive AI controlled BOLO tank, as they struggle to return home to a United States that no longer exists. Through themes of duty, honor, and fortitude under fire, New York Times bestselling author S. M. Stirling presents thirteen stories of military men and women pushed to the point where myth and technology collide.

Accusations (By:Lois Tilton)

A deadly conspiracy from Mars succeeds in stripping Ivanova of her command and forcing the Babylon 5 loyalists into action.

Voices (By:John Vornholt)

Surrounded by telepaths during a Psi Corps Convention, Lt. Commander Susan Ivanova and Security Chief Michael Garibaldi are unable to help resident telepath Talia Winters when she is accused of setting off a bomb on Babylon 5.

Blood Oath (By:J. Michael Straczynski,John Vornholt)

When a ruthless ambassador is assassinated, Security Chief Garibaldi and Commander Susan Ivanova join the victim’s enraged assistant Na’Toth in a search for the killer, only to find themselves the targets of a blood oath.

Blood Oath (By:John Vornholt)

When a ruthless ambassador is assassinated, Security Chief Garibaldi and Commander Susan Ivanova join the victim’s enraged assistant Na’Toth in a search for the killer, only to find themselves the targets of a blood oath.

Blood Oath (By:John Vornholt)

When a ruthless ambassador is assassinated, Security Chief Garibaldi and Commander Susan Ivanova join the victim’s enraged assistant Na’Toth in a search for the killer, only to find themselves the targets of a blood oath.

Betrayals

The Narn have been greatly wronged by the Centauri. During the domination of their world by that sophisticated and ruthless people, the Narn were slaves in all but name; forced to watch as their world was stripped of everything of value. And when at last they succeeded in driving the hated dictators from Narn space, they were left with little but their freedom. They hate the Centauri, but have learned from them. The Narn sought out other worlds, rich with resources to supply their beggared home world. They found them. And when those worlds had native populations, the Narn conquered them, enslaved them, and exploited them as ruthlessly as ever the Centauri at their worst might have. Now, the Centauri have struck again at the Narn and the two powers are embroiled in battle. It is a time when an enslaved people might see an opportunity to strike at their enemy; perhaps win their freedom. But in every conflict there comes a lull, a time when exhaustion temporarily causes even the bitterest opponents to call a truce, to rest and recoup, a time when allies try to make peace between the combatants, a time when reluctant rebels might hope for a peaceful solution before they drench their own hands in blood. Babylon 5 will host a conference between the Narn and the Centauri. Nobody really expects peace and everyone is determined to remain uninvolved in the conflict, but everyone feels forced to go through the motions.

The Touch of Your Shadow, The Whisper of Your Name (By:Neal Barrett Jr.)

Babylon 5, designed to be a place of peace in a troubled universe, has erupted into rioting as visiting cultures clash and passions explode. Security chief Garibaldi must use all his skills to quell the violence between races. But the troubles escalate as terrifying nightmares plague everyone on board from Captain Sheridan to Vorlon Ambassador Kosh. It seems as if some ‘force’ is touching them all…
Then an alien presence appears. A long, twisting band of green light nine million miles long stretches out against the darkness of space on a collision course with Babylon 5. Since it remains invisible to computer sensors, some are calling it an illusion, others are calling it an evil life force. Still others are calling it God. Now, it is up to Captain Sheridan and Garibaldi to find out, risking their lives, and perhaps their souls, to venture forth amond the stars to meet the unknown.

Personal Agendas (By:)

Commander John Sheridan, Lt. Commander Susan Ivanova, Security Chief Michael Garibaldi, and the many aliens who make space station Babylon 5 their home embark on a new thrilling, action packed journey through a mysterious and dangerous outer space adventure.

Clark’s Law (By:Jim Mortimore)

Serving the residents of space port of call Babylon 5, Captain Sheridan is torn between duty and defiance when he is ordered to execute an alien for a crime he did not commit.

Clark’s Law (By:Jim Mortimore)

Serving the residents of space port of call Babylon 5, Captain Sheridan is torn between duty and defiance when he is ordered to execute an alien for a crime he did not commit.

The Ship Who Sang (By:Anne McCaffrey)

Helva had been born human, but only her brain had been saved and implanted into the titanium body of an intergalactic scout ship. But first she had to choose a human partner, to soar with her through the daring adventures and exhilarating escapades in space.

The Ship Who Searched (By:Anne McCaffrey,Mercedes Lackey)

Accompanying her exo archaeologist parents on an EsKay dig, seven year old Tia becomes afflicted with a strange neural disorder that leaves her totally dependent on a mechanical life support system.

PartnerShip (By:Anne McCaffrey)

Nancia, a new member of the elite Courier Service of the Central Worlds and the brain of one of the most advanced stellar ships, finds her innocent vision of human nature shattered when she is paired up with brutish partner Forister.

The City Who Fought

SSS 900, a huge space station controlled by the brain of Simeon a shellperson who relieves his daily monotony by replaying computer simulations of great battles becomes the only thing standing between ruthless alien pirates and total destruction.

The Ship Who Won (By:Anne McCaffrey,Jody Lynn Nye)

Like Helva, the Ship who Sang, and Nancia from ‘PartnerShip, ‘ Tia from the ‘The Ship who Searched,’ and Simeon, who runs ‘The City Who Fought.’ Carialle wsa born so physically disadvantaged that her only chance for life was as a shellperson. And again like those others, Carialle decided she would strap on a ‘spaceship.’ Her brawn is a guy named Keff. Their mission to search ther galaxy to the galaxy for imtelligent beings to travel where no shellperson and her brave have gone before…
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The Ship Errant (By:Jody Lynn Nye)

Targeted by a humorless Inspector General who believes she has been damaged by a past trauma, brainship Carialle finds support from her brawn partner Keff and the globe frog race they discovered together.

The Ship Avenged

The sequel to ‘The City Who Fought’, in which Joat, one of the youngest commercial ship owners in space, is commissioned to transport a deadly ‘breakout disease’ by Belazair of the Kolnari.

Honored Enemy (By:Raymond E. Feist,William R. Forstchen)

As the Riftwar tears Midkemia apart, enemies trapped in the frozen Northlands must trust each other to stay alive…
. In the sprawling, embattled land of Midkemia, fate can form strange alliances. Nine years into the bloody and ongoing Riftwar, Dennis Hartraft’s Marauders are cold, hungry, and exhausted. Having only just survived a disastrous encounter with their sworn enemy, the Tsurani, the soldiers are headed for a frontier garrison, where they will be able to rest and recover. But Hartraft’s company arrives at the same time as a Tsurani patrol, and both sides discover the stronghold overrun by a migrating horde of dark elves called moredhel, a foe so deadly and vicious the bitter enemies must band together and fight as one. But can their hatred for their mutual enemy overcome their distrust of each other? As the two groups, bound to each other by their common foe, make their way across the unknown Northlands to freedom, they have to struggle with not only the elements and the enemy, but also their consciences. For, with both sides carrying painful scars from past wars, each man must ask himself what is more important: one’s life or one’s honor?

Murder in LaMut (By:Joel Rosenberg,Raymond E. Feist)

The second novel of a major new Feist acquisition, returning to his best loved series. Written with Joel Rosenberg. The second Riftwar collaboration, Murder in LaMut, written by masters of fantasy Raymond E. Feist and Joel Rosenburg. The heavy action was supposedly at Crydee these days which meant that the one place they could be sure the three of them were not going was Crydee. Come spring, the privateer Melanie was due in Ylith, and its captain could be counted on for a swift conveyance away for sure, and likely not to murder them in their sleep. That would be bad for business. But away where? That wasn’t Durine’s worry. Kethol would surely be able to find the three of them somebody who needed men who knew which part of the sword you used to cut with and which part you used to butter your bread, and Pirojil would be able to negotiate a price at least half again what the employer was ready to pay. All Durine would have to do was kill people. That was fine with him. Durine, Kethol and Pirojil are three mercenaries who have spent twenty years fighting other people’s battles: against the Tsurani and the Bugs and the goblins, and now it seems they’ve run out of Tsurani, Bugs and goblins to kill. The prospect of a few months of garrison duty offers a welcome respite; but then they are given an assignment that seems, on the surface, like cushy work to protect a lady and her husband and deliver them safely to the city of Lamut. It should all have been so simple! Raymond E. Feist is the author of the bestselling and critically acclaimed Riftwar Saga, the Serpentwar Saga and the epic Krondor series. Joel Rosenberg is best known for The Guardian of the Flame sequence. His other fantasy work includes D’Shai novels and the Keeper of the Hidden Ways series.

Jimmy the Hand (With: Raymond E. Feist)

The third novel of Feist’s successful collaborative series. From the endlessly inventive mind of one of fantasy’s all time greats, comes a spellbinding new adventure of high magic, treachery and bloody war. This time in conjunction with master of alternative US history, Steve Stirling, Feist returns to tell the full tale of one of his fans’ favourite most colourful Riftwar characters, pickpocket, montebank and confidence trickster Jimmy the Hand. Jimmy the Hand, boy thief of Krondor, lived in the shadows of the city. The sewers were his byways and a flea ridden, rat infested cellar his home. Gifted beyond his peers, he was still but a nimble street urchin, a pickpocket with potential. Until the day he met Prince Arutha. Aiding the Prince in his rescue of Princess Anita from imprisonment by Duke Guy du Bas Tyra, Jimmy ran afoul of Black Guy’s secret police. Fearing reprisal and seeking an opportunity to advance his place in life, Jimmy fled the city and ventured north to the relatively safe haven of Sarth. Suspecting the rural villagers had never encountered a lad with his talent and nose for finding wealth other people’s wealth, Jimmy was unprepared for what greeted him. For Sarth was home to others who trod the dodgy path, and more, to a darker secret, a dangerous presence unknown to even the local thieves and smugglers. Jimmy’s youthful bravado and courage plunge him deep into the maw of chaos and death.

The Man-Kzin Wars (By:Larry Niven)

Once upon a time, in the earliest days of interplanetary exploration, an unarmed human vessel was set upon by a warship from the planet Kzin. But the Kzinti learned the hard way that the reason humanity had given up war was that they were so very, very good at it. Thus began the Man Kzin Wars.

Man-Kzin Wars II (With: Larry Niven,Jerry Pournelle)

The alien Kzinti had almost conquered the humans, but after the initial surprise, the humans fought back with a ferocity the Kzinti had never faced. But that was centuries ago, and the humiliation of lost battles has not faded. The Kzinti are back…
and spoiling for a fight! Includes stories by Larry Niven, Dean Ing, Jerry Pournelle and S.M.

Man-Kzin Wars III (By:Larry Niven)

The Mind Slavers are back and only the cat like Kzinti can save mankind now. This volume includes all new tales of Larry Niven’s Known Space including one by Niven himself. Another blockbuster in the ongoing chronicle of humanity’s greatest war.

Man-Kzin Wars V (By:Jerry Pournelle)

After losing three significant battles to the humans, the Kzin begin to wonder if their combative diplomatic style is working and decide to reevaluate their strategy.

Man-Kzin Wars VI (By:Gregory Benford,Mark O. Martin)

Three short novels by Donald Kingsbury, Mark O. Martin, and Gregory Benford chronicle the continuing battle for supremacy between the humans of Earth and the lethal felines of Kzin.

Man-Kzin Wars VII (By:Larry Niven,Gregory Benford,Paul Chafe)

is forced to push his skills to the limit by hooking himself up to to a high level computer for a dangerous amount of time, an act that causes his species to become insane.

Man-Kzin Wars IX (By:Jim Baen)

New weapons, new strategies and new leaders the Kzin warcats supreme are on the march again and those contemptible humans had better watch out. Once again, it’s howling time in Known Space.

The House of the Kzinti (By:Jerry Pournelle)

Two complete novels of the top selling Man Kzin Wars in one hugh volume: The Children’s Hour by Jerry Pournelle and S.M. Stirling: As the war rages on between the mighty felinoid warriors from the planet Kzin and the wimpy leaf eating monkey boys from Earth, one Kzin commander has decided to learn from the monkeys and cooperate to conquer. But the humans know how to get the rivals of an enemy to cooperate, too. Cathouse by Dean Ing: In another corner of the galaxy, Carroll Locklear is stranded on a planet with a group of prehistoric Kzinti. To survive, he must find common cause, if not with the males, then with the females of that antiques species…

Man-Kzin Wars X: The Wunder War (By:Larry Niven)

The first colonists from Earth named the planet Wunderland. Generations later, the felinoid alien invaders called Kzin came and turned it into a hell for humans. Touched on in other accounts of the Man Kzin wars, here for the first time is the decades long saga of Wunderland: how the Wunderlanders first learned of the Kzin attacks on Earth by slower than light communications, barely in time to prepare to fight back. How the valiant human defenders turned to guerilla warfare in the Wunderland jungles and caves after the feline warrior race had destroyed or seized the cities. How, after the war ended in an ignominous defeat for the Kzin, some humans and Kzin worked for good will between the two species their work complicated by humans wanting revenge and Kzin who still saw humans as a somewhat annoying food source. And how a human Kzin team was sent to investigate a mysterious asteroid and found a threat not only to both species, but to the entire galaxy. The humans wanted to destroy it, but the Kzin wanted to exploit it, and the only hope was a Kzin telepath raised by humans from a cub. Which side would he choose, monkey or warcat?

Man-Kzin Wars XI (By:Matthew Harrington)

The Kzin were the mightiest warriors in the galaxy, which they were wasting no time in conquering, one star system at a time. Then those feline lords of creation ran into those ridiculous weed eating pacifistic apes who called themselves humans. And the catlike Kzin found they had their collective tail caught in a meat grinder. When the mighty Kzin moved in to take over the monkey infested worlds, they got clobbered. The humans, with their underhanded monkey cunning, turned communications equipment and space drives into weapons that cut the dauntless Kzin heroes into ribbons. And then those underhanded humans gained a faster than light drive, and no amount of screaming and leaping could keep the Kzin from losing their first war in centuries of successful conquest. But you can’t keep a good warcat down, and the Kzin have by no means given up. New weapons, new strategies, and new leaders. Here they come again and those monkey boys from Earth had better watch their backs. Once again, it’s howling time in Known Space!

Destiny’s Forge (By:Paul Chafe)

For fifty thousand years the Kzinti Patriarchy thrived on battle fought for conquest. Against all odds the humans stopped them, and for five wars kept on stopping them. With its violent expansion checked internal strains have built up within the Patriarchy, and now they threaten to tear it apart. When the ambitious Kchula Tzaatz makes a bid for ultimate power the established order comes tumbling down, and the flames of war burn hot in Destiny’s Forge. Hammered on that Forge are; Major Quacy Tskombe, battle hardened warrior turned diplomat. His life is duty, his mission takes him to the Citadel of the Patriarch in a last ditch effort to avert war. When it all falls apart he’s forced to choose between love and loyalty, with the fate of humanity hanging in the balance. Captain Ayla Cherenkova, starship commander. As talented as she is beautiful, her hatred of the Kzinti has driven her to the top. Her space combat genius is unmatched, but when she’s trapped alone in the jungles of Kzinhome her survival will depend on a whole new skillset. Pouncer, First Son of Meerz Rritt, heir apparent to the galaxy’s most powerful empire. He’s reduced to a nameless fugitive with the collapse of his father’s dynasty. Survival demands escape, but honor demands vengeance, and the price of his Name will be paid in the blood of worlds.

Paul Chafe presents a masterpiece in the grand tradition of epic science fiction. No fan of Larry Niven’s best selling Known Space series can miss Destiny’s Forge.

Man-Kzin Wars XII (By:Larry Niven)

The kzin, formerly invincible conquerors of all they encountered, had a hard time dealing with their ignominious defeat by the leaf eating humans. Some secretly hatched schemes for a rematch, others concentrated on gathering power within the kzin hierarchy, and some shamefully cooperated with the contemptible humans, though often for hidden motives. In war and in uneasy peace, kzin and humans continue their adventures, as told by Hal Colebatch, Paul Chafe, and Michael Joseph Harrington, expanding on the concepts created by ‘New York Times’ best selling writer Larry Niven. A human secret agent and her hired kzin companion infiltrate a planet newly occupied by the kzin, and discover that humans were on the planet before the dawn of space travel, and claim to be part of the Roman Empire. Where did they come from and can they survive the inevitable kzin attack? A man wakes up with over a month’s gap in his memory. He remembers being hired by a mysterious woman for a job with the condition that his memory would be scrubbed afterward. Obviously, the scrub worked, but now the police suspect him of murdering the missing woman. And a kzin is threatening him with much worse than anything the police would do.

Codominium (By:Jerry Pournelle,John F. Carr)

The Saurons, genetic super soldiers, met fierce opposition in Haven’s inhabitants, who were shaped by the toughest survivable environment in human space. This is the grim history of Haven, where war has always been a way of life…
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Blood Vengeance (With: Harry Turtledove,Jerry Pournelle,Judith Tarr)

Three hundred years after the Saurons arrived on Haven and wiped out all technology save their own, one woman unites the many tribes of Haven to overthrow the Sauron overlords.

The Battle of Sauron (By:Jerry Pournelle,Don Hawthorne,John F. Carr)

Some two decades ago, John F. Carr and Jerry Pournelle created the War World series. War World: The Battle of Sauron by John F. Carr and Don Hawthorne is the long awaited novel depicting the Battle of Sauron and the Sauron invasion of War World. The Battle of Sauron chronicles the final battle in the war between the Empire of Man and the Sauron Coalition of Seccession. This is the battle that will determine whether mankind is supplanted by the Saurons, a race dedicated to the military arts, or continues to reign triumphant over the disparate and far flung worlds of man. War World is a future warfare series created by John F. Carr and Jerry Pournelle inspired by the works of H. Beam Piper. The War World volumes include five original short story collections, two novels and are part of Pournelle’s CoDominium and Empire of Man Future History, spanning several thousand years. War World takes place on a barely habitable moon named Haven, or War World as it becomes known. Haven is a hard scrabble world of extreme temperatures, hard radiation, deadly flora and fauna, wastelands and breeds the toughest denizens in human occupied space. The New Harmonies had been the original owners and settlers of Haven until the CoDominium decided any place that inhospitable would make an excellent dumping ground for political exiles, troublesome minorities and garden variety criminals. During the Imperium, Haven became a prime recruiting ground for the Imperial Marines, but was one of the first worlds abandoned when the war against the Sauron dominated Coalition got ugly.

Tapestries

An anthology follows the stories of a grieving Hurloon Minotaur, a dragon whelp’s hatching egg, and warring armies, and includes the writings of popular fantasy authors David Drake, Morgan Llywelyn, and S. M. Stirling.

Magic: The Gathering Distant Planes

An anthology of seventeen short fantasies takes place in the magical world of Dominia and includes the works of such authors as Michael Stackpole, Robert Vardeman, and other masters of the genre.

Rath and Storm

Gerrard’s LegacyA collection of powerful magical artifacts is the only defense against the forces of evil that are arrayed against Dominaria. Gerrard, the heir to the Legacy, together with Sisay, captain of the flying ship Weatherlight, has sought out many parts of the Legacy. Gerrard’s QuestSisay has been kidnapped by Volrath, ruler of the plane ofRath. Gerrard stands at a crossroads. His companion is in danger, the Legacy may be lost forever. Only he with the loyal crew of the Weatherlight can rescue Sisay and recover the Legacy.

The Colors of Magic

The brother’s struggel for power has ended…
Argoth is decimated…
Tidal waves have turned canyons into rivers…
Earthquakes leveled the cities…
Dominaria is in ruins. Now the struggle for the war torn world is to survive.

The Myths of Magic

Perhaps the stories are true…
Welcome to a world of rich folklore where angels watch over the righteous, in which sea monsters sink ships, where dark figures lurk under every child’s bed. Now the mysteries of Dominaria are explained.

The Dragons of Magic

The Magic: The Gathering trading card game is the world’s all time bestselling trading card game and is played by over 6 million players worldwide. This anthology contains the dragons from the Magic: The Gathering world. The Dragons of Magic details the societies and secrets of the Magic r game’s most powerful and ancient race. Aquatic dragons on islands of gold. Fire dragons battling above volcanoes. From the minuscule twig dragon who saves a whole forest to the society of ancient Primevals who enslave humanity, the dragons of Dominaria are a breed apart. What beasts rule our dreams?Ancient Primevals enslaved our ancestors, and modern dragon engines enslave us. Plains dragons defend humans, and undead dragons destroy them. And all dragons hold mysteries deep within. Uncover the secrets of the dragons of Dominaria. Contents: ‘Dragon Lord’ by Vance Moore ‘Dragon of Jamuraa’ by A.L. Lassieur ‘Hero of the People’ by Jess Lebow ‘Dragon’s Paw’ by Edward Bolme ‘Of Protectors & Pride’ by Steven E. Schend ‘Familiar’ by Denise R. Graham ‘Deathwings’ by Paul B. Thompson ‘The Fog’ by Tim Ryan ‘Dreamwings’ by Tom Dupree ‘The Blood of a Dragon’ by Edo van Belcom ‘Becuse of a Twig…
‘ by Brian M. Thomsen ‘Kelden Staredown’ by Scott McGough

The Secrets of Magic

The world is a mystery. Ancient troves of artifacts await discovery. The origins of potent spells rest lost between the pages of archaic tomes. The evolution of monstrous beasts lies outside of a researcher’s grasp until now. At last, long forgotten and expertly hidden secrets will be revealed. Contents’For Want of Ink’ by Paul B. Thompson ‘Song for the Plague Rats’ by Philip Athans ‘A Nut by Any Other Name’ by Nate Levin ‘Goblin King’ by Jim Bishop ‘Burning Vengeance’ by Chris Pramas ‘Like Spider’s Silk’ by Cory J. Herndon ‘Behold, the Fish’ by J. Robert King ‘Journey Home’ by Will McDermott ‘Stolen Harvest’ by Vance Moore ‘Family Man’ by Scott McGough

The Monsters of Magic

The Monsters of Magic is a collection of short stories exploring the strengths and weakness of the creatures that inhabit the Magic: The Gathering world. The monsters highlighted are drawn not only from Magic card sets, but from the novels as well, giving any reader broader exposure to the entire Magic world.

Path of the Planeswalker: A Magic: The Gathering Graphic Anthology

Magic: The Gathering’s entire planeswalker web comic series in one volume, now with never before seen material!Written by Magic:The Gathering s creative team, and brought to life in lavish four color illustration by some of the industry s best known artists, Path of the Planeswalker represents the high quality story telling readers have come to expect from the world s most popular trading card game. In this action packed volume, readers get adventures from all their favorite planeswalkers including battles between mind mage Jace Beleren and the implusive pyromancer Chandra Naalar. The mercurial necromancer Liliana Vess tangles with the savage Garruk Wildspeaker. And we learn more of the artificer Tezzeret s past with the Seekers of Carmot, plus much more.

Foreign Legions (With: David Weber,,David Drake,Eric Flint)

Ms. Midshipwoman Harrington’ by David Weber: Before she saved the galaxy, she was ‘Ms. Midshipwoman Harrington,’ and then an encounter with ‘pirates’ who were more than they seemed began Honor Harrington’s Brilliant Career. Choosing Sides by David Drake: Lieutenant Huber stepped off the starship into an ambush but Slammers aren’t supposed to get ambushed. Huber can save his career if he survives a suiclde mission. The Island by Eric Flint: Think General Belisarius was tough? Meet the wife of one of his officers. She is determined to reach her wounded husband going over the broken bodies of the enemy if necessary.

The Excalibur Alternative (By:David Weber)

Lying helpless during a raging storm in the North Sea, a fleet of medieval ships finds sudden rescue in the arrival of a powerful group of aliens, who offer salvation in exchange for eternal bondage fighting as star soldiers.

Dragon’s Eye

Short stories by Mike Resnick, Jody Lynn Nye, Diane Duane, William R. Forstchen, and S. M. Stirling, among others, provide a rich fantasy journey into the world of the fabulous dragons of legend and lore.

Lest Darkness Fall & Related Stories

Rarely do books have such a great influence on a genre as Lest Darkness Fall has had on science fiction. Frequently quoted as one of the ‘favorite’ books of many of the masters of the field, this book by L. Sprague de Camp helped establish time travel as a solid sub genre of science fiction. An indication of the influence and longevity of the book is by the number of best selling writers who have written stories in direct response to, or influenced by, Lest Darkness Fall. This new volume also includes three such stories by Frederik Pohl, David Drake and S. M. Stirling written over a period of forty three years a testament to the timelessness of the book. Similar, thematically, to Mark Twain’s A Connecticut Yankee in King Arthur’s Court, the book tells the tale of Martin Padway who, as he is walking around in modern Rome, is suddenly transported though time to 6th Century Rome. Once in ancient Rome, Padway now Martinus Paduei Quastor embarks on an ambitious project of single handedly changing history. L. Sprague de Camp was a student of history and the author of a number of popular works on the subject. In Lest Darkness Fall he combines his extensive knowledge of the workings of ancient Rome with his extraordinary imagination to create one of the best books of time travel ever written.

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